// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_CODEC_JPEG_CODEC_H_ #define UI_GFX_CODEC_JPEG_CODEC_H_ #include #include #include "ui/gfx/gfx_export.h" class SkBitmap; namespace gfx { // Interface for encoding/decoding JPEG data. This is a wrapper around libjpeg, // which has an inconvenient interface for callers. This is only used for UI // elements, WebKit has its own more complicated JPEG decoder which handles, // among other things, partially downloaded data. class GFX_EXPORT JPEGCodec { public: enum ColorFormat { // 3 bytes per pixel (packed), in RGB order regardless of endianness. // This is the native JPEG format. FORMAT_RGB, // 4 bytes per pixel, in RGBA order in mem regardless of endianness. FORMAT_RGBA, // 4 bytes per pixel, in BGRA order in mem regardless of endianness. // This is the default Windows DIB order. FORMAT_BGRA, // 4 bytes per pixel, it can be either RGBA or BGRA. It depends on the bit // order in kARGB_8888_Config skia bitmap. FORMAT_SkBitmap }; enum LibraryVariant { SYSTEM_LIBJPEG = 0, LIBJPEG_TURBO, IJG_LIBJPEG, }; // This method helps identify at run time which library chromium is using. static LibraryVariant JpegLibraryVariant(); // Encodes the given raw 'input' data, with each pixel being represented as // given in 'format'. The encoded JPEG data will be written into the supplied // vector and true will be returned on success. On failure (false), the // contents of the output buffer are undefined. // // w, h: dimensions of the image // row_byte_width: the width in bytes of each row. This may be greater than // w * bytes_per_pixel if there is extra padding at the end of each row // (often, each row is padded to the next machine word). // quality: an integer in the range 0-100, where 100 is the highest quality. static bool Encode(const unsigned char* input, ColorFormat format, int w, int h, int row_byte_width, int quality, std::vector* output); // Decodes the JPEG data contained in input of length input_size. The // decoded data will be placed in *output with the dimensions in *w and *h // on success (returns true). This data will be written in the'format' // format. On failure, the values of these output variables is undefined. static bool Decode(const unsigned char* input, size_t input_size, ColorFormat format, std::vector* output, int* w, int* h); // Decodes the JPEG data contained in input of length input_size. If // successful, a SkBitmap is created and returned. It is up to the caller // to delete the returned bitmap. static SkBitmap* Decode(const unsigned char* input, size_t input_size); }; } // namespace gfx #endif // UI_GFX_CODEC_JPEG_CODEC_H_