// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include #include #include #include #include #include #include #include // Generically-named #defines from Xlib that conflict with symbols in GTest. #undef Bool #undef None #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "build/build_config.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/events/devices/x11/device_data_manager_x11.h" #include "ui/events/devices/x11/touch_factory_x11.h" #include "ui/events/event.h" #include "ui/events/event_constants.h" #include "ui/events/event_utils.h" #include "ui/events/test/events_test_utils.h" #include "ui/events/test/events_test_utils_x11.h" #include "ui/events/x/events_x_utils.h" #include "ui/gfx/geometry/point.h" namespace ui { namespace { // Initializes the passed-in Xlib event. void InitButtonEvent(XEvent* event, bool is_press, const gfx::Point& location, int button, int state) { memset(event, 0, sizeof(*event)); // We don't bother setting fields that the event code doesn't use, such as // x_root/y_root and window/root/subwindow. XButtonEvent* button_event = &(event->xbutton); button_event->type = is_press ? ButtonPress : ButtonRelease; button_event->x = location.x(); button_event->y = location.y(); button_event->button = button; button_event->state = state; } #if !defined(OS_CHROMEOS) // Initializes the passed-in Xlib event. void InitKeyEvent(Display* display, XEvent* event, bool is_press, int keycode, int state) { memset(event, 0, sizeof(*event)); // We don't bother setting fields that the event code doesn't use, such as // x_root/y_root and window/root/subwindow. XKeyEvent* key_event = &(event->xkey); key_event->display = display; key_event->type = is_press ? KeyPress : KeyRelease; key_event->keycode = keycode; key_event->state = state; } #endif } // namespace class EventsXTest : public testing::Test { public: EventsXTest() {} ~EventsXTest() override {} void SetUp() override { DeviceDataManagerX11::CreateInstance(); ui::TouchFactory::GetInstance()->ResetForTest(); ResetTimestampRolloverCountersForTesting(); } private: DISALLOW_COPY_AND_ASSIGN(EventsXTest); }; TEST_F(EventsXTest, ButtonEvents) { XEvent event; gfx::Point location(5, 10); gfx::Vector2d offset; InitButtonEvent(&event, true, location, 1, 0); EXPECT_EQ(ui::ET_MOUSE_PRESSED, ui::EventTypeFromNative(&event)); EXPECT_EQ(ui::EF_LEFT_MOUSE_BUTTON, ui::EventFlagsFromNative(&event)); EXPECT_EQ(ui::EF_LEFT_MOUSE_BUTTON, ui::GetChangedMouseButtonFlagsFromNative(&event)); EXPECT_EQ(location, ui::EventLocationFromNative(&event)); InitButtonEvent(&event, true, location, 2, Button1Mask | ShiftMask); EXPECT_EQ(ui::ET_MOUSE_PRESSED, ui::EventTypeFromNative(&event)); EXPECT_EQ(ui::EF_LEFT_MOUSE_BUTTON | ui::EF_MIDDLE_MOUSE_BUTTON | ui::EF_SHIFT_DOWN, ui::EventFlagsFromNative(&event)); EXPECT_EQ(ui::EF_MIDDLE_MOUSE_BUTTON, ui::GetChangedMouseButtonFlagsFromNative(&event)); EXPECT_EQ(location, ui::EventLocationFromNative(&event)); InitButtonEvent(&event, false, location, 3, 