// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/events/gestures/fling_curve.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/gfx/frame_time.h" namespace ui { TEST(FlingCurveTest, Basic) { const gfx::Vector2dF velocity(0, 5000); base::TimeTicks now = gfx::FrameTime::Now(); FlingCurve curve(velocity, now); gfx::Vector2dF delta; EXPECT_TRUE(curve.ComputeScrollDeltaAtTime( now + base::TimeDelta::FromMilliseconds(20), &delta)); EXPECT_EQ(0, delta.x()); EXPECT_NEAR(delta.y(), 96, 1); EXPECT_TRUE(curve.ComputeScrollDeltaAtTime( now + base::TimeDelta::FromMilliseconds(250), &delta)); EXPECT_EQ(0, delta.x()); EXPECT_NEAR(delta.y(), 705, 1); EXPECT_FALSE(curve.ComputeScrollDeltaAtTime( now + base::TimeDelta::FromSeconds(10), &delta)); EXPECT_EQ(0, delta.x()); EXPECT_NEAR(delta.y(), 392, 1); EXPECT_FALSE(curve.ComputeScrollDeltaAtTime( now + base::TimeDelta::FromSeconds(20), &delta)); EXPECT_TRUE(delta.IsZero()); } } // namespace ui