// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/font_fallback.h" #include #import #include #include #include "base/mac/foundation_util.h" #import "base/mac/mac_util.h" #import "base/strings/sys_string_conversions.h" #include "ui/gfx/font.h" // CTFontCopyDefaultCascadeListForLanguages() doesn't exist in the 10.6 SDK. // There is only the following. It doesn't exist in the public header files, // but is an exported symbol so should always link. extern "C" CFArrayRef CTFontCopyDefaultCascadeList(CTFontRef font_ref); namespace { // Wrapper for CTFontCopyDefaultCascadeListForLanguages() which should appear in // CoreText.h from 10.8 onwards. // TODO(tapted): Delete this wrapper when only 10.8+ is supported. CFArrayRef CTFontCopyDefaultCascadeListForLanguagesWrapper( CTFontRef font_ref, CFArrayRef language_pref_list) { typedef CFArrayRef (*MountainLionPrototype)(CTFontRef, CFArrayRef); static const MountainLionPrototype cascade_with_languages_function = reinterpret_cast( dlsym(RTLD_DEFAULT, "CTFontCopyDefaultCascadeListForLanguages")); if (cascade_with_languages_function) return cascade_with_languages_function(font_ref, language_pref_list); // Fallback to the 10.6 Private API. DCHECK(base::mac::IsOSLionOrEarlier()); return CTFontCopyDefaultCascadeList(font_ref); } } // namespace namespace gfx { std::vector GetFallbackFonts(const Font& font) { // On Mac "There is a system default cascade list (which is polymorphic, based // on the user's language setting and current font)" - CoreText Programming // Guide. // The CoreText APIs provide CTFontCreateForString(font, string, range), but // it requires a text string "hint", and the returned font can't be // represented by name for easy retrieval later. // In 10.8, CTFontCopyDefaultCascadeListForLanguages(font, language_list) // showed up which is a good fit GetFallbackFonts(). NSArray* languages = [[NSUserDefaults standardUserDefaults] stringArrayForKey:@"AppleLanguages"]; CFArrayRef languages_cf = base::mac::NSToCFCast(languages); base::ScopedCFTypeRef cascade_list( CTFontCopyDefaultCascadeListForLanguagesWrapper( static_cast(font.GetNativeFont()), languages_cf)); std::vector fallback_fonts; const CFIndex fallback_count = CFArrayGetCount(cascade_list); for (CFIndex i = 0; i < fallback_count; ++i) { CTFontDescriptorRef descriptor = base::mac::CFCastStrict( CFArrayGetValueAtIndex(cascade_list, i)); base::ScopedCFTypeRef font( CTFontCreateWithFontDescriptor(descriptor, 0.0, nullptr)); if (font.get()) fallback_fonts.push_back(Font(static_cast(font.get()))); } if (fallback_fonts.empty()) return std::vector(1, font); return fallback_fonts; } } // namespace gfx