0); EXPECT_EQ(ui::ET_MOUSE_RELEASED, ui::EventTypeFromNative(&event)); EXPECT_EQ(ui::EF_RIGHT_MOUSE_BUTTON, ui::EventFlagsFromNative(&event)); EXPECT_EQ(ui::EF_RIGHT_MOUSE_BUTTON, ui::GetChangedMouseButtonFlagsFromNative(&event)); EXPECT_EQ(location, ui::EventLocationFromNative(&event)); // Scroll up. InitButtonEvent(&event, true, location, 4, 0); EXPECT_EQ(ui::ET_MOUSEWHEEL, ui::EventTypeFromNative(&event)); EXPECT_EQ(0, ui::EventFlagsFromNative(&event)); EXPECT_EQ(ui::EF_NONE, ui::GetChangedMouseButtonFlagsFromNative(&event)); EXPECT_EQ(location, ui::EventLocationFromNative(&event)); offset = ui::GetMouseWheelOffset(&event); EXPECT_GT(offset.y(), 0); EXPECT_EQ(0, offset.x()); // Scroll down. InitButtonEvent(&event, true, location, 5, 0); EXPECT_EQ(ui::ET_MOUSEWHEEL, ui::EventTypeFromNative(&event)); EXPECT_EQ(0, ui::EventFlagsFromNative(&event)); EXPECT_EQ(ui::EF_NONE, ui::GetChangedMouseButtonFlagsFromNative(&event)); EXPECT_EQ(location, ui::EventLocationFromNative(&event)); offset = ui::GetMouseWheelOffset(&event); EXPECT_LT(offset.y(), 0); EXPECT_EQ(0, offset.x()); // Scroll left. InitButtonEvent(&event, true, location, 6, 0); EXPECT_EQ(ui::ET_MOUSEWHEEL, ui::EventTypeFromNative(&event)); EXPECT_EQ(0, ui::EventFlagsFromNative(&event)); EXPECT_EQ(ui::EF_NONE, ui::GetChangedMouseButtonFlagsFromNative(&event)); EXPECT_EQ(location, ui::EventLocationFromNative(&event)); offset = ui::GetMouseWheelOffset(&event); EXPECT_EQ(0, offset.y()); EXPECT_GT(offset.x(), 0); // Scroll right. InitButtonEvent(&event, true, location, 7, 0); EXPECT_EQ(ui::ET_MOUSEWHEEL, ui::EventTypeFromNative(&event)); EXPECT_EQ(0, ui::EventFlagsFromNative(&event)); EXPECT_EQ(ui::EF_NONE, ui::GetChangedMouseButtonFlagsFromNative(&event)); EXPECT_EQ(location, ui::EventLocationFromNative(&event)); offset = ui::GetMouseWheelOffset(&event); EXPECT_EQ(0, offset.y()); EXPECT_LT(offset.x(), 0); // TODO(derat): Test XInput code. } TEST_F(EventsXTest, AvoidExtraEventsOnWheelRelease) { XEvent event; gfx::Point location(5, 10); InitButtonEvent(&event, true, location, 4, 0); EXPECT_EQ(ui::ET_MOUSEWHEEL, ui::EventTypeFromNative(&event)); // We should return ET_UNKNOWN for the release event instead of returning // ET_MOUSEWHEEL; otherwise we'll scroll twice for each scrollwheel step. InitButtonEvent(&event, false, location, 4, 0); EXPECT_EQ(ui::ET_UNKNOWN, ui::EventTypeFromNative(&event)); // TODO(derat): Test XInput code. } TEST_F(EventsXTest, EnterLeaveEvent) { XEvent event; event.xcrossing.type = EnterNotify; event.xcrossing.x = 10; event.xcrossing.y = 20; event.xcrossing.x_root = 110; event.xcrossing.y_root = 120; // Mouse enter events are converted to mouse move events to be consistent with // the way views handle mouse enter. See comments for EnterNotify case in // ui::EventTypeFromNative for more details. EXPECT_EQ(ui::ET_MOUSE_MOVED, ui::EventTypeFromNative(&event)); EXPECT_EQ("10,20", ui::EventLocationFromNative(&event).ToString()); EXPECT_EQ("110,120", ui::EventSystemLocationFromNative(&event).ToString()); event.xcrossing.type = LeaveNotify; event.xcrossing.x = 30; event.xcrossing.y = 40; event.xcrossing.x_root = 230; event.xcrossing.y_root = 240; EXPECT_EQ(ui::ET_MOUSE_EXITED, ui::EventTypeFromNative(&event)); EXPECT_EQ("30,40", ui::EventLocationFromNative(&event).ToString()); EXPECT_EQ("230,240", ui::EventSystemLocationFromNative(&event).ToString()); } TEST_F(EventsXTest, ClickCount) { XEvent event; gfx::Point location(5, 10); base::TimeDelta time_stamp = base::TimeDelta::FromMilliseconds(1); for (int i = 1; i <= 3; ++i) { InitButtonEvent(&event, true, location, 1, 0); { event.xbutton.time = time_stamp.InMilliseconds(); MouseEvent mouseev(&event); EXPECT_EQ(ui::ET_MOUSE_PRESSED, mouseev.type()); EXPECT_EQ(i, mouseev.GetClickCount()); } InitButtonEvent(&event, false, location, 1, 0); { event.xbutton.time = time_stamp.InMilliseconds(); MouseEvent mouseev(&event); EXPECT_EQ(ui::ET_MOUSE_RELEASED, mouseev.type()); EXPECT_EQ(i, mouseev.GetClickCount()); } time_stamp += base::TimeDelta::FromMilliseconds(1); } } TEST_F(EventsXTest, TouchEventBasic) { std::vector devices; devices.push_back(0); ui::SetUpTouchDevicesForTest(devices); std::vector valuators; // Init touch begin with tracking id 5, touch id 0. valuators.push_back(Valuator(DeviceDataManagerX11::DT_TOUCH_MAJOR, 20)); valuators.push_back( Valuator(DeviceDataManagerX11::DT_TOUCH_ORIENTATION, 0.3f)); valuators.push_back(Valuator(DeviceDataManagerX11::DT_TOUCH_PRESSURE, 100)); ui::ScopedXI2Event scoped_xevent; scoped_xevent.InitTouchEvent( 0, XI_TouchBegin, 5, gfx::Point(10, 10), valuators); EXPECT_EQ(ui::ET_TOUCH_PRESSED, ui::EventTypeFromNative(scoped_xevent)); EXPECT_EQ("10,10", ui::EventLocationFromNative(scoped_xevent).ToString()); EXPECT_EQ(GetTouchId(scoped_xevent), 0); EXPECT_FLOAT_EQ(GetTouchAngle(scoped_xevent), 0.15f); PointerDetails pointer_details = GetTouchPointerDetailsFromNative(scoped_xevent); EXPECT_FLOAT_EQ(pointer_details.radius_x, 10.0f); EXPECT_FLOAT_EQ(pointer_details.force, 0.1f); // Touch update, with new orientation info. valuators.clear(); valuators.push_back( Valuator(DeviceDataManagerX11::DT_TOUCH_ORIENTATION, 0.5f)); scoped_xevent.InitTouchEvent( 0, XI_TouchUpdate, 5, gfx::Point(20, 20), valuators); EXPECT_EQ(ui::ET_TOUCH_MOVED, ui::EventTypeFromNative(scoped_xevent)); EXPECT_EQ("20,20", ui::EventLocationFromNative(scoped_xevent).ToString()); EXPECT_EQ(GetTouchId(scoped_xevent), 0); EXPECT_FLOAT_EQ(GetTouchAngle(scoped_xevent), 0.25f); pointer_details = GetTouchPointerDetailsFromNative(scoped_xevent); EXPECT_FLOAT_EQ(pointer_details.radius_x, 10.0f); EXPECT_FLOAT_EQ(pointer_details.force, 0.1f); // Another touch with tracking id 6, touch id 1. valuators.clear(); valuators.push_back(Valuator(DeviceDataManagerX11::DT_TOUCH_MAJOR, 100)); valuators.push_back(Valuator( DeviceDataManagerX11::DT_TOUCH_ORIENTATION, 0.9f)); valuators.push_back(Valuator(DeviceDataManagerX11::DT_TOUCH_PRESSURE, 500)); scoped_xevent.InitTouchEvent( 0, XI_TouchBegin, 6, gfx::Point(200, 200), valuators); EXPECT_EQ(ui::ET_TOUCH_PRESSED, ui::EventTypeFromNative(scoped_xevent)); EXPECT_EQ("200,200", ui::EventLocationFromNative(scoped_xevent).ToString()); EXPECT_EQ(GetTouchId(scoped_xevent), 