// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/events/event_source.h" #include #include "ui/events/event_processor.h" #include "ui/events/event_rewriter.h" namespace ui { EventSource::EventSource() {} EventSource::~EventSource() {} void EventSource::AddEventRewriter(EventRewriter* rewriter) { DCHECK(rewriter); DCHECK(rewriter_list_.end() == std::find(rewriter_list_.begin(), rewriter_list_.end(), rewriter)); rewriter_list_.push_back(rewriter); } void EventSource::RemoveEventRewriter(EventRewriter* rewriter) { EventRewriterList::iterator find = std::find(rewriter_list_.begin(), rewriter_list_.end(), rewriter); if (find != rewriter_list_.end()) rewriter_list_.erase(find); } EventDispatchDetails EventSource::SendEventToProcessor(Event* event) { scoped_ptr rewritten_event; EventRewriteStatus status = EVENT_REWRITE_CONTINUE; EventRewriterList::const_iterator it = rewriter_list_.begin(), end = rewriter_list_.end(); for (; it != end; ++it) { status = (*it)->RewriteEvent(*event, &rewritten_event); if (status == EVENT_REWRITE_DISCARD) { CHECK(!rewritten_event); return EventDispatchDetails(); } if (status == EVENT_REWRITE_CONTINUE) { CHECK(!rewritten_event); continue; } break; } CHECK((it == end && !rewritten_event) || rewritten_event); EventDispatchDetails details = DeliverEventToProcessor(rewritten_event ? rewritten_event.get() : event); if (details.dispatcher_destroyed) return details; while (status == EVENT_REWRITE_DISPATCH_ANOTHER) { scoped_ptr new_event; status = (*it)->NextDispatchEvent(*rewritten_event, &new_event); if (status == EVENT_REWRITE_DISCARD) return EventDispatchDetails(); CHECK_NE(EVENT_REWRITE_CONTINUE, status); CHECK(new_event); details = DeliverEventToProcessor(new_event.get()); if (details.dispatcher_destroyed) return details; rewritten_event.reset(new_event.release()); } return EventDispatchDetails(); } EventDispatchDetails EventSource::DeliverEventToProcessor(Event* event) { EventProcessor* processor = GetEventProcessor(); CHECK(processor); return processor->OnEventFromSource(event); } } // namespace ui