// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include "base/memory/scoped_ptr.h" #include "ui/gfx/gl/gl_context.h" #include "ui/gfx/size.h" namespace gfx { class GLSurfaceCGL; // Encapsulates a CGL OpenGL context. class GLContextCGL : public GLContext { public: explicit GLContextCGL(GLSurfaceCGL* surface); virtual ~GLContextCGL(); // Initializes the GL context. bool Initialize(GLContext* shared_context); // Implement GLContext. virtual void Destroy(); virtual bool MakeCurrent(); virtual bool IsCurrent(); virtual bool IsOffscreen(); virtual bool SwapBuffers(); virtual gfx::Size GetSize(); virtual void* GetHandle(); virtual void SetSwapInterval(int interval); private: scoped_ptr surface_; void* context_; DISALLOW_COPY_AND_ASSIGN(GLContextCGL); }; } // namespace gfx