// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_IMAGE_IMAGE_SKIA_REP_H_ #define UI_GFX_IMAGE_IMAGE_SKIA_REP_H_ #include "third_party/skia/include/core/SkBitmap.h" #include "ui/gfx/geometry/size.h" #include "ui/gfx/gfx_export.h" namespace gfx { // An ImageSkiaRep represents a bitmap and the scale factor it is intended for. // 0.0f scale is used to indicate that this ImageSkiaRep is used for unscaled // image (the image that only returns 1.0f scale image). class GFX_EXPORT ImageSkiaRep { public: // Create null bitmap. ImageSkiaRep(); ~ImageSkiaRep(); // Note: This is for testing purpose only. // Creates a bitmap with kARGB_8888_Config config with given |size| in DIP. // This allocates pixels in the bitmap. It is guaranteed that the data in the // bitmap are initialized but the actual values are undefined. // Specifying 0 scale means the image is for unscaled image. (unscaled() // returns truen, and scale() returns 1.0f;) ImageSkiaRep(const gfx::Size& size, float scale); // Creates a bitmap with given scale. // Adds ref to |src|. ImageSkiaRep(const SkBitmap& src, float scale); // Returns true if the backing bitmap is null. bool is_null() const { return bitmap_.isNull(); } // Get width and height of bitmap in DIP. int GetWidth() const; int GetHeight() const; // Get width and height of bitmap in pixels. int pixel_width() const { return bitmap_.width(); } int pixel_height() const { return bitmap_.height(); } Size pixel_size() const { return Size(pixel_width(), pixel_height()); } // Retrieves the scale that the bitmap will be painted at. float scale() const { return unscaled() ? 1.0f : scale_; } bool unscaled() const { return scale_ == 0.0f; } // Mark the image to be used as scaled image. void SetScaled(); // Returns backing bitmap. const SkBitmap& sk_bitmap() const { return bitmap_; } private: SkBitmap bitmap_; float scale_; }; } // namespace gfx #endif // UI_GFX_IMAGE_IMAGE_SKIA_REP_H_