// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_CANVAS_H_ #define UI_GFX_CANVAS_H_ #include #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" #include "base/strings/string16.h" #include "skia/ext/platform_canvas.h" #include "skia/ext/refptr.h" #include "ui/gfx/image/image_skia.h" #include "ui/gfx/native_widget_types.h" #include "ui/gfx/shadow_value.h" #include "ui/gfx/text_constants.h" namespace gfx { class Rect; class FontList; class Point; class Size; class Transform; // Canvas is a SkCanvas wrapper that provides a number of methods for // common operations used throughout an application built using ui/gfx. // // All methods that take integer arguments (as is used throughout views) // end with Int. If you need to use methods provided by SkCanvas, you'll // need to do a conversion. In particular you'll need to use |SkIntToScalar()|, // or if converting from a scalar to an integer |SkScalarRound()|. // // A handful of methods in this class are overloaded providing an additional // argument of type SkXfermode::Mode. SkXfermode::Mode specifies how the // source and destination colors are combined. Unless otherwise specified, // the variant that does not take a SkXfermode::Mode uses a transfer mode // of kSrcOver_Mode. class GFX_EXPORT Canvas { public: // Specifies the alignment for text rendered with the DrawStringRect method. enum { TEXT_ALIGN_LEFT = 1 << 0, TEXT_ALIGN_CENTER = 1 << 1, TEXT_ALIGN_RIGHT = 1 << 2, // Specifies the text consists of multiple lines. MULTI_LINE = 1 << 3, // By default DrawStringRect does not process the prefix ('&') character // specially. That is, the string "&foo" is rendered as "&foo". When // rendering text from a resource that uses the prefix character for // mnemonics, the prefix should be processed and can be rendered as an // underline (SHOW_PREFIX), or not rendered at all (HIDE_PREFIX). SHOW_PREFIX = 1 << 4, HIDE_PREFIX = 1 << 5, // Prevent ellipsizing NO_ELLIPSIS = 1 << 6, // Specifies if words can be split by new lines. // This only works with MULTI_LINE. CHARACTER_BREAK = 1 << 7, // Instructs DrawStringRect() to render the text using RTL directionality. // In most cases, passing this flag is not necessary because information // about the text directionality is going to be embedded within the string // in the form of special Unicode characters. However, we don't insert // directionality characters into strings if the locale is LTR because some // platforms (for example, an English Windows XP with no RTL fonts // installed) don't support these characters. Thus, this flag should be // used to render text using RTL directionality when the locale is LTR. FORCE_RTL_DIRECTIONALITY = 1 << 8, // Similar to FORCE_RTL_DIRECTIONALITY, but left-to-right. // See FORCE_RTL_DIRECTIONALITY for details. FORCE_LTR_DIRECTIONALITY = 1 << 9, // Instructs DrawStringRect() to not use subpixel rendering. This is useful // when rendering text onto a fully- or partially-transparent background // that will later be blended with another image. NO_SUBPIXEL_RENDERING = 1 << 10, }; // Creates an empty canvas with image_scale of 1x. Canvas(); // Creates canvas with provided DIP |size| and |image_scale|. // If this canvas is not opaque, it's explicitly cleared to transparent before // being returned. Canvas(const Size& size, float image_scale, bool is_opaque); // Constructs a canvas with the size and the image_scale of the provided // |image_rep|, and draws the |image_rep| into it. Canvas(const ImageSkiaRep& image_rep, bool is_opaque); virtual ~Canvas(); // Creates a Canvas backed by an |sk_canvas| with |image_scale_|. // |sk_canvas| is assumed to be already scaled based on |image_scale| // so no additional scaling is applied. static Canvas* CreateCanvasWithoutScaling(SkCanvas* sk_canvas, float image_scale); // Recreates the backing platform canvas with DIP |size| and |image_scale_|. // If the canvas is not opaque, it is explicitly cleared. // This method is public so that canvas_skia_paint can recreate the platform // canvas after having initialized the canvas. // TODO(pkotwicz): Push the image_scale into skia::PlatformCanvas such that // this method can be private. void RecreateBackingCanvas(const Size& size, float image_scale, bool is_opaque); // Compute the size required to draw some text with the provided fonts. // Attempts to fit the text with the provided width and height. Increases // height and then width as needed to make the text fit. This method // supports multiple lines. On Skia only a line_height can be specified and // specifying a 0 value for it will cause the default height to be used. static void SizeStringInt(const base::string16& text, const FontList& font_list, int* width, int* height, int line_height, int flags); // This is same as SizeStringInt except that fractional size is returned. // See comment in GetStringWidthF for its usage. static void SizeStringFloat(const base::string16& text, const FontList& font_list, float* width, float* height, int line_height, int flags); // Returns the number of horizontal pixels needed to display the specified // |text| with |font_list|. static int GetStringWidth(const base::string16& text, const FontList& font_list); // This is same as GetStringWidth except that fractional width is returned. // Use this method for the scenario that multiple string widths need to be // summed