// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_ #define UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_ #include #include "base/time.h" #include "ui/base/animation/tween.h" #include "ui/compositor/compositor_export.h" #include "ui/compositor/layer_animator.h" namespace ui { class ImplicitAnimationObserver; class LayerAnimationObserver; // Scoped settings allow you to temporarily change the animator's settings and // these changes are reverted when the object is destroyed. NOTE: when the // settings object is created, it applies the default transition duration // (200ms). class COMPOSITOR_EXPORT ScopedLayerAnimationSettings { public: explicit ScopedLayerAnimationSettings(LayerAnimator* animator); virtual ~ScopedLayerAnimationSettings(); void AddObserver(ImplicitAnimationObserver* observer); void SetTransitionDuration(base::TimeDelta duration); base::TimeDelta GetTransitionDuration() const; void SetTweenType(Tween::Type tween_type); Tween::Type GetTweenType() const; void SetPreemptionStrategy(LayerAnimator::PreemptionStrategy strategy); LayerAnimator::PreemptionStrategy GetPreemptionStrategy() const; private: LayerAnimator* animator_; base::TimeDelta old_transition_duration_; Tween::Type old_tween_type_; LayerAnimator::PreemptionStrategy old_preemption_strategy_; std::set observers_; DISALLOW_COPY_AND_ASSIGN(ScopedLayerAnimationSettings); }; } // namespace ui #endif // UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_