// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_CANVAS_H_ #define UI_GFX_CANVAS_H_ #pragma once #include #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" #include "base/string16.h" #include "skia/ext/platform_canvas.h" #include "ui/gfx/native_widget_types.h" class SkBitmap; namespace ui { class Transform; } namespace gfx { class Brush; class Rect; class Font; class Point; class ShadowValue; class Size; // Canvas is a SkCanvas wrapper that provides a number of methods for // common operations used throughout an application built using ui/gfx. // // All methods that take integer arguments (as is used throughout views) // end with Int. If you need to use methods provided by SkCanvas, you'll // need to do a conversion. In particular you'll need to use |SkIntToScalar()|, // or if converting from a scalar to an integer |SkScalarRound()|. // // A handful of methods in this class are overloaded providing an additional // argument of type SkXfermode::Mode. SkXfermode::Mode specifies how the // source and destination colors are combined. Unless otherwise specified, // the variant that does not take a SkXfermode::Mode uses a transfer mode // of kSrcOver_Mode. class UI_EXPORT Canvas { public: enum TruncateFadeMode { TruncateFadeTail, TruncateFadeHead, TruncateFadeHeadAndTail, }; // Specifies the alignment for text rendered with the DrawStringInt method. enum { TEXT_ALIGN_LEFT = 1 << 0, TEXT_ALIGN_CENTER = 1 << 1, TEXT_ALIGN_RIGHT = 1 << 2 , TEXT_VALIGN_TOP = 1 << 3, TEXT_VALIGN_MIDDLE = 1 << 4, TEXT_VALIGN_BOTTOM = 1 << 5, // Specifies the text consists of multiple lines. MULTI_LINE = 1 << 6, // By default DrawStringInt does not process the prefix ('&') character // specially. That is, the string "&foo" is rendered as "&foo". When // rendering text from a resource that uses the prefix character for // mnemonics, the prefix should be processed and can be rendered as an // underline (SHOW_PREFIX), or not rendered at all (HIDE_PREFIX). SHOW_PREFIX = 1 << 7, HIDE_PREFIX = 1 << 8, // Prevent ellipsizing NO_ELLIPSIS = 1 << 9, // Specifies if words can be split by new lines. // This only works with MULTI_LINE. CHARACTER_BREAK = 1 << 10, // Instructs DrawStringInt() to render the text using RTL directionality. // In most cases, passing this flag is not necessary because information // about the text directionality is going to be embedded within the string // in the form of special Unicode characters. However, we don't insert // directionality characters into strings if the locale is LTR because some // platforms (for example, an English Windows XP with no RTL fonts // installed) don't support these characters. Thus, this flag should be // used to render text using RTL directionality when the locale is LTR. FORCE_RTL_DIRECTIONALITY = 1 << 11, // Similar to FORCE_RTL_DIRECTIONALITY, but left-to-right. // See FORCE_RTL_DIRECTIONALITY for details. FORCE_LTR_DIRECTIONALITY = 1 << 12, // Instructs DrawStringInt() to not use subpixel rendering. This is useful // when rendering text onto a fully- or partially-transparent background // that will later be blended with another image. NO_SUBPIXEL_RENDERING = 1 << 13, }; // Creates an empty canvas. Canvas(); // If this canvas is not opaque, it's explicitly cleared to transparent before // being returned. Canvas(const gfx::Size& size, bool is_opaque); // Constructs a canvas the size of the provided |bitmap|, and draws the // bitmap into it. Canvas(const SkBitmap& bitmap, bool is_opaque); explicit Canvas(SkCanvas* canvas); virtual ~Canvas(); // Compute the size required to draw some text with the provided font. // Attempts to fit the text with the provided width and height. Increases // height and then width as needed to make the text fit. This method // supports multiple lines. static void SizeStringInt(const string16& text, const gfx::Font& font, int* width, int* height, int flags); // Returns the number of horizontal pixels needed to display the specified // |text| with |font|. static int GetStringWidth(const string16& text, const gfx::Font& font); // Returns the default text alignment to be used when drawing text on a // gfx::Canvas based on the directionality of the system locale language. // This function is used by gfx::Canvas::DrawStringInt when the text alignment // is not specified. // // This function