// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/basictypes.h" #include "base/compiler_specific.h" #include "ui/gfx/canvas.h" #include "ui/gfx/canvas_skia_paint.h" #include "ui/gfx/rect.h" namespace gfx { CanvasSkiaPaint::CanvasSkiaPaint(HWND hwnd, HDC dc, const PAINTSTRUCT& ps) : hwnd_(hwnd), paint_dc_(dc) { memset(&ps_, 0, sizeof(ps_)); ps_.rcPaint.left = ps.rcPaint.left; ps_.rcPaint.right = ps.rcPaint.right; ps_.rcPaint.top = ps.rcPaint.top; ps_.rcPaint.bottom = ps.rcPaint.bottom; Init(true); } CanvasSkiaPaint::CanvasSkiaPaint(HDC dc, bool opaque, int x, int y, int w, int h) : hwnd_(NULL), paint_dc_(dc) { memset(&ps_, 0, sizeof(ps_)); ps_.rcPaint.left = x; ps_.rcPaint.right = x + w; ps_.rcPaint.top = y; ps_.rcPaint.bottom = y + h; Init(opaque); } CanvasSkiaPaint::~CanvasSkiaPaint() { if (!is_empty()) { skia::PlatformCanvas* canvas = platform_canvas(); canvas->restoreToCount(1); // Commit the drawing to the screen skia::DrawToNativeContext(canvas, paint_dc_, ps_.rcPaint.left, ps_.rcPaint.top, NULL); } } gfx::Rect CanvasSkiaPaint::GetInvalidRect() const { return gfx::Rect(paint_struct().rcPaint); } void CanvasSkiaPaint::Init(bool opaque) { // FIXME(brettw) for ClearType, we probably want to expand the bounds of // painting by one pixel so that the boundaries will be correct (ClearType // text can depend on the adjacent pixel). Then we would paint just the // inset pixels to the screen. const int width = ps_.rcPaint.right - ps_.rcPaint.left; const int height = ps_.rcPaint.bottom - ps_.rcPaint.top; RecreateBackingCanvas(gfx::Size(width, height), gfx::win::GetDeviceScaleFactor(), opaque); skia::PlatformCanvas* canvas = platform_canvas(); canvas->clear(SkColorSetARGB(0, 0, 0, 0)); // This will bring the canvas into the screen coordinate system for the // dirty rect canvas->translate( -ps_.rcPaint.left / gfx::win::GetDeviceScaleFactor(), -ps_.rcPaint.top / gfx::win::GetDeviceScaleFactor()); } } // namespace gfx