up. This is because GetStringWidth returns the ceiled width and // adding multiple ceiled widths could cause more precision loss for certain // platform like Mac where the fractioal width is used. static float GetStringWidthF(const base::string16& text, const FontList& font_list); // Returns the default text alignment to be used when drawing text on a // Canvas based on the directionality of the system locale language. // This function is used by Canvas::DrawStringRect when the text alignment // is not specified. // // This function returns either Canvas::TEXT_ALIGN_LEFT or // Canvas::TEXT_ALIGN_RIGHT. static int DefaultCanvasTextAlignment(); // Draws text with a 1-pixel halo around it of the given color. // On Windows, it allows ClearType to be drawn to an otherwise transparent // bitmap for drag images. Drag images have only 1-bit of transparency, so // we don't do any fancy blurring. // On Linux, text with halo is created by stroking it with 2px |halo_color| // then filling it with |text_color|. // On Mac, NOTIMPLEMENTED. // TODO(dhollowa): Skia-native implementation is underway. Cut over to // that when ready. http::/crbug.com/109946 void DrawStringRectWithHalo(const base::string16& text, const FontList& font_list, SkColor text_color, SkColor halo_color, const Rect& display_rect, int flags); // Extracts an ImageSkiaRep from the contents of this canvas. ImageSkiaRep ExtractImageRep() const; // Draws a dashed rectangle of the specified color. void DrawDashedRect(const Rect& rect, SkColor color); // Saves a copy of the drawing state onto a stack, operating on this copy // until a balanced call to Restore() is made. void Save(); // As with Save(), except draws to a layer that is blended with the canvas // at the specified alpha once Restore() is called. // |layer_bounds| are the bounds of the layer relative to the current // transform. void SaveLayerAlpha(uint8 alpha); void SaveLayerAlpha(uint8 alpha, const Rect& layer_bounds); // Restores the drawing state after a call to Save*(). It is an error to // call Restore() more times than Save*(). void Restore(); // Adds |rect| to the current clip. void ClipRect(const Rect& rect); // Adds |path| to the current clip. |do_anti_alias| is true if the clip // should be antialiased. void ClipPath(const SkPath& path, bool do_anti_alias); // Returns true if the current clip is empty. bool IsClipEmpty() const; // Returns the bounds of the current clip (in local coordinates) in the // |bounds| parameter, and returns true if it is non empty. bool GetClipBounds(Rect* bounds); void Translate(const Vector2d& offset); void Scale(int x_scale, int y_scale); // Fills the entire canvas' bitmap (restricted to current clip) with // specified |color| using a transfer mode of SkXfermode::kSrcOver_Mode. void DrawColor(SkColor color); // Fills the entire canvas' bitmap (restricted to current clip) with // specified |color| and |mode|. void DrawColor(SkColor color, SkXfermode::Mode mode); // Fills |rect| with |color| using a transfer mode of // SkXfermode::kSrcOver_Mode. void FillRect(const Rect& rect, SkColor color); // Fills |rect| with the specified |color| and |mode|. void FillRect(const Rect& rect, SkColor color, SkXfermode::Mode mode); // Draws a single pixel rect in the specified region with the specified // color, using a transfer mode of SkXfermode::kSrcOver_Mode. // // NOTE: if you need a single pixel line, use DrawLine. void DrawRect(const Rect& rect, SkColor color); // Draws a single pixel rect in the specified region with the specified // color and transfer mode. // // NOTE: if you need a single pixel line, use DrawLine. void DrawRect(const Rect& rect, SkColor color, SkXfermode::Mode mode); // Draws the given rectangle with the given |paint| parameters. void DrawRect(const Rect& rect, const SkPaint& paint); // Draw the given point with the given |paint| parameters. void DrawPoint(const Point& p, const SkPaint& paint); // Draws a single pixel line with the specified color. void DrawLine(const Point& p1, const Point& p2, SkColor color); // Draws a line with the given |paint| parameters. void DrawLine(const Point& p1, const Point& p2, const SkPaint& paint); // Draws a circle with the given |paint| parameters. void DrawCircle(const Point& center_point, int radius, const SkPaint& paint); // Draws the given rectangle with rounded corners of |radius| using the // given |paint| parameters. void DrawRoundRect(const Rect& rect, int radius, const SkPaint& paint); // Draws the given path using the given |paint| parameters. void DrawPath(const SkPath& path, const SkPaint& paint); // Draws an image with the origin at the specified location. The upper left // corner of the bitmap is rendered at the specified location. // Parameters are specified relative to current canvas scale not in pixels. // Thus, x is 2 pixels if canvas scale = 2 & |x| = 1. void DrawImageInt(const ImageSkia&, int x, int y); // Helper for DrawImageInt(..., paint) that constructs a temporary paint and // calls paint.setAlpha(alpha). void DrawImageInt(const ImageSkia&, int x, int y, uint8 alpha); // Draws an image with the origin at the specified location, using the // specified paint. The upper left corner of the bitmap is rendered at the // specified location. // Parameters are specified relative to current canvas scale not in pixels. // Thus, |x| is 2 pixels if canvas