// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_COMPOSITOR_TEST_IN_PROCESS_CONTEXT_PROVIDER_H_ #define UI_COMPOSITOR_TEST_IN_PROCESS_CONTEXT_PROVIDER_H_ #include #include #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "base/synchronization/lock.h" #include "base/threading/thread_checker.h" #include "cc/output/context_provider.h" #include "gpu/command_buffer/common/gles2_cmd_utils.h" #include "skia/ext/refptr.h" #include "ui/gfx/native_widget_types.h" namespace gpu { class GLInProcessContext; class GpuMemoryBufferManager; class ImageFactory; } namespace ui { class InProcessContextProvider : public cc::ContextProvider { public: static scoped_refptr Create( const gpu::gles2::ContextCreationAttribHelper& attribs, gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, gpu::ImageFactory* image_factory, gfx::AcceleratedWidget window, const std::string& debug_name); // Uses default attributes for creating an offscreen context. static scoped_refptr CreateOffscreen( gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, gpu::ImageFactory* image_factory); // cc::ContextProvider: bool BindToCurrentThread() override; void DetachFromThread() override; Capabilities ContextCapabilities() override; gpu::gles2::GLES2Interface* ContextGL() override; gpu::ContextSupport* ContextSupport() override; class GrContext* GrContext() override; void InvalidateGrContext(uint32_t state) override; void SetupLock() override; base::Lock* GetLock() override; void DeleteCachedResources() override; void SetLostContextCallback( const LostContextCallback& lost_context_callback) override; private: InProcessContextProvider( const gpu::gles2::ContextCreationAttribHelper& attribs, gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, gpu::ImageFactory* image_factory, gfx::AcceleratedWidget window, const std::string& debug_name); ~InProcessContextProvider() override; void OnLostContext(); base::ThreadChecker main_thread_checker_; base::ThreadChecker context_thread_checker_; scoped_ptr context_; skia::RefPtr gr_context_; gpu::gles2::ContextCreationAttribHelper attribs_; gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_; gpu::ImageFactory* image_factory_; gfx::AcceleratedWidget window_; std::string debug_name_; cc::ContextProvider::Capabilities capabilities_; LostContextCallback lost_context_callback_; base::Lock context_lock_; DISALLOW_COPY_AND_ASSIGN(InProcessContextProvider); }; } // namespace ui #endif // UI_COMPOSITOR_TEST_IN_PROCESS_CONTEXT_PROVIDER_H_