// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/events/event.h" #include #include #include "base/macros.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/events/event_target_iterator.h" #include "ui/events/event_targeter.h" #include "ui/events/event_utils.h" #include "ui/events/test/events_test_utils.h" #include "ui/events/test/test_event_handler.h" #include "ui/events/test/test_event_processor.h" #include "ui/events/test/test_event_target.h" #include "ui/events/test/test_event_targeter.h" typedef std::vector HandlerSequenceRecorder; namespace ui { namespace test { class EventProcessorTest : public testing::Test { public: EventProcessorTest() {} ~EventProcessorTest() override {} protected: // testing::Test: void SetUp() override { processor_.SetRoot(make_scoped_ptr(new TestEventTarget())); processor_.Reset(); root()->SetEventTargeter( make_scoped_ptr(new TestEventTargeter(root(), false))); } TestEventTarget* root() { return static_cast(processor_.GetRootTarget()); } TestEventProcessor* processor() { return &processor_; } void DispatchEvent(Event* event) { processor_.OnEventFromSource(event); } void SetTarget(TestEventTarget* target) { static_cast(root()->GetEventTargeter()) ->set_target(target); } private: TestEventProcessor processor_; DISALLOW_COPY_AND_ASSIGN(EventProcessorTest); }; TEST_F(EventProcessorTest, Basic) { scoped_ptr child(new TestEventTarget()); child->SetEventTargeter( make_scoped_ptr(new TestEventTargeter(child.get(), false))); SetTarget(child.get()); root()->AddChild(std::move(child)); MouseEvent mouse(ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10), EventTimeForNow(), EF_NONE, EF_NONE); DispatchEvent(&mouse); EXPECT_TRUE(root()->child_at(0)->DidReceiveEvent(ET_MOUSE_MOVED)); EXPECT_FALSE(root()->DidReceiveEvent(ET_MOUSE_MOVED)); SetTarget(root()); root()->RemoveChild(root()->child_at(0)); DispatchEvent(&mouse); EXPECT_TRUE(root()->DidReceiveEvent(ET_MOUSE_MOVED)); } // ReDispatchEventHandler is used to receive mouse events and forward them // to a specified EventProcessor. Verifies that the event has the correct // target and phase both before and after the nested event processing. Also // verifies that the location of the event remains the same after it has // been processed by the second EventProcessor. class ReDispatchEventHandler : public TestEventHandler { public: ReDispatchEventHandler(EventProcessor* processor, EventTarget* target) : processor_(processor), expected_target_(target) {} ~ReDispatchEventHandler() override {} // TestEventHandler: void OnMouseEvent(MouseEvent* event) override { TestEventHandler::OnMouseEvent(event); EXPECT_EQ(expected_target_, event->target()); EXPECT_EQ(EP_TARGET, event->phase()); gfx::Point location(event->location()); EventDispatchDetails details = processor_->OnEventFromSource(event); EXPECT_FALSE(details.dispatcher_destroyed); EXPECT_FALSE(details.target_destroyed); // The nested event-processing should not have mutated the target, // phase, or location of |event|. EXPECT_EQ(expected_target_, event->target()); EXPECT_EQ(EP_TARGET, event->phase()); EXPECT_EQ(location, event->location()); } private: EventProcessor* processor_; EventTarget* expected_target_; DISALLOW_COPY_AND_ASSIGN(ReDispatchEventHandler); }; // Verifies that the phase and target information of an event is not mutated // as a result of sending the event to an event processor while it is still // being processed by another event processor. TEST_F(EventProcessorTest, NestedEventProcessing) { // Add one child to the default event processor used in this test suite. scoped_ptr child(new TestEventTarget()); SetTarget(child.get()); root()->AddChild(std::move(child)); // Define a second root target and child. scoped_ptr second_root_scoped(new TestEventTarget()); TestEventTarget* second_root = static_cast(second_root_scoped.get()); scoped_ptr second_child(new TestEventTarget()); second_root->SetEventTargeter( make_scoped_ptr(new TestEventTargeter(second_child.get(), false))); second_root->AddChild(std::move(second_child)); // Define a second event processor which owns the second root. scoped_ptr second_processor(new TestEventProcessor()); second_processor->SetRoot(std::move(second_root_scoped)); // Indicate that an event which is dispatched to the child target owned by the // first event processor should be handled by |target_handler| instead. scoped_ptr target_handler( new ReDispatchEventHandler(second_processor.get(), root()->child_at(0))); ignore_result(root()->child_at(0)->SetTargetHandler(target_handler.get())); // Dispatch a mouse event to the tree of event targets owned by the first // event processor, checking