// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/render_text.h" #include #include #include #include "base/command_line.h" #include "base/i18n/break_iterator.h" #include "base/logging.h" #include "base/stl_util.h" #include "base/strings/string_util.h" #include "base/strings/utf_string_conversions.h" #include "base/trace_event/trace_event.h" #include "build/build_config.h" #include "third_party/icu/source/common/unicode/rbbi.h" #include "third_party/icu/source/common/unicode/utf16.h" #include "third_party/skia/include/core/SkDrawLooper.h" #include "third_party/skia/include/core/SkTypeface.h" #include "third_party/skia/include/effects/SkGradientShader.h" #include "ui/gfx/canvas.h" #include "ui/gfx/geometry/insets.h" #include "ui/gfx/geometry/safe_integer_conversions.h" #include "ui/gfx/platform_font.h" #include "ui/gfx/render_text_harfbuzz.h" #include "ui/gfx/scoped_canvas.h" #include "ui/gfx/skia_util.h" #include "ui/gfx/switches.h" #include "ui/gfx/text_elider.h" #include "ui/gfx/text_utils.h" #include "ui/gfx/utf16_indexing.h" #if defined(OS_MACOSX) #include "third_party/skia/include/ports/SkTypeface_mac.h" #include "ui/gfx/render_text_mac.h" #endif // defined(OS_MACOSX) namespace gfx { namespace { // All chars are replaced by this char when the password style is set. // TODO(benrg): GTK uses the first of U+25CF, U+2022, U+2731, U+273A, '*' // that's available in the font (find_invisible_char() in gtkentry.c). const base::char16 kPasswordReplacementChar = '*'; // Default color used for the text and cursor. const SkColor kDefaultColor = SK_ColorBLACK; // Default color used for drawing selection background. const SkColor kDefaultSelectionBackgroundColor = SK_ColorGRAY; // Fraction of the text size to lower a strike through below the baseline. const SkScalar kStrikeThroughOffset = (-SK_Scalar1 * 6 / 21); // Fraction of the text size to lower an underline below the baseline. const SkScalar kUnderlineOffset = (SK_Scalar1 / 9); // Fraction of the text size to use for a strike through or under-line. const SkScalar kLineThickness = (SK_Scalar1 / 18); // Fraction of the text size to use for a top margin of a diagonal strike. const SkScalar kDiagonalStrikeMarginOffset = (SK_Scalar1 / 4); // Invalid value of baseline. Assigning this value to |baseline_| causes // re-calculation of baseline. const int kInvalidBaseline = INT_MAX; // Returns the baseline, with which the text best appears vertically centered. int DetermineBaselineCenteringText(const Rect& display_rect, const FontList& font_list) { const int display_height = display_rect.height(); const int font_height = font_list.GetHeight(); // Lower and upper bound of baseline shift as we try to show as much area of // text as possible. In particular case of |display_height| == |font_height|, // we do not want to shift the baseline. const int min_shift = std::min(0, display_height - font_height); const int max_shift = std::abs(display_height - font_height); const int baseline = font_list.GetBaseline(); const int cap_height = font_list.GetCapHeight(); const int internal_leading = baseline - cap_height; // Some platforms don't support getting the cap height, and simply return // the entire font ascent from GetCapHeight(). Centering the ascent makes // the font look too low, so if GetCapHeight() returns the ascent, center // the entire font height instead. const int space = display_height - ((internal_leading != 0) ? cap_height : font_height); const int baseline_shift = space / 2 - internal_leading; return baseline + std::max(min_shift, std::min(max_shift, baseline_shift)); } #if !defined(OS_MACOSX) // Converts |Font::FontStyle| flags to |SkTypeface::Style| flags. SkTypeface::Style ConvertFontStyleToSkiaTypefaceStyle(int font_style) { int skia_style = SkTypeface::kNormal; skia_style |= (font_style & Font::BOLD) ? SkTypeface::kBold : 0; skia_style |= (font_style & Font::ITALIC) ? SkTypeface::kItalic : 0; return static_cast(skia_style); } #endif int round(float value) { return static_cast(floor(value + 0.5f)); } // Given |font| and |display_width|, returns the width of the fade gradient. int CalculateFadeGradientWidth(const