// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/animation/multi_animation.h" #include "base/logging.h" #include "ui/gfx/animation/animation_delegate.h" namespace gfx { // Default interval, in ms. static const int kDefaultTimerInterval = 20; static int TotalTime(const MultiAnimation::Parts& parts) { int time_ms = 0; for (size_t i = 0; i < parts.size(); ++i) { DCHECK(parts[i].end_time_ms - parts[i].start_time_ms >= parts[i].time_ms); time_ms += parts[i].time_ms; } return time_ms; } MultiAnimation::MultiAnimation(const Parts& parts, base::TimeDelta timer_interval) : Animation(timer_interval), parts_(parts), cycle_time_ms_(TotalTime(parts)), current_value_(0), current_part_index_(0), continuous_(true) { DCHECK(!parts_.empty()); } MultiAnimation::~MultiAnimation() {} // static. base::TimeDelta MultiAnimation::GetDefaultTimerInterval() { return base::TimeDelta::FromMilliseconds(kDefaultTimerInterval); } double MultiAnimation::GetCurrentValue() const { return current_value_; } void MultiAnimation::Step(base::TimeTicks time_now) { double last_value = current_value_; size_t last_index = current_part_index_; int delta = static_cast((time_now - start_time()).InMilliseconds()); if (delta >= cycle_time_ms_ && !continuous_) { current_part_index_ = parts_.size() - 1; current_value_ = Tween::CalculateValue(parts_[current_part_index_].type, 1); Stop(); return; } delta %= cycle_time_ms_; const Part& part = GetPart(&delta, ¤t_part_index_); double percent = static_cast(delta + part.start_time_ms) / static_cast(part.end_time_ms); DCHECK(percent <= 1); current_value_ = Tween::CalculateValue(part.type, percent); if ((current_value_ != last_value || current_part_index_ != last_index) && delegate()) { delegate()->AnimationProgressed(this); } } void MultiAnimation::SetStartTime(base::TimeTicks start_time) { Animation::SetStartTime(start_time); current_value_ = 0; current_part_index_ = 0; } const MultiAnimation::Part& MultiAnimation::GetPart(int* time_ms, size_t* part_index) { DCHECK(*time_ms < cycle_time_ms_); for (size_t i = 0; i < parts_.size(); ++i) { if (*time_ms < parts_[i].time_ms) { *part_index = i; return parts_[i]; } *time_ms -= parts_[i].time_ms; } NOTREACHED(); *time_ms = 0; *part_index = 0; return parts_[0]; } } // namespace gfx