// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // A template for a simple rectangle class. The containment semantics // are array-like; that is, the coordinate (x, y) is considered to be // contained by the rectangle, but the coordinate (x + width, y) is not. // The class will happily let you create malformed rectangles (that is, // rectangles with negative width and/or height), but there will be assertions // in the operations (such as Contains()) to complain in this case. #ifndef UI_GFX_RECT_BASE_H_ #define UI_GFX_RECT_BASE_H_ #include namespace gfx { template class UI_EXPORT RectBase { public: Type x() const { return origin_.x(); } void set_x(Type x) { origin_.set_x(x); } Type y() const { return origin_.y(); } void set_y(Type y) { origin_.set_y(y); } Type width() const { return size_.width(); } void set_width(Type width) { size_.set_width(width); } Type height() const { return size_.height(); } void set_height(Type height) { size_.set_height(height); } const PointClass& origin() const { return origin_; } void set_origin(const PointClass& origin) { origin_ = origin; } const SizeClass& size() const { return size_; } void set_size(const SizeClass& size) { size_ = size; } Type right() const { return x() + width(); } Type bottom() const { return y() + height(); } void SetRect(Type x, Type y, Type width, Type height); // Shrink the rectangle by a horizontal and vertical distance on all sides. void Inset(Type horizontal, Type vertical) { Inset(horizontal, vertical, horizontal, vertical); } // Shrink the rectangle by the given insets. void Inset(const InsetsClass& insets); // Shrink the rectangle by the specified amount on each side. void Inset(Type left, Type top, Type right, Type bottom); // Move the rectangle by a horizontal and vertical distance. void Offset(Type horizontal, Type vertical); void Offset(const PointClass& point) { Offset(point.x(), point.y()); } /// Scales the rectangle by |scale|. Class Scale(float scale) const { return Scale(scale, scale); } Class Scale(float x_scale, float y_scale) const { return Class(origin_.Scale(x_scale, y_scale), size_.Scale(x_scale, y_scale)); } InsetsClass InsetsFrom(const Class& inner) const { return InsetsClass(inner.y() - y(), inner.x() - x(), bottom() - inner.bottom(), right() - inner.right()); } // Returns true if the area of the rectangle is zero. bool IsEmpty() const { return size_.IsEmpty(); } bool operator==(const Class& other) const; bool operator!=(const Class& other) const { return !(*this == other); } // A rect is less than another rect if its origin is less than // the other rect's origin. If the origins are equal, then the // shortest rect is less than the other. If the origin and the // height are equal, then the narrowest rect is less than. // This comparison is required to use Rects in sets, or sorted // vectors. bool operator<(const Class& other) const; // Returns true if the point identified by point_x and point_y falls inside // this rectangle. The point (x, y) is inside the rectangle, but the // point (x + width, y + height) is not. bool Contains(Type point_x, Type point_y) const; // Returns true if the specified point is contained by this rectangle. bool Contains(const PointClass& point) const { return Contains(point.x(), point.y()); } // Returns true if this rectangle contains the specified rectangle. bool Contains(const Class& rect) const; // Returns true if this rectangle intersects the specified rectangle. bool Intersects(const Class& rect) const; // Computes the intersection of this rectangle with the given rectangle. Class Intersect(const Class& rect) const; // Computes the union of this rectangle with the given rectangle. The union // is the smallest rectangle containing both rectangles. Class Union(const Class& rect) const; // Computes the rectangle resulting from subtracting |rect| from |this|. If // |rect| does not intersect completely in either the x- or y-direction, then // |*this| is returned. If |rect| contains |this|, then an empty Rect is // returned. Class Subtract(const Class& rect) const; // Returns true if this rectangle equals that of the supplied rectangle. bool Equals(const Class& rect) const { return *this == rect; } // Fits as much of the receiving rectangle into the supplied rectangle as // possible, returning the result. For example, if the receiver had // a x-location of 2 and a width of 4, and the supplied rectangle had // an x-location of 0 with a width of 5, the returned rectangle would have // an x-location of 1 with a width of 4. Class AdjustToFit(const Class& rect) const; // Returns the center of this rectangle. PointClass CenterPoint() const; // Return a rectangle that has the same center point but with a size capped // at given |size|. Class Center(const SizeClass& size) const; // Splits |this| in two halves, |left_half| and |right_half|. void SplitVertically(Class* left_half, Class* right_half) const; // Returns true if this rectangle shares an entire edge (i.e., same width or // same height) with the given rectangle, and the rectangles do not overlap. bool SharesEdgeWith(const Class& rect) const; protected: RectBase(const PointClass& origin, const SizeClass& size); explicit RectBase(const SizeClass& size); explicit RectBase(const PointClass& origin); // Destructor is intentionally made non virtual and protected. // Do not make this public. ~RectBase(); private: PointClass origin_; SizeClass size_; }; } // namespace gfx #endif // UI_GFX_RECT_BASE_H_