in ReDispatchEventHandler that the phase and // target information of the event is correct. MouseEvent mouse(ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10), EventTimeForNow(), EF_NONE, EF_NONE); DispatchEvent(&mouse); // Verify also that |mouse| was seen by the child nodes contained in both // event processors and that the event was not handled. EXPECT_EQ(1, target_handler->num_mouse_events()); EXPECT_TRUE(second_root->child_at(0)->DidReceiveEvent(ET_MOUSE_MOVED)); EXPECT_FALSE(mouse.handled()); second_root->child_at(0)->ResetReceivedEvents(); root()->child_at(0)->ResetReceivedEvents(); target_handler->Reset(); // Indicate that the child of the second root should handle events, and // dispatch another mouse event to verify that it is marked as handled. second_root->child_at(0)->set_mark_events_as_handled(true); MouseEvent mouse2(ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10), EventTimeForNow(), EF_NONE, EF_NONE); DispatchEvent(&mouse2); EXPECT_EQ(1, target_handler->num_mouse_events()); EXPECT_TRUE(second_root->child_at(0)->DidReceiveEvent(ET_MOUSE_MOVED)); EXPECT_TRUE(mouse2.handled()); } // Verifies that OnEventProcessingFinished() is called when an event // has been handled. TEST_F(EventProcessorTest, OnEventProcessingFinished) { scoped_ptr child(new TestEventTarget()); child->set_mark_events_as_handled(true); SetTarget(child.get()); root()->AddChild(std::move(child)); // Dispatch a mouse event. We expect the event to be seen by the target, // handled, and we expect OnEventProcessingFinished() to be invoked once. MouseEvent mouse(ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10), EventTimeForNow(), EF_NONE, EF_NONE); DispatchEvent(&mouse); EXPECT_TRUE(root()->child_at(0)->DidReceiveEvent(ET_MOUSE_MOVED)); EXPECT_FALSE(root()->DidReceiveEvent(ET_MOUSE_MOVED)); EXPECT_TRUE(mouse.handled()); EXPECT_EQ(1, processor()->num_times_processing_finished()); } // Verifies that OnEventProcessingStarted() has been called when starting to // process an event, and that processing does not take place if // OnEventProcessingStarted() marks the event as handled. Also verifies that // OnEventProcessingFinished() is also called in either case. TEST_F(EventProcessorTest, OnEventProcessingStarted) { scoped_ptr child(new TestEventTarget()); SetTarget(child.get()); root()->AddChild(std::move(child)); // Dispatch a mouse event. We expect the event to be seen by the target, // OnEventProcessingStarted() should be called once, and // OnEventProcessingFinished() should be called once. The event should // remain unhandled. MouseEvent mouse(ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10), EventTimeForNow(), EF_NONE, EF_NONE); DispatchEvent(&mouse); EXPECT_TRUE(root()->child_at(0)->DidReceiveEvent(ET_MOUSE_MOVED)); EXPECT_FALSE(root()->DidReceiveEvent(ET_MOUSE_MOVED)); EXPECT_FALSE(mouse.handled()); EXPECT_EQ(1, processor()->num_times_processing_started()); EXPECT_EQ(1, processor()->num_times_processing_finished()); processor()->Reset(); root()->ResetReceivedEvents(); root()->child_at(0)->ResetReceivedEvents(); // Dispatch another mouse event, but with OnEventProcessingStarted() marking // the event as handled to prevent processing. We expect the event to not be // seen by the target this time, but OnEventProcessingStarted() and // OnEventProcessingFinished() should both still be called once. processor()->set_should_processing_occur(false); MouseEvent mouse2(ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10), EventTimeForNow(), EF_NONE, EF_NONE); DispatchEvent(&mouse2); EXPECT_FALSE(root()->child_at(0)->DidReceiveEvent(ET_MOUSE_MOVED)); EXPECT_FALSE(root()->DidReceiveEvent(ET_MOUSE_MOVED)); EXPECT_TRUE(mouse2.handled()); EXPECT_EQ(1, processor()->num_times_processing_started()); EXPECT_EQ(1, processor()->num_times_processing_finished()); } // Tests that unhandled events are correctly dispatched to the next-best // target as decided by the TestEventTargeter. TEST_F(EventProcessorTest, DispatchToNextBestTarget) { scoped_ptr child(new TestEventTarget()); scoped_ptr grandchild(new TestEventTarget()); // Install a TestEventTargeter which permits bubbling. root()->SetEventTargeter( make_scoped_ptr(new TestEventTargeter(grandchild.get(), true))); child->AddChild(std::move(grandchild)); root()->AddChild(std::move(child)); ASSERT_EQ(1u, root()->child_count()); ASSERT_EQ(1u, root()->child_at(0)->child_count()); ASSERT_EQ(0u, root()->child_at(0)->child_at(0)->child_count()); TestEventTarget* child_r = root()->child_at(0); TestEventTarget* grandchild_r = child_r->child_at(0); // When the root has a TestEventTargeter installed which permits