1); EXPECT_FLOAT_EQ(GetTouchAngle(scoped_xevent), 0.45f); pointer_details = GetTouchPointerDetailsFromNative(scoped_xevent); EXPECT_FLOAT_EQ(pointer_details.radius_x, 50.0f); EXPECT_FLOAT_EQ(pointer_details.force, 0.5f); // Touch with tracking id 5 should have old radius/angle value and new pressue // value. valuators.clear(); valuators.push_back(Valuator(DeviceDataManagerX11::DT_TOUCH_PRESSURE, 50)); scoped_xevent.InitTouchEvent( 0, XI_TouchEnd, 5, gfx::Point(30, 30), valuators); EXPECT_EQ(ui::ET_TOUCH_RELEASED, ui::EventTypeFromNative(scoped_xevent)); EXPECT_EQ("30,30", ui::EventLocationFromNative(scoped_xevent).ToString()); EXPECT_EQ(GetTouchId(scoped_xevent), 0); EXPECT_FLOAT_EQ(GetTouchAngle(scoped_xevent), 0.25f); pointer_details = GetTouchPointerDetailsFromNative(scoped_xevent); EXPECT_FLOAT_EQ(pointer_details.radius_x, 10.0f); EXPECT_FLOAT_EQ(pointer_details.force, 0.05f); // Touch with tracking id 6 should have old angle/pressure value and new // radius value. valuators.clear(); valuators.push_back(Valuator(DeviceDataManagerX11::DT_TOUCH_MAJOR, 50)); scoped_xevent.InitTouchEvent( 0, XI_TouchEnd, 6, gfx::Point(200, 200), valuators); EXPECT_EQ(ui::ET_TOUCH_RELEASED, ui::EventTypeFromNative(scoped_xevent)); EXPECT_EQ("200,200", ui::EventLocationFromNative(scoped_xevent).ToString()); EXPECT_EQ(GetTouchId(scoped_xevent), 1); EXPECT_FLOAT_EQ(GetTouchAngle(scoped_xevent), 0.45f); pointer_details = GetTouchPointerDetailsFromNative(scoped_xevent); EXPECT_FLOAT_EQ(pointer_details.radius_x, 25.0f); EXPECT_FLOAT_EQ(pointer_details.force, 0.5f); } int GetTouchIdForTrackingId(uint32_t tracking_id) { int slot = 0; bool success = TouchFactory::GetInstance()->QuerySlotForTrackingID(tracking_id, &slot); if (success) return slot; return -1; } TEST_F(EventsXTest, TouchEventNotRemovingFromNativeMapping) { std::vector devices; devices.push_back(0); ui::SetUpTouchDevicesForTest(devices); std::vector valuators; const int kTrackingId = 5; // Two touch presses with the same tracking id. ui::ScopedXI2Event xpress0; xpress0.InitTouchEvent( 0, XI_TouchBegin, kTrackingId, gfx::Point(10, 10), valuators); scoped_ptr upress0(new ui::TouchEvent(xpress0)); EXPECT_EQ(0, GetTouchIdForTrackingId(kTrackingId)); ui::ScopedXI2Event xpress1; xpress1.InitTouchEvent( 0, XI_TouchBegin, kTrackingId, gfx::Point(20, 20), valuators); ui::TouchEvent upress1(xpress1); EXPECT_EQ(0, GetTouchIdForTrackingId(kTrackingId)); // The first touch release shouldn't clear the mapping from the // tracking id. ui::ScopedXI2Event xrelease0; xrelease0.InitTouchEvent( 0, XI_TouchEnd, kTrackingId, gfx::Point(10, 10), valuators); { ui::TouchEvent urelease0(xrelease0); urelease0.set_should_remove_native_touch_id_mapping(false); } EXPECT_EQ(0, GetTouchIdForTrackingId(kTrackingId)); // The second touch release should clear the mapping from the // tracking id. ui::ScopedXI2Event xrelease1; xrelease1.InitTouchEvent( 0, XI_TouchEnd, kTrackingId, gfx::Point(10, 10), valuators); { ui::TouchEvent urelease1(xrelease1); } EXPECT_EQ(-1, GetTouchIdForTrackingId(kTrackingId)); } // Copied events should