// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_EVENTS_OZONE_EVDEV_INPUT_CONTROLLER_EVDEV_H_ #define UI_EVENTS_OZONE_EVDEV_INPUT_CONTROLLER_EVDEV_H_ #include #include "base/macros.h" #include "base/memory/weak_ptr.h" #include "ui/events/ozone/evdev/events_ozone_evdev_export.h" #include "ui/events/ozone/evdev/input_device_settings_evdev.h" #include "ui/ozone/public/input_controller.h" namespace ui { class InputDeviceFactoryEvdevProxy; class KeyboardEvdev; class MouseButtonMapEvdev; // Ozone InputController implementation for the Linux input subsystem ("evdev"). class EVENTS_OZONE_EVDEV_EXPORT InputControllerEvdev : public InputController { public: InputControllerEvdev(KeyboardEvdev* keyboard, MouseButtonMapEvdev* button_map); ~InputControllerEvdev() override; // Initialize device factory. This would be in the constructor if it was // built early enough for that to be possible. void SetInputDeviceFactory( InputDeviceFactoryEvdevProxy* input_device_factory); void set_has_mouse(bool has_mouse); void set_has_touchpad(bool has_touchpad); void SetInputDevicesEnabled(bool enabled); // InputController: bool HasMouse() override; bool HasTouchpad() override; bool IsCapsLockEnabled() override; void SetCapsLockEnabled(bool enabled) override; void SetNumLockEnabled(bool enabled) override; bool IsAutoRepeatEnabled() override; void SetAutoRepeatEnabled(bool enabled) override; void SetAutoRepeatRate(const base::TimeDelta& delay, const base::TimeDelta& interval) override; void GetAutoRepeatRate(base::TimeDelta* delay, base::TimeDelta* interval) override; bool SetCurrentLayoutByName(const std::string& layout_name) override; void SetTouchEventLoggingEnabled(bool enabled) override; void SetTouchpadSensitivity(int value) override; void SetTapToClick(bool enabled) override; void SetThreeFingerClick(bool enabled) override; void SetTapDragging(bool enabled) override; void SetNaturalScroll(bool enabled) override; void SetMouseSensitivity(int value) override; void SetPrimaryButtonRight(bool right) override; void SetTapToClickPaused(bool state) override; void GetTouchDeviceStatus(const GetTouchDeviceStatusReply& reply) override; void GetTouchEventLog(const base::FilePath& out_dir, const GetTouchEventLogReply& reply) override; void SetInternalTouchpadEnabled(bool enabled) override; bool IsInternalTouchpadEnabled() const override; void SetTouchscreensEnabled(bool enabled) override; void SetInternalKeyboardFilter(bool enable_filter, std::vector allowed_keys) override; private: // Post task to update settings. void ScheduleUpdateDeviceSettings(); // Send settings update to input_device_factory_. void UpdateDeviceSettings(); // Send caps lock update to input_device_factory_. void UpdateCapsLockLed(); // Configuration that needs to be passed on to InputDeviceFactory. InputDeviceSettingsEvdev input_device_settings_; // Task to update config from input_device_settings_ is pending. bool settings_update_pending_ = false; // Factory for devices. Needed to update device config. InputDeviceFactoryEvdevProxy* input_device_factory_ = nullptr; // Keyboard state. KeyboardEvdev* keyboard_; // Mouse button map. MouseButtonMapEvdev* button_map_; // Device presence. bool has_mouse_ = false; bool has_touchpad_ = false; // LED state. bool caps_lock_led_state_ = false; base::WeakPtrFactory weak_ptr_factory_; DISALLOW_COPY_AND_ASSIGN(InputControllerEvdev); }; } // namespace ui #endif // UI_EVENTS_OZONE_EVDEV_INPUT_CONTROLLER_EVDEV_H_