// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/basictypes.h" #include "base/memory/shared_memory.h" #include "skia/ext/platform_canvas.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/gfx/blit.h" #include "ui/gfx/geometry/point.h" #include "ui/gfx/geometry/rect.h" namespace { // Fills the given canvas with the values by duplicating the values into each // color channel for the corresponding pixel. // // Example values = {{0x0, 0x01}, {0x12, 0xFF}} would give a canvas with: // 0x00000000 0x01010101 // 0x12121212 0xFFFFFFFF template void SetToCanvas(skia::PlatformCanvas* canvas, uint8 values[h][w]) { SkBitmap& bitmap = const_cast( skia::GetTopDevice(*canvas)->accessBitmap(true)); SkAutoLockPixels lock(bitmap); ASSERT_EQ(w, bitmap.width()); ASSERT_EQ(h, bitmap.height()); for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { uint8 value = values[y][x]; *bitmap.getAddr32(x, y) = (value << 24) | (value << 16) | (value << 8) | value; } } } // Checks each pixel in the given canvas and see if it is made up of the given // values, where each value has been duplicated into each channel of the given // bitmap (see SetToCanvas above). template void VerifyCanvasValues(skia::PlatformCanvas* canvas, uint8 values[h][w]) { SkBitmap& bitmap = const_cast( skia::GetTopDevice(*canvas)->accessBitmap(true)); SkAutoLockPixels lock(bitmap); ASSERT_EQ(w, bitmap.width()); ASSERT_EQ(h, bitmap.height()); for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { uint8 value = values[y][x]; uint32 expected = (value << 24) | (value << 16) | (value << 8) | value; ASSERT_EQ(expected, *bitmap.getAddr32(x, y)); } } } } // namespace TEST(Blit, ScrollCanvas) { static const int kCanvasWidth = 5; static const int kCanvasHeight = 5; skia::RefPtr canvas = skia::AdoptRef( skia::CreatePlatformCanvas(kCanvasWidth, kCanvasHeight, true)); uint8 initial_values[kCanvasHeight][kCanvasWidth] = { { 0x00, 0x01, 0x02, 0x03, 0x04 }, { 0x10, 0x11, 0x12, 0x13, 0x14 }, { 0x20, 0x21, 0x22, 0x23, 0x24 }, { 0x30, 0x31, 0x32, 0x33, 0x34 }, { 0x40, 0x41, 0x42, 0x43, 0x44 }}; SetToCanvas<5, 5>(canvas.get(), initial_values); // Sanity check on input. VerifyCanvasValues<5, 5>(canvas.get(), initial_values); // Scroll none and make sure it's a NOP. gfx::ScrollCanvas(canvas.get(), gfx::Rect(0, 0, kCanvasWidth, kCanvasHeight), gfx::Vector2d(0, 0)); VerifyCanvasValues<5, 5>(canvas.get(), initial_values); // Scroll with a empty clip and make sure it's a NOP. gfx::Rect empty_clip(1, 1, 0, 0); gfx::ScrollCanvas(canvas.get(), empty_clip, gfx::Vector2d(0, 1)); VerifyCanvasValues<5, 5>(canvas.get(), initial_values); // Scroll the center 3 pixels up one. gfx::Rect center_three(1, 1, 3, 3); gfx::ScrollCanvas(canvas.get(), center_three, gfx::Vector2d(0, -1)); uint8 scroll_up_expected[kCanvasHeight][kCanvasWidth] = { { 0x00, 0x01, 0x02, 0x03, 0x04 }, { 0x10, 0x21, 0x22, 0x23, 0x14 }, { 0x20, 0x31, 0x32, 0x33, 0x24 }, { 0x30, 0x31, 0x32, 0x33, 0x34 }, { 0x40, 0x41, 0x42, 0x43, 0x44 }}; VerifyCanvasValues<5, 5>(canvas.get(), scroll_up_expected); // Reset and scroll the center 3 pixels down one. SetToCanvas<5, 5>(canvas.get(), initial_values); gfx::ScrollCanvas(canvas.get(), center_three, gfx::Vector2d(0, 1)); uint8 scroll_down_expected[kCanvasHeight][kCanvasWidth] = { { 0x00, 0x01, 0x02, 0x03, 0x04 }, { 0x10, 0x11, 0x12, 0x13, 0x14 }, { 0x20, 0x11, 0x12, 0x13, 0x24 }, { 0x30, 0x21, 0x22, 0x23, 0x34 }, { 0x40, 0x41, 0x42, 0x43, 0x44 }}; VerifyCanvasValues<5, 5>(canvas.get(), scroll_down_expected); // Reset and scroll the center 3 pixels right one. SetToCanvas<5, 5>(canvas.get(), initial_values); gfx::ScrollCanvas(canvas.get(), center_three, gfx::Vector2d(1, 0)); uint8 scroll_right_expected[kCanvasHeight][kCanvasWidth] = { { 0x00, 0x01, 0x02, 0x03, 0x04 }, { 0x10, 0x11, 0x11, 0x12, 0x14 }, { 0x20, 0x21, 0x21, 0x22, 0x24 }, { 0x30, 0x31, 0x31, 0x32, 0x34 }, { 0x40, 0x41, 0x42, 0x43, 0x44 }}; VerifyCanvasValues<5, 5>(canvas.get(), scroll_right_expected); // Reset and scroll the center 3 pixels left one. SetToCanvas<5, 5>(canvas.get(), initial_values); gfx::ScrollCanvas(canvas.get(), center_three, gfx::Vector2d(-1, 0)); uint8 scroll_left_expected[kCanvasHeight][kCanvasWidth] = { { 0x00, 0x01, 0x02, 0x03, 0x04 }, { 0x10, 0x12, 0x13, 0x13, 0x14 }, { 0x20, 0x22, 0x23, 0x23, 0x24 }, { 0x30, 0x32, 0x33, 0x33, 0x34 }, { 0x40, 0x41, 0x42, 0x43, 0x44 }}; VerifyCanvasValues<5, 5>(canvas.get(), scroll_left_expected); // Diagonal scroll. SetToCanvas<5, 5>(canvas.get(), initial_values); gfx::ScrollCanvas(canvas.get(), center_three, gfx::Vector2d(2, 2)); uint8 scroll_diagonal_expected[kCanvasHeight][kCanvasWidth] = { { 0x00, 0x01, 0x02, 0x03, 0x04 }, { 0x10, 0x11, 0x12, 0x13, 0x14 }, { 0x20, 0x21, 0x22, 0x23, 0x24 }, { 0x30, 0x31, 0x32, 0x11, 0x34 }, { 0x40, 0x41, 0x42, 0x43, 0x44 }}; VerifyCanvasValues<5, 5>(canvas.get(), scroll_diagonal_expected); } #if defined(OS_WIN) TEST(Blit, WithSharedMemory) { const int kCanvasWidth = 5; const int kCanvasHeight = 5; base::SharedMemory shared_mem; ASSERT_TRUE(shared_mem.CreateAnonymous(kCanvasWidth * kCanvasHeight)); base::SharedMemoryHandle section = shared_mem.handle(); skia::RefPtr canvas = skia::AdoptRef( skia::CreatePlatformCanvas(kCanvasWidth, kCanvasHeight, true, section, skia::RETURN_NULL_ON_FAILURE)); ASSERT_TRUE(canvas); shared_mem.Close(); uint8 initial_values[kCanvasHeight][kCanvasWidth] = { { 0x00, 0x01, 0x02, 0x03, 0x04 }, { 0x10, 0x11, 0x12, 0x13, 0x14 }, { 0x20, 0x21, 0x22, 0x23, 0x24 }, { 0x30, 0x31, 0x32, 0x33, 0x34 }, { 0x40, 0x41, 0x42, 0x43, 0x44 }}; SetToCanvas<5, 5>(canvas.get(), initial_values); // Sanity check on input. VerifyCanvasValues<5, 5>(canvas.get(), initial_values); } #endif