// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_EVENTS_DEVICES_DEVICE_HOTPLUG_EVENT_OBSERVER_H_ #define UI_EVENTS_DEVICES_DEVICE_HOTPLUG_EVENT_OBSERVER_H_ #include #include "ui/events/devices/events_devices_export.h" namespace ui { struct InputDevice; struct KeyboardDevice; struct TouchscreenDevice; // Listener for specific input device hotplug events. class EVENTS_DEVICES_EXPORT DeviceHotplugEventObserver { public: virtual ~DeviceHotplugEventObserver() {} // On a hotplug event this is called with the list of available touchscreen // devices. The set of touchscreen devices may not have changed. virtual void OnTouchscreenDevicesUpdated( const std::vector& devices) = 0; // On a hotplug event this is called with the list of available keyboard // devices. The set of keyboard devices may not have changed. virtual void OnKeyboardDevicesUpdated( const std::vector& devices) = 0; // On a hotplug event this is called with the list of available mice. The set // of mice may not have changed. virtual void OnMouseDevicesUpdated( const std::vector& devices) = 0; // On a hotplug event this is called with the list of available touchpads. The // set of touchpads may not have changed. virtual void OnTouchpadDevicesUpdated( const std::vector& devices) = 0; // On completion of the initial startup scan. This means all of the above // OnDevicesUpdated() methods have been called with a complete list. virtual void OnDeviceListsComplete() = 0; }; } // namespace ui #endif // UI_EVENTS_DEVICES_DEVICE_HOTPLUG_EVENT_OBSERVER_H_