// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Defines a simple integer rectangle class. The containment semantics // are array-like; that is, the coordinate (x, y) is considered to be // contained by the rectangle, but the coordinate (x + width, y) is not. // The class will happily let you create malformed rectangles (that is, // rectangles with negative width and/or height), but there will be assertions // in the operations (such as Contains()) to complain in this case. #ifndef UI_GFX_RECT_H_ #define UI_GFX_RECT_H_ #include #include "ui/gfx/point.h" #include "ui/gfx/rect_base.h" #include "ui/gfx/rect_f.h" #include "ui/gfx/size.h" #include "ui/gfx/vector2d.h" #if defined(OS_WIN) typedef struct tagRECT RECT; #elif defined(TOOLKIT_GTK) typedef struct _GdkRectangle GdkRectangle; #elif defined(OS_IOS) #include #elif defined(OS_MACOSX) #include #endif namespace gfx { class Insets; class UI_EXPORT Rect : public RectBase { public: Rect(); Rect(int width, int height); Rect(int x, int y, int width, int height); #if defined(OS_WIN) explicit Rect(const RECT& r); #elif defined(OS_MACOSX) explicit Rect(const CGRect& r); #elif defined(TOOLKIT_GTK) explicit Rect(const GdkRectangle& r); #endif explicit Rect(const gfx::Size& size); Rect(const gfx::Point& origin, const gfx::Size& size); ~Rect(); #if defined(OS_WIN) // Construct an equivalent Win32 RECT object. RECT ToRECT() const; #elif defined(TOOLKIT_GTK) GdkRectangle ToGdkRectangle() const; #elif defined(OS_MACOSX) // Construct an equivalent CoreGraphics object. CGRect ToCGRect() const; #endif operator RectF() const { return RectF(origin().x(), origin().y(), size().width(), size().height()); } std::string ToString() const; }; inline bool operator==(const Rect& lhs, const Rect& rhs) { return lhs.origin() == rhs.origin() && lhs.size() == rhs.size(); } inline bool operator!=(const Rect& lhs, const Rect& rhs) { return !(lhs == rhs); } UI_EXPORT Rect IntersectRects(const Rect& a, const Rect& b); UI_EXPORT Rect UnionRects(const Rect& a, const Rect& b); UI_EXPORT Rect SubtractRects(const Rect& a, const Rect& b); // Constructs a rectangle with |p1| and |p2| as opposite corners. // // This could also be thought of as "the smallest rect that contains both // points", except that we consider points on the right/bottom edges of the // rect to be outside the rect. So technically one or both points will not be // contained within the rect, because they will appear on one of these edges. UI_EXPORT Rect BoundingRect(const Point& p1, const Point& p2); #if !defined(COMPILER_MSVC) extern template class RectBase; #endif } // namespace gfx #endif // UI_GFX_RECT_H_