// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_EVENTS_LATENCY_INFO_H_ #define UI_EVENTS_LATENCY_INFO_H_ #include #include #include "base/basictypes.h" #include "base/time/time.h" #include "ui/events/events_base_export.h" namespace ui { enum LatencyComponentType { // ---------------------------BEGIN COMPONENT------------------------------- // BEGIN COMPONENT is when we show the latency begin in chrome://tracing. // Timestamp when the input event is sent from RenderWidgetHost to renderer. INPUT_EVENT_LATENCY_BEGIN_RWH_COMPONENT, // ---------------------------NORMAL COMPONENT------------------------------- // Timestamp when the scroll update gesture event is sent from RWH to // renderer. In Aura, touch event's LatencyInfo is carried over to the gesture // event. So gesture event's INPUT_EVENT_LATENCY_RWH_COMPONENT is the // timestamp when its original touch events is sent from RWH to renderer. // In non-aura platform, INPUT_EVENT_LATENCY_SCROLL_UPDATE_RWH_COMPONENT // is the same as INPUT_EVENT_LATENCY_RWH_COMPONENT. INPUT_EVENT_LATENCY_SCROLL_UPDATE_RWH_COMPONENT, // The original timestamp of the touch event which converts to scroll update. INPUT_EVENT_LATENCY_SCROLL_UPDATE_ORIGINAL_COMPONENT, // Original timestamp for input event (e.g. timestamp from kernel). INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT, // Timestamp when the UI event is created. INPUT_EVENT_LATENCY_UI_COMPONENT, // This is special component indicating there is rendering scheduled for // the event associated with this LatencyInfo. INPUT_EVENT_LATENCY_RENDERING_SCHEDULED_COMPONENT, // Timestamp when the touch event is acked. INPUT_EVENT_LATENCY_ACKED_TOUCH_COMPONENT, // Frame number when a window snapshot was requested. The snapshot // is taken when the rendering results actually reach the screen. WINDOW_SNAPSHOT_FRAME_NUMBER_COMPONENT, // ---------------------------TERMINAL COMPONENT----------------------------- // TERMINAL COMPONENT is when we show the latency end in chrome://tracing. // Timestamp when the mouse event is acked from renderer and it does not // cause any rendering scheduled. INPUT_EVENT_LATENCY_TERMINATED_MOUSE_COMPONENT, // Timestamp when the touch event is acked from renderer and it does not // cause any rendering schedueld and does not generate any gesture event. INPUT_EVENT_LATENCY_TERMINATED_TOUCH_COMPONENT, // Timestamp when the gesture event is acked from renderer, and it does not // cause any rendering schedueld. INPUT_EVENT_LATENCY_TERMINATED_GESTURE_COMPONENT, // Timestamp when the frame is swapped (i.e. when the rendering caused by // input event actually takes effect). INPUT_EVENT_LATENCY_TERMINATED_FRAME_SWAP_COMPONENT, // This component indicates that the input causes a commit to be scheduled // but the commit failed. INPUT_EVENT_LATENCY_TERMINATED_COMMIT_FAILED_COMPONENT, // This component indicates that the input causes a swap to be scheduled // but the swap failed. INPUT_EVENT_LATENCY_TERMINATED_SWAP_FAILED_COMPONENT, // This component indicates that the cached LatencyInfo number exceeds the // maximal allowed size. LATENCY_INFO_LIST_TERMINATED_OVERFLOW_COMPONENT, }; struct EVENTS_BASE_EXPORT LatencyInfo { struct LatencyComponent { // Nondecreasing number that can be used to determine what events happened // in the component at the time this struct was sent on to the next // component. int64 sequence_number; // Average time of events that happened in this component. base::TimeTicks event_time; // Count of events that happened in this component uint32 event_count; }; // Map a Latency Component (with a component-specific int64 id) to a // component info. typedef std::map, LatencyComponent> LatencyMap; LatencyInfo(); ~LatencyInfo(); // Merges the contents of another LatencyInfo into this one. void MergeWith(const LatencyInfo& other); // Add LatencyComponents that are in |other| but not in |this|. void AddNewLatencyFrom(const LatencyInfo& other); // Modifies the current sequence number for a component, and adds a new // sequence number with the current timestamp. void AddLatencyNumber(LatencyComponentType component, int64 id, int64 component_sequence_number); // Modifies the current sequence number and adds a certain number of events // for a specific component. // TODO(miletus): Remove the |dump_to_trace| once we remove MergeWith(). void AddLatencyNumberWithTimestamp(LatencyComponentType component, int64 id, int64 component_sequence_number, base::TimeTicks time, uint32 event_count, bool dump_to_trace); // Returns true if the a component with |type| and |id| is found in // the latency_components and the component is stored to |output| if // |output| is not NULL. Returns false if no such component is found. bool FindLatency(LatencyComponentType type, int64 id, LatencyComponent* output) const; void RemoveLatency(LatencyComponentType type); void Clear(); // Records the |event_type| in trace buffer as TRACE_EVENT_ASYNC_STEP. void TraceEventType(const char* event_type); LatencyMap latency_components; // The unique id for matching the ASYNC_BEGIN/END trace event. int64 trace_id; // Whether a terminal component has been added. bool terminated; }; } // namespace ui #endif // UI_EVENTS_LATENCY_INFO_H_