returns either gfx::Canvas::TEXT_ALIGN_LEFT or // gfx::Canvas::TEXT_ALIGN_RIGHT. static int DefaultCanvasTextAlignment(); // Draws text with a 1-pixel halo around it of the given color. // On Windows, it allows ClearType to be drawn to an otherwise transparenct // bitmap for drag images. Drag images have only 1-bit of transparency, so // we don't do any fancy blurring. // On Linux, text with halo is created by stroking it with 2px |halo_color| // then filling it with |text_color|. // On Mac, NOTIMPLEMENTED. // TODO(dhollowa): Skia-native implementation is underway. Cut over to // that when ready. http::/crbug.com/109946 void DrawStringWithHalo(const string16& text, const gfx::Font& font, SkColor text_color, SkColor halo_color, int x, int y, int w, int h, int flags); // Extracts a bitmap from the contents of this canvas. SkBitmap ExtractBitmap() const; // Draws a dashed rectangle of the specified color. void DrawDashedRect(const gfx::Rect& rect, SkColor color); // Saves a copy of the drawing state onto a stack, operating on this copy // until a balanced call to Restore() is made. void Save(); // As with Save(), except draws to a layer that is blended with the canvas // at the specified alpha once Restore() is called. // |layer_bounds| are the bounds of the layer relative to the current // transform. void SaveLayerAlpha(uint8 alpha); void SaveLayerAlpha(uint8 alpha, const gfx::Rect& layer_bounds); // Restores the drawing state after a call to Save*(). It is an error to // call Restore() more times than Save*(). void Restore() ; // Adds |rect| to the current clip. Returns true if the resulting clip is // non-empty. bool ClipRect(const gfx::Rect& rect); // Adds |path| to the current clip. Returns true if the resulting clip is // non-empty. bool ClipPath(const SkPath& path); // Returns the bounds of the current clip (in local coordinates) in the // |bounds| parameter, and returns true if it is non empty. bool GetClipBounds(gfx::Rect* bounds); void Translate(const gfx::Point& point); void Scale(int x_scale, int y_scale); // Fills the entire canvas' bitmap (restricted to current clip) with // specified |color| using a transfer mode of SkXfermode::kSrcOver_Mode. void DrawColor(SkColor color); // Fills the entire canvas' bitmap (restricted to current clip) with // specified |color| and |mode|. void DrawColor(SkColor color, SkXfermode::Mode mode); // Fills |rect| with |color| using a transfer mode of // SkXfermode::kSrcOver_Mode. void FillRect(const gfx::Rect& rect, SkColor color); // Fills |rect| with the specified |color| and |mode|. void FillRect(const gfx::Rect& rect, SkColor color, SkXfermode::Mode mode); // Draws a single pixel rect in the specified region with the specified // color, using a transfer mode of SkXfermode::kSrcOver_Mode. // // NOTE: if you need a single pixel line, use DrawLine. void DrawRect(const gfx::Rect& rect, SkColor color); // Draws a single pixel rect in the specified region with the specified // color and transfer mode. // // NOTE: if you need a single pixel line, use DrawLine. void DrawRect(const gfx::Rect& rect, SkColor color, SkXfermode::Mode mode); // Draws the given rectangle with the given |paint| parameters. void DrawRect(const gfx::Rect& rect, const SkPaint& paint); // Draw the given point with the given |paint| parameters. void DrawPoint(const gfx::Point& p, const SkPaint& paint); // Draws a single pixel line with the specified color. void DrawLine(const gfx::Point& p1, const gfx::Point& p2, SkColor color); // Draws a line with the given |paint| parameters. void DrawLine(const gfx::Point& p1, const gfx::Point& p2, const SkPaint& paint); // Draws a circle with the given |paint| parameters. void DrawCircle(const gfx::Point& center_point, int radius, const SkPaint& paint); // Draws the given rectangle with rounded corners of |radius| using the // given |paint| parameters. void DrawRoundRect(const gfx::Rect& rect, int radius, const SkPaint& paint); // Draws the given path using the given |paint| parameters. void DrawPath(const SkPath& path, const SkPaint& paint); // Draws a bitmap with the origin at the specified location. The upper left // corner of the bitmap is rendered at the specified location. void DrawBitmapInt(const SkBitmap& bitmap, int x, int y); // Draws a bitmap with the origin at the specified location, using