// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_IMAGE_IMAGE_FAMILY_H_ #define UI_GFX_IMAGE_IMAGE_FAMILY_H_ #include #include #include #include "ui/gfx/gfx_export.h" #include "ui/gfx/image/image.h" namespace gfx { class ImageSkia; class Size; // A collection of images at different sizes. The images should be different // representations of the same basic concept (for example, an icon) at various // sizes and (optionally) aspect ratios. A method is provided for finding the // most appropriate image to fit in a given rectangle. // // NOTE: This is not appropriate for storing an image at a single logical pixel // size, with high-DPI bitmap versions; use an Image or ImageSkia for that. Each // image in an ImageFamily should have a different logical size (and may also // include high-DPI representations). class GFX_EXPORT ImageFamily { private: // An pair. // A 0x0 image has aspect ratio 1.0. 0xN and Nx0 images are treated as 0x0. struct MapKey : std::pair { MapKey(float aspect, int width) : std::pair(aspect, width) {} float aspect() const { return first; } int width() const { return second; } }; public: // Type for iterating over all images in the family, in order. // Dereferencing this iterator returns a gfx::Image. class GFX_EXPORT const_iterator : std::iterator { public: const_iterator(); const_iterator(const const_iterator& other); ~const_iterator(); const_iterator& operator++() { ++map_iterator_; return *this; } const_iterator operator++(int /*unused*/) { const_iterator result(*this); ++(*this); return result; } const_iterator& operator--() { --map_iterator_; return *this; } const_iterator operator--(int /*unused*/) { const_iterator result(*this); --(*this); return result; } bool operator==(const const_iterator& other) const { return map_iterator_ == other.map_iterator_; } bool operator!=(const const_iterator& other) const { return map_iterator_ != other.map_iterator_; } const gfx::Image& operator*() const { return map_iterator_->second; } const gfx::Image* operator->() const { return &**this; } private: friend class ImageFamily; explicit const_iterator( const std::map::const_iterator& other); std::map::const_iterator map_iterator_; }; ImageFamily(); ~ImageFamily(); // Gets an iterator to the first image. const_iterator begin() const { return const_iterator(map_.begin()); } // Gets an iterator to one after the last image. const_iterator end() const { return const_iterator(map_.end()); } // Determines whether the image family has no images in it. bool empty() const { return map_.empty(); } // Removes all images from the family. void clear() { return map_.clear(); } // Adds an image to the family. If another image is already present at the // same size, it will be overwritten. void Add(const gfx::Image& image); // Adds an image to the family. If another image is already present at the // same size, it will be overwritten. void Add(const gfx::ImageSkia& image_skia); // Gets the best image to use in a rectangle of |width|x|height|. // Gets an image at the same aspect ratio as |width|:|height|, if possible, or // if not, the closest aspect ratio. Among images of that aspect ratio, // returns the smallest image with both its width and height bigger or equal // to the requested size. If none exists, returns the largest image of that // aspect ratio. If there are no images in the family, returns NULL. const gfx::Image* GetBest(int width, int height) const; // Gets the best image to use in a rectangle of |size|. // Gets an image at the same aspect ratio as |size.width()|:|size.height()|, // if possible, or if not, the closest aspect ratio. Among images of that // aspect ratio, returns the smallest image with both its width and height // bigger or equal to the requested size. If none exists, returns the largest // image of that aspect ratio. If there are no images in the family, returns // NULL. const gfx::Image* GetBest(const gfx::Size& size) const; private: // Find the closest aspect ratio in the map to |desired_aspect|. // Ties are broken by the thinner aspect. // |map_| must not be empty. |desired_aspect| must be > 0.0. float GetClosestAspect(float desired_aspect) const; // Gets an image with aspect ratio |aspect|, at the best size for |width|. // Returns the smallest image of aspect ratio |aspect| with its width bigger // or equal to |width|. If none exists, returns the largest image of aspect // ratio |aspect|. Behavior is undefined if there is not at least one image in // |map_| of aspect ratio |aspect|. const gfx::Image* GetWithExactAspect(float aspect, int width) const; // Map from (aspect ratio, width) to image. std::map map_; }; } // namespace gfx #endif // UI_GFX_IMAGE_IMAGE_FAMILY_H_