bubbling, // events targeted at the grandchild target should be dispatched to all three // targets. KeyEvent key_event(ET_KEY_PRESSED, VKEY_ESCAPE, EF_NONE); DispatchEvent(&key_event); EXPECT_TRUE(root()->DidReceiveEvent(ET_KEY_PRESSED)); EXPECT_TRUE(child_r->DidReceiveEvent(ET_KEY_PRESSED)); EXPECT_TRUE(grandchild_r->DidReceiveEvent(ET_KEY_PRESSED)); root()->ResetReceivedEvents(); child_r->ResetReceivedEvents(); grandchild_r->ResetReceivedEvents(); // Add a pre-target handler on the child of the root that will mark the event // as handled. No targets in the hierarchy should receive the event. TestEventHandler handler; child_r->AddPreTargetHandler(&handler); key_event = KeyEvent(ET_KEY_PRESSED, VKEY_ESCAPE, EF_NONE); DispatchEvent(&key_event); EXPECT_FALSE(root()->DidReceiveEvent(ET_KEY_PRESSED)); EXPECT_FALSE(child_r->DidReceiveEvent(ET_KEY_PRESSED)); EXPECT_FALSE(grandchild_r->DidReceiveEvent(ET_KEY_PRESSED)); EXPECT_EQ(1, handler.num_key_events()); handler.Reset(); // Add a post-target handler on the child of the root that will mark the event // as handled. Only the grandchild (the initial target) should receive the // event. child_r->RemovePreTargetHandler(&handler); child_r->AddPostTargetHandler(&handler); key_event = KeyEvent(ET_KEY_PRESSED, VKEY_ESCAPE, EF_NONE); DispatchEvent(&key_event); EXPECT_FALSE(root()->DidReceiveEvent(ET_KEY_PRESSED)); EXPECT_FALSE(child_r->DidReceiveEvent(ET_KEY_PRESSED)); EXPECT_TRUE(grandchild_r->DidReceiveEvent(ET_KEY_PRESSED)); EXPECT_EQ(1, handler.num_key_events()); handler.Reset(); grandchild_r->ResetReceivedEvents(); child_r->RemovePostTargetHandler(&handler); // Mark the event as handled when it reaches the EP_TARGET phase of // dispatch at the child of the root. The child and grandchild // targets should both receive the event, but the root should not. child_r->set_mark_events_as_handled(true); key_event = KeyEvent(ET_KEY_PRESSED, VKEY_ESCAPE, EF_NONE); DispatchEvent(&key_event); EXPECT_FALSE(root()->DidReceiveEvent(ET_KEY_PRESSED)); EXPECT_TRUE(child_r->DidReceiveEvent(ET_KEY_PRESSED)); EXPECT_TRUE(grandchild_r->DidReceiveEvent(ET_KEY_PRESSED)); root()->ResetReceivedEvents(); child_r->ResetReceivedEvents(); grandchild_r->ResetReceivedEvents(); child_r->set_mark_events_as_handled(false); } // Tests that unhandled events are seen by the correct sequence of // targets, pre-target handlers, and post-target handlers when // a TestEventTargeter is installed on the root target which permits bubbling. TEST_F(EventProcessorTest, HandlerSequence) { scoped_ptr child(new TestEventTarget()); scoped_ptr grandchild(new TestEventTarget()); // Install a TestEventTargeter which permits bubbling. root()->SetEventTargeter( make_scoped_ptr(new TestEventTargeter(grandchild.get(), true))); child->AddChild(std::move(grandchild)); root()->AddChild(std::move(child)); ASSERT_EQ(1u, root()->child_count()); ASSERT_EQ(1u, root()->child_at(0)->child_count()); ASSERT_EQ(0u, root()->child_at(0)->child_at(0)->child_count()); TestEventTarget* child_r = root()->child_at(0); TestEventTarget* grandchild_r = child_r->child_at(0); HandlerSequenceRecorder recorder; root()->set_target_name("R"); root()->set_recorder(&recorder); child_r->set_target_name("C"); child_r->set_recorder(&recorder); grandchild_r->set_target_name("G"); grandchild_r->set_recorder(&recorder); TestEventHandler pre_root; pre_root.set_handler_name("PreR"); pre_root.set_recorder(&recorder); root()->AddPreTargetHandler(&pre_root); TestEventHandler pre_child; pre_child.set_handler_name("PreC"); pre_child.set_recorder(&recorder); child_r->AddPreTargetHandler(&pre_child); TestEventHandler pre_grandchild; pre_grandchild.set_handler_name("PreG"); pre_grandchild.set_recorder(&recorder); grandchild_r->AddPreTargetHandler(&pre_grandchild); TestEventHandler post_root; post_root.set_handler_name("PostR"); post_root.set_recorder(&recorder); root()->AddPostTargetHandler(&post_root); TestEventHandler post_child; post_child.set_handler_name("PostC"); post_child.set_recorder(&recorder); child_r->AddPostTargetHandler(&post_child); TestEventHandler post_grandchild; post_grandchild.set_handler_name("PostG"); post_grandchild.set_recorder(&recorder); grandchild_r->AddPostTargetHandler(&post_grandchild); MouseEvent mouse(ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10), EventTimeForNow(), EF_NONE, EF_NONE); DispatchEvent(&mouse); std::string expected[] = { "PreR", "PreC", "PreG", "G", "PostG", "PostC", "PostR", "PreR", "PreC", "C", "PostC", "PostR", "PreR", "R", "PostR" }; EXPECT_EQ(std::vector( expected, expected + arraysize(expected)), recorder); } } // namespace test } // namespace ui