// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_ #define UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_ #include #include "base/memory/scoped_vector.h" #include "base/time/time.h" #include "ui/compositor/compositor_export.h" #include "ui/compositor/layer_animator.h" #include "ui/gfx/animation/tween.h" namespace ui { class ImplicitAnimationObserver; class LayerAnimationObserver; class InvertingObserver; // Scoped settings allow you to temporarily change the animator's settings and // these changes are reverted when the object is destroyed. NOTE: when the // settings object is created, it applies the default transition duration // (200ms). class COMPOSITOR_EXPORT ScopedLayerAnimationSettings { public: explicit ScopedLayerAnimationSettings(scoped_refptr animator); virtual ~ScopedLayerAnimationSettings(); void AddObserver(ImplicitAnimationObserver* observer); void SetTransitionDuration(base::TimeDelta duration); base::TimeDelta GetTransitionDuration() const; // Locks transition duration in |animator_|. When transition duration // is locked any subsequent changes to it are ignored until the // ScopedLayerAnimationSettings object that has locked the duration goes out // of scope. void LockTransitionDuration(); void SetTweenType(gfx::Tween::Type tween_type); gfx::Tween::Type GetTweenType() const; void SetPreemptionStrategy(LayerAnimator::PreemptionStrategy strategy); LayerAnimator::PreemptionStrategy GetPreemptionStrategy() const; // Sets the base layer whose animation will be countered. void SetInverselyAnimatedBaseLayer(Layer* base); // Adds the layer to be counter-animated when a transform animation is // scheduled on the animator_. Must call SetInverselyAnimatedBaseLayer with // the layer associated with animator_ before animating. void AddInverselyAnimatedLayer(Layer* inverse_layer); private: scoped_refptr animator_; bool old_is_transition_duration_locked_; base::TimeDelta old_transition_duration_; gfx::Tween::Type old_tween_type_; LayerAnimator::PreemptionStrategy old_preemption_strategy_; std::set observers_; scoped_ptr inverse_observer_; DISALLOW_COPY_AND_ASSIGN(ScopedLayerAnimationSettings); }; } // namespace ui #endif // UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_