// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/nine_image_painter.h" #include #include "third_party/skia/include/core/SkPaint.h" #include "third_party/skia/include/core/SkRect.h" #include "third_party/skia/include/core/SkScalar.h" #include "ui/gfx/canvas.h" #include "ui/gfx/geometry/insets.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/rect_conversions.h" #include "ui/gfx/geometry/safe_integer_conversions.h" #include "ui/gfx/image/image_skia_operations.h" #include "ui/gfx/scoped_canvas.h" #include "ui/gfx/skia_util.h" namespace gfx { namespace { // The following functions width and height of the image in pixels for the // scale factor in the Canvas. int ImageWidthInPixels(const ImageSkia& i, Canvas* c) { if (i.isNull()) return 0; return i.GetRepresentation(c->image_scale()).pixel_width(); } int ImageHeightInPixels(const ImageSkia& i, Canvas* c) { if (i.isNull()) return 0; return i.GetRepresentation(c->image_scale()).pixel_height(); } // Stretches the given image over the specified canvas area. void Fill(Canvas* c, const ImageSkia& i, int x, int y, int w, int h, const SkPaint& paint) { if (i.isNull()) return; c->DrawImageIntInPixel(i, 0, 0, ImageWidthInPixels(i, c), ImageHeightInPixels(i, c), x, y, w, h, false, paint); } } // namespace NineImagePainter::NineImagePainter(const std::vector& images) { DCHECK_EQ(arraysize(images_), images.size()); for (size_t i = 0; i < arraysize(images_); ++i) images_[i] = images[i]; } NineImagePainter::NineImagePainter(const ImageSkia& image, const Insets& insets) { DCHECK_GE(image.width(), insets.width()); DCHECK_GE(image.height(), insets.height()); // Extract subsets of the original image to match the |images_| format. const int x[] = { 0, insets.left(), image.width() - insets.right(), image.width() }; const int y[] = { 0, insets.top(), image.height() - insets.bottom(), image.height() }; for (size_t j = 0; j < 3; ++j) { for (size_t i = 0; i < 3; ++i) { images_[i + j * 3] = ImageSkiaOperations::ExtractSubset(image, Rect(x[i], y[j], x[i + 1] - x[i], y[j + 1] - y[j])); } } } NineImagePainter::~NineImagePainter() { } bool NineImagePainter::IsEmpty() const { return images_[0].isNull(); } Size NineImagePainter::GetMinimumSize() const { return IsEmpty() ? Size() : Size( images_[0].width() + images_[1].width() + images_[2].width(), images_[0].height() + images_[3].height() + images_[6].height()); } void NineImagePainter::Paint(Canvas* canvas, const Rect& bounds) { // When no alpha value is specified, use default value of 100% opacity. Paint(canvas, bounds, std::numeric_limits::max()); } void NineImagePainter::Paint(Canvas* canvas, const Rect& bounds, const uint8 alpha) { if (IsEmpty()) return; ScopedCanvas scoped_canvas(canvas); canvas->Translate(bounds.OffsetFromOrigin()); // Get the current transform from the canvas and apply it to the logical // bounds passed in. This will give us the pixel bounds which can be used // to draw the images at the correct locations. // We should not scale the bounds by the canvas->image_scale() as that can be // different from the real scale in the canvas transform. SkRect bounds_in_pixels_f; if (!canvas->sk_canvas()->getTotalMatrix().mapRect( &bounds_in_pixels_f, RectToSkRect(gfx::Rect(bounds.size())))) return; // Invalid transform. SkIRect bounds_in_pixels; bounds_in_pixels_f.dround(&bounds_in_pixels); SkMatrix matrix = canvas->sk_canvas()->getTotalMatrix(); matrix.setTranslateX(SkIntToScalar(bounds_in_pixels.x())); matrix.setTranslateY(SkIntToScalar(bounds_in_pixels.y())); canvas->sk_canvas()->setMatrix(matrix); const int width_in_pixels = bounds_in_pixels.width(); const int height_in_pixels = bounds_in_pixels.height(); // In case the corners and edges don't all have the same width/height, we draw // the center first, and extend it out in all directions to the edges of the // images with the smallest widths/heights. This way there will be no // unpainted areas, though some corners or edges might overlap the center. int i0w = ImageWidthInPixels(images_[0], canvas); int i2w = ImageWidthInPixels(images_[2], canvas); int i3w = ImageWidthInPixels(images_[3], canvas); int i5w = ImageWidthInPixels(images_[5], canvas); int i6w = ImageWidthInPixels(images_[6], canvas); int i8w = ImageWidthInPixels(images_[8], canvas); int i4x = std::min(std::min(i0w, i3w), i6w); int i4w = width_in_pixels - i4x - std::min(std::min(i2w, i5w), i8w); int i0h = ImageHeightInPixels(images_[0], canvas); int i1h = ImageHeightInPixels(images_[1], canvas); int i2h = ImageHeightInPixels(images_[2], canvas); int i6h = ImageHeightInPixels(images_[6], canvas); int i7h = ImageHeightInPixels(images_[7], canvas); int i8h = ImageHeightInPixels(images_[8], canvas); int i4y = std::min(std::min(i0h, i1h), i2h); int i4h = height_in_pixels - i4y - std::min(std::min(i6h, i7h), i8h); SkPaint paint; paint.setAlpha(alpha); Fill(canvas, images_[4], i4x, i4y, i4w, i4h, paint); canvas->DrawImageIntInPixel(images_[0], 0, 0, i0w, i0h, 0, 0, i0w, i0h, false, paint); Fill(canvas, images_[1], i0w, 0, width_in_pixels - i0w - i2w, i1h, paint); Fill(canvas, images_[2], width_in_pixels - i2w, 0, i2w, i2h, paint); Fill(canvas, images_[3], 0, i0h, i3w, height_in_pixels - i0h - i6h, paint); Fill(canvas, images_[5], width_in_pixels - i5w, i2h, i5w, height_in_pixels - i2h - i8h, paint); Fill(canvas, images_[6], 0, height_in_pixels - i6h, i6w, i6h, paint); Fill(canvas, images_[7], i6w, height_in_pixels - i7h, width_in_pixels - i6w - i8w, i7h, paint); Fill(canvas, images_[8], width_in_pixels - i8w, height_in_pixels - i8h, i8w, i8h, paint); } } // namespace gfx