the // specified paint. The upper left corner of the bitmap is rendered at the // specified location. void DrawBitmapInt(const SkBitmap& bitmap, int x, int y, const SkPaint& paint); // Draws a portion of a bitmap in the specified location. The src parameters // correspond to the region of the bitmap to draw in the region defined // by the dest coordinates. // // If the width or height of the source differs from that of the destination, // the bitmap will be scaled. When scaling down, it is highly recommended // that you call buildMipMap(false) on your bitmap to ensure that it has // a mipmap, which will result in much higher-quality output. Set |filter| // to use filtering for bitmaps, otherwise the nearest-neighbor algorithm // is used for resampling. // // An optional custom SkPaint can be provided. void DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, int dest_w, int dest_h, bool filter); void DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, int dest_w, int dest_h, bool filter, const SkPaint& paint); // TODO(pkotwicz): make this function private once gfx::ImageSkia stops // calling this method. void DrawBitmapFloat(const SkBitmap& bitmap, float src_x, float src_y, float src_w, float src_h, float dest_x, float dest_y, float dest_w, float dest_h, bool filter, const SkPaint& paint); // Draws text with the specified color, font and location. The text is // aligned to the left, vertically centered, clipped to the region. If the // text is too big, it is truncated and '...' is added to the end. void DrawStringInt(const string16& text, const gfx::Font& font, SkColor color, int x, int y, int w, int h); void DrawStringInt(const string16& text, const gfx::Font& font, SkColor color, const gfx::Rect& display_rect); // Draws text with the specified color, font and location. The last argument // specifies flags for how the text should be rendered. It can be one of // TEXT_ALIGN_CENTER, TEXT_ALIGN_RIGHT or TEXT_ALIGN_LEFT. void DrawStringInt(const string16& text, const gfx::Font& font, SkColor color, int x, int y, int w, int h, int flags); // Similar to above DrawStringInt method but with text shadows support. // Currently it's only implemented for canvas skia. void DrawStringWithShadows(const string16& text, const gfx::Font& font, SkColor color, const gfx::Rect& text_bounds, int flags, const std::vector& shadows); // Draws a dotted gray rectangle used for focus purposes. void DrawFocusRect(const gfx::Rect& rect); // Tiles the image in the specified region. void TileImageInt(const SkBitmap& bitmap, int x, int y, int w, int h); void TileImageInt(const SkBitmap& bitmap, int src_x, int src_y, int dest_x, int dest_y, int w, int h); // Returns a native drawing context for platform specific drawing routines to // use. Must be balanced by a call to EndPlatformPaint(). NativeDrawingContext BeginPlatformPaint(); // Signifies the end of platform drawing using the native drawing context // returned by BeginPlatformPaint(). void EndPlatformPaint(); // Apply transformation on the canvas. void Transform(const ui::Transform& transform); #if defined(OS_WIN) // Draws the given string with the beginning and/or the end using a fade // gradient. When truncating the head // |desired_characters_to_truncate_from_head| specifies the maximum number of // characters that can be truncated. void DrawFadeTruncatingString( const string16& text, TruncateFadeMode truncate_mode, size_t desired_characters_to_truncate_from_head, const gfx::Font& font, SkColor color, const gfx::Rect& display_rect); #endif skia::PlatformCanvas* platform_canvas() const { return owned_canvas_.get(); } SkCanvas* sk_canvas() const { return canvas_; } private: // Test whether the provided rectangle intersects the current clip rect. bool IntersectsClipRectInt(int x, int y, int w, int h); bool IntersectsClipRect(const gfx::Rect& rect); #if defined(OS_WIN) // Draws text with the specified color, font and location. The text is // aligned to the left, vertically centered, clipped to the region. If the // text is too big, it is truncated and '...' is added to the end. void DrawStringInt(const string16& text, HFONT font, SkColor color, const gfx::Rect& text_bounds, int flags); #endif scoped_ptr owned_canvas_; SkCanvas* canvas_; DISALLOW_COPY_AND_ASSIGN(Canvas); }; } // namespace gfx #endif // UI_GFX_CANVAS_H_