not remove native touch id mappings, as this causes a // crash (crbug.com/467102). Copied events do not contain a proper // base::NativeEvent and should not attempt to access it. TEST_F(EventsXTest, CopiedTouchEventNotRemovingFromNativeMapping) { std::vector devices; devices.push_back(0); ui::SetUpTouchDevicesForTest(devices); std::vector valuators; // Create a release event which has a native touch id mapping. ui::ScopedXI2Event xrelease0; xrelease0.InitTouchEvent(0, XI_TouchEnd, 0, gfx::Point(10, 10), valuators); ui::TouchEvent urelease0(xrelease0); { // When the copy is destructed it should not attempt to remove the mapping. // Exiting this scope should not cause a crash. ui::TouchEvent copy = urelease0; } } // Verifies that the type of events from a disabled keyboard is ET_UNKNOWN, but // that an exception list of keys can still be processed. TEST_F(EventsXTest, DisableKeyboard) { DeviceDataManagerX11* device_data_manager = static_cast( DeviceDataManager::GetInstance()); int blocked_device_id = 1; int other_device_id = 2; int master_device_id = 3; device_data_manager->DisableDevice(blocked_device_id); scoped_ptr > excepted_keys(new std::set); excepted_keys->insert(VKEY_B); device_data_manager->SetDisabledKeyboardAllowedKeys(std::move(excepted_keys)); ScopedXI2Event xev; // A is not allowed on the blocked keyboard, and should return ET_UNKNOWN. xev.InitGenericKeyEvent(master_device_id, blocked_device_id, ui::ET_KEY_PRESSED, ui::VKEY_A, 0); EXPECT_EQ(ui::ET_UNKNOWN, ui::EventTypeFromNative(xev)); // The B key is allowed as an exception, and should return KEY_PRESSED. xev.InitGenericKeyEvent(master_device_id, blocked_device_id, ui::ET_KEY_PRESSED, ui::VKEY_B, 0); EXPECT_EQ(ui::ET_KEY_PRESSED, ui::EventTypeFromNative(xev)); // Both A and B are allowed on an unblocked keyboard device. xev.InitGenericKeyEvent(master_device_id, other_device_id, ui::ET_KEY_PRESSED, ui::VKEY_A, 0); EXPECT_EQ(ui::ET_KEY_PRESSED, ui::EventTypeFromNative(xev)); xev.InitGenericKeyEvent(master_device_id, other_device_id, ui::ET_KEY_PRESSED, ui::VKEY_B, 0); EXPECT_EQ(ui::ET_KEY_PRESSED, ui::EventTypeFromNative(xev)); device_data_manager->EnableDevice(blocked_device_id); device_data_manager->SetDisabledKeyboardAllowedKeys(nullptr); // A key returns KEY_PRESSED as per usual now that keyboard was re-enabled. xev.InitGenericKeyEvent(master_device_id, blocked_device_id, ui::ET_KEY_PRESSED, ui::VKEY_A, 0); EXPECT_EQ(ui::ET_KEY_PRESSED, ui::EventTypeFromNative(xev)); } // Verifies that the type of events from a disabled mouse is ET_UNKNOWN. TEST_F(EventsXTest, DisableMouse) { DeviceDataManagerX11* device_data_manager = static_cast( DeviceDataManager::GetInstance()); int blocked_device_id = 1; int other_device_id = 2; std::vector device_list; device_list.push_back(blocked_device_id); device_list.push_back(other_device_id); TouchFactory::GetInstance()->SetPointerDeviceForTest(device_list); device_data_manager->DisableDevice(blocked_device_id); ScopedXI2Event