scale = 2 & |x| = 1. void DrawImageInt(const ImageSkia& image, int x, int y, const SkPaint& paint); // Draws a portion of an image in the specified location. The src parameters // correspond to the region of the bitmap to draw in the region defined // by the dest coordinates. // // If the width or height of the source differs from that of the destination, // the image will be scaled. When scaling down, a mipmap will be generated. // Set |filter| to use filtering for images, otherwise the nearest-neighbor // algorithm is used for resampling. // // An optional custom SkPaint can be provided. // Parameters are specified relative to current canvas scale not in pixels. // Thus, |x| is 2 pixels if canvas scale = 2 & |x| = 1. void DrawImageInt(const ImageSkia& image, int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, int dest_w, int dest_h, bool filter); void DrawImageInt(const ImageSkia& image, int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, int dest_w, int dest_h, bool filter, const SkPaint& paint); // Same as the DrawImageInt functions above. Difference being this does not // do any scaling, i.e. it assumes that the source/destination/image, etc are // in pixels. It does translate the destination rectangle to ensure that the // image is displayed at the correct pixel coordinates. void DrawImageIntInPixel(const ImageSkia& image, int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, int dest_w, int dest_h, bool filter, const SkPaint& paint); // Draws an |image| with the top left corner at |x| and |y|, clipped to // |path|. // Parameters are specified relative to current canvas scale not in pixels. // Thus, x is 2 pixels if canvas scale = 2 & |x| = 1. void DrawImageInPath(const ImageSkia& image, int x, int y, const SkPath& path, const SkPaint& paint); // Draws text with the specified color, fonts and location. The text is // aligned to the left, vertically centered, clipped to the region. If the // text is too big, it is truncated and '...' is added to the end. void DrawStringRect(const base::string16& text, const FontList& font_list, SkColor color, const Rect& display_rect); // Draws text with the specified color, fonts and location. The last argument // specifies flags for how the text should be rendered. It can be one of // TEXT_ALIGN_CENTER, TEXT_ALIGN_RIGHT or TEXT_ALIGN_LEFT. void DrawStringRectWithFlags(const base::string16& text, const FontList& font_list, SkColor color, const Rect& display_rect, int flags); // Similar to above DrawStringRect method but with text shadows support. // Currently it's only implemented for canvas skia. Specifying a 0 line_height // will cause the default height to be used. void DrawStringRectWithShadows(const base::string16& text, const FontList& font_list, SkColor color, const Rect& text_bounds, int line_height, int flags, const ShadowValues& shadows); // Draws a dotted gray rectangle used for focus purposes. void DrawFocusRect(const Rect& rect); // Draws a |rect| in the specified region with the specified |color| with a // with of one logical pixel which might be more device pixels. void DrawSolidFocusRect(const Rect& rect, SkColor color); // Tiles the image in the specified region. // Parameters are specified relative to current canvas scale not in pixels. // Thus, |x| is 2 pixels if canvas scale = 2 & |x| = 1. void TileImageInt(const ImageSkia& image, int x, int y, int w, int h); void TileImageInt(const ImageSkia& image, int src_x, int src_y, int dest_x, int dest_y, int w, int h); void TileImageInt(const ImageSkia& image, int src_x, int src_y, float tile_scale_x, float tile_scale_y, int dest_x, int dest_y, int w, int h); // Returns a native drawing context for platform specific drawing routines to // use. Must be balanced by a call to EndPlatformPaint(). NativeDrawingContext BeginPlatformPaint(); // Signifies the end of platform drawing using the native drawing context // returned by BeginPlatformPaint(). void EndPlatformPaint(); // Apply transformation on the canvas. void Transform(const Transform& transform); // Draws the given string with a fade gradient at the end. void DrawFadedString(const base::string16& text, const FontList& font_list, SkColor color, const Rect& display_rect, int flags); skia::PlatformCanvas* platform_canvas() { return owned_canvas_.get(); } SkCanvas* sk_canvas() { return canvas_; } float image_scale() const { return image_scale_; } private: Canvas(SkCanvas* canvas, float image_scale); // Test whether the provided rectangle intersects the current clip rect. bool IntersectsClipRectInt(int x, int y, int w, int h); bool IntersectsClipRect(const Rect& rect); // Helper for the DrawImageInt functions declared above. The |pixel| // parameter if true indicates that the bounds and the image are to // be assumed to be in pixels, i.e. no scaling needs to be performed. void DrawImageIntHelper(const ImageSkia& image, int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, int dest_w, int dest_h, bool filter, const SkPaint& paint, float image_scale, bool pixel); // The device scale factor at which drawing on this canvas occurs. // An additional scale can be applied via Canvas::Scale(). However, // Canvas::Scale() does not affect |image_scale_|. float image_scale_; skia::RefPtr owned_canvas_; SkCanvas* canvas_; DISALLOW_COPY_AND_ASSIGN(Canvas); }; } // namespace gfx #endif // UI_GFX_CANVAS_H_