// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/gdi_util.h" namespace gfx { void CreateBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr) { CreateBitmapHeaderWithColorDepth(width, height, 32, hdr); } void CreateBitmapHeaderWithColorDepth(int width, int height, int color_depth, BITMAPINFOHEADER* hdr) { // These values are shared with gfx::PlatformDevice hdr->biSize = sizeof(BITMAPINFOHEADER); hdr->biWidth = width; hdr->biHeight = -height; // minus means top-down bitmap hdr->biPlanes = 1; hdr->biBitCount = color_depth; hdr->biCompression = BI_RGB; // no compression hdr->biSizeImage = 0; hdr->biXPelsPerMeter = 1; hdr->biYPelsPerMeter = 1; hdr->biClrUsed = 0; hdr->biClrImportant = 0; } void CreateBitmapV4Header(int width, int height, BITMAPV4HEADER* hdr) { // Because bmp v4 header is just an extension, we just create a v3 header and // copy the bits over to the v4 header. BITMAPINFOHEADER header_v3; CreateBitmapHeader(width, height, &header_v3); memset(hdr, 0, sizeof(BITMAPV4HEADER)); memcpy(hdr, &header_v3, sizeof(BITMAPINFOHEADER)); // Correct the size of the header and fill in the mask values. hdr->bV4Size = sizeof(BITMAPV4HEADER); hdr->bV4RedMask = 0x00ff0000; hdr->bV4GreenMask = 0x0000ff00; hdr->bV4BlueMask = 0x000000ff; hdr->bV4AlphaMask = 0xff000000; } // Creates a monochrome bitmap header. void CreateMonochromeBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr) { hdr->biSize = sizeof(BITMAPINFOHEADER); hdr->biWidth = width; hdr->biHeight = -height; hdr->biPlanes = 1; hdr->biBitCount = 1; hdr->biCompression = BI_RGB; hdr->biSizeImage = 0; hdr->biXPelsPerMeter = 1; hdr->biYPelsPerMeter = 1; hdr->biClrUsed = 0; hdr->biClrImportant = 0; } void SubtractRectanglesFromRegion(HRGN hrgn, const std::vector& cutouts) { if (cutouts.size()) { HRGN cutout = ::CreateRectRgn(0, 0, 0, 0); for (size_t i = 0; i < cutouts.size(); i++) { ::SetRectRgn(cutout, cutouts[i].x(), cutouts[i].y(), cutouts[i].right(), cutouts[i].bottom()); ::CombineRgn(hrgn, hrgn, cutout, RGN_DIFF); } ::DeleteObject(cutout); } } double CalculatePageScale(HDC dc, int page_width, int page_height) { int dc_width = GetDeviceCaps(dc, HORZRES); int dc_height = GetDeviceCaps(dc, VERTRES); // If page fits DC - no scaling needed. if (dc_width >= page_width && dc_height >= page_height) return 1.0; double x_factor = static_cast(dc_width) / static_cast(page_width); double y_factor = static_cast(dc_height) / static_cast(page_height); return std::min(x_factor, y_factor); } // Apply scaling to the DC. bool ScaleDC(HDC dc, double scale_factor) { SetGraphicsMode(dc, GM_ADVANCED); XFORM xform = {0}; xform.eM11 = xform.eM22 = scale_factor; return !!ModifyWorldTransform(dc, &xform, MWT_LEFTMULTIPLY); } } // namespace gfx