xev; xev.InitGenericButtonEvent(blocked_device_id, ET_MOUSE_PRESSED, gfx::Point(), EF_LEFT_MOUSE_BUTTON); EXPECT_EQ(ui::ET_UNKNOWN, ui::EventTypeFromNative(xev)); xev.InitGenericButtonEvent(other_device_id, ET_MOUSE_PRESSED, gfx::Point(), EF_LEFT_MOUSE_BUTTON); EXPECT_EQ(ui::ET_MOUSE_PRESSED, ui::EventTypeFromNative(xev)); device_data_manager->EnableDevice(blocked_device_id); xev.InitGenericButtonEvent(blocked_device_id, ET_MOUSE_PRESSED, gfx::Point(), EF_LEFT_MOUSE_BUTTON); EXPECT_EQ(ui::ET_MOUSE_PRESSED, ui::EventTypeFromNative(xev)); } #if !defined(OS_CHROMEOS) TEST_F(EventsXTest, ImeFabricatedKeyEvents) { Display* display = gfx::GetXDisplay(); unsigned int state_to_be_fabricated[] = { 0, ShiftMask, LockMask, ShiftMask | LockMask, }; for (size_t i = 0; i < arraysize(state_to_be_fabricated); ++i) { unsigned int state = state_to_be_fabricated[i]; for (int is_char = 0; is_char < 2; ++is_char) { XEvent x_event; InitKeyEvent(display, &x_event, true, 0, state); ui::KeyEvent key_event(&x_event); if (is_char) { KeyEventTestApi test_event(&key_event); test_event.set_is_char(true); } EXPECT_TRUE(key_event.flags() & ui::EF_IME_FABRICATED_KEY); } } unsigned int state_to_be_not_fabricated[] = { ControlMask, Mod1Mask, Mod2Mask, ShiftMask | ControlMask, }; for (size_t i = 0; i < arraysize(state_to_be_not_fabricated); ++i) { unsigned int state = state_to_be_not_fabricated[i]; for (int is_char = 0; is_char < 2; ++is_char) { XEvent x_event; InitKeyEvent(display, &x_event, true, 0, state); ui::KeyEvent key_event(&x_event); if (is_char) { KeyEventTestApi test_event(&key_event); test_event.set_is_char(true); } EXPECT_FALSE(key_event.flags() & ui::EF_IME_FABRICATED_KEY); } } } #endif TEST_F(EventsXTest, IgnoresMotionEventForMouseWheelScroll) { int device_id = 1; std::vector devices; devices.push_back(device_id); ui::SetUpPointerDevicesForTest(devices); ScopedXI2Event xev; xev.InitScrollEvent(device_id, 1, 2, 3, 4, 1); // We shouldn't produce a mouse move event on a mouse wheel // scroll. These events are only produced for some mice. EXPECT_EQ(ui::ET_UNKNOWN, ui::EventTypeFromNative(xev)); } TEST_F(EventsXTest, TimestampRolloverAndAdjustWhenDecreasing) { XEvent event; InitButtonEvent(&event, true, gfx::Point(5, 10), 1, 0); event.xbutton.time = 0xFFFFFFFF; EXPECT_EQ(base::TimeDelta::FromMilliseconds(0xFFFFFFFF).ToInternalValue(), ui::EventTimeFromNative(&event).ToInternalValue()); event.xbutton.time = 3; EXPECT_EQ( base::TimeDelta::FromMilliseconds(0x100000000LL + 3).ToInternalValue(), ui::EventTimeFromNative(&event).ToInternalValue()); } TEST_F(EventsXTest, NoTimestampRolloverWhenMonotonicIncreasing) { XEvent event; InitButtonEvent(&event, true, gfx::Point(5, 10), 1, 0); event.xbutton.time = 1; EXPECT_EQ(base::TimeDelta::FromMilliseconds(1).ToInternalValue(), ui::EventTimeFromNative(&event).ToInternalValue()); event.xbutton.time = 2; EXPECT_EQ(base::TimeDelta::FromMilliseconds(2).ToInternalValue(), ui::EventTimeFromNative(&event).ToInternalValue()); event.xbutton.time = 0xFFFFFFFF; EXPECT_EQ(base::TimeDelta::FromMilliseconds(0xFFFFFFFF).ToInternalValue(), ui::EventTimeFromNative(&event).ToInternalValue()); } } // namespace ui