FontList& font_list, int display_width) { // Fade in/out about 3 characters of the beginning/end of the string. // Use a 1/3 of the display width if the display width is very short. const int narrow_width = font_list.GetExpectedTextWidth(3); const int gradient_width = std::min(narrow_width, round(display_width / 3.f)); DCHECK_GE(gradient_width, 0); return gradient_width; } // Appends to |positions| and |colors| values corresponding to the fade over // |fade_rect| from color |c0| to color |c1|. void AddFadeEffect(const Rect& text_rect, const Rect& fade_rect, SkColor c0, SkColor c1, std::vector* positions, std::vector* colors) { const SkScalar left = static_cast(fade_rect.x() - text_rect.x()); const SkScalar width = static_cast(fade_rect.width()); const SkScalar p0 = left / text_rect.width(); const SkScalar p1 = (left + width) / text_rect.width(); // Prepend 0.0 to |positions|, as required by Skia. if (positions->empty() && p0 != 0.0) { positions->push_back(0.0); colors->push_back(c0); } positions->push_back(p0); colors->push_back(c0); positions->push_back(p1); colors->push_back(c1); } // Creates a SkShader to fade the text, with |left_part| specifying the left // fade effect, if any, and |right_part| specifying the right fade effect. skia::RefPtr CreateFadeShader(const FontList& font_list, const Rect& text_rect, const Rect& left_part, const Rect& right_part, SkColor color) { // In general, fade down to 0 alpha. But when the available width is less // than four characters, linearly ramp up the fade target alpha to as high as // 20% at zero width. This allows the user to see the last faded characters a // little better when there are only a few characters shown. const float width_fraction = text_rect.width() / static_cast(font_list.GetExpectedTextWidth(4)); const SkAlpha kAlphaAtZeroWidth = 51; const SkAlpha alpha = (width_fraction < 1) ? static_cast(round((1 - width_fraction) * kAlphaAtZeroWidth)) : 0; const SkColor fade_color = SkColorSetA(color, alpha); std::vector positions; std::vector colors; if (!left_part.IsEmpty()) AddFadeEffect(text_rect, left_part, fade_color, color, &positions, &colors); if (!right_part.IsEmpty()) AddFadeEffect(text_rect, right_part, color, fade_color, &positions, &colors); DCHECK(!positions.empty()); // Terminate |positions| with 1.0, as required by Skia. if (positions.back() != 1.0) { positions.push_back(1.0); colors.push_back(colors.back()); } const SkPoint points[2] = { PointToSkPoint(text_rect.origin()), PointToSkPoint(text_rect.top_right()) }; return skia::AdoptRef( SkGradientShader::CreateLinear(&points[0], &colors[0], &positions[0], colors.size(), SkShader::kClamp_TileMode)); } // Converts a FontRenderParams::Hinting value to the corresponding // SkPaint::Hinting value. SkPaint::Hinting FontRenderParamsHintingToSkPaintHinting( FontRenderParams::Hinting params_hinting) { switch (params_hinting) { case FontRenderParams::HINTING_NONE: return SkPaint::kNo_Hinting; case FontRenderParams::HINTING_SLIGHT: return SkPaint::kSlight_Hinting; case FontRenderParams::HINTING_MEDIUM: return SkPaint::kNormal_Hinting; case FontRenderParams::HINTING_FULL: return SkPaint::kFull_Hinting; } return SkPaint::kNo_Hinting; } // Make sure ranges don't break text graphemes. If a range in |break_list| // does break a grapheme in |render_text|, the range will be slightly // extended to encompass the grapheme. template void RestoreBreakList(RenderText* render_text, BreakList* break_list) { break_list->SetMax(render_text->text().length()); Range range; while (range.end() < break_list->max()) { const auto& current_break = break_list->GetBreak(range.end()); range = break_list->GetRange(current_break); if (range.end() < break_list->max() && !render_text->IsValidCursorIndex(range.end())) { range.set_end( render_text->IndexOfAdjacentGrapheme(range.end(), CURSOR_FORWARD)); break_list->ApplyValue(current_break->second, range); } } } } // namespace namespace internal { // Value of |underline_thickness_| that indicates that underline metrics have // not been set explicitly. const SkScalar kUnderlineMetricsNotSet = -1.0f; SkiaTextRenderer::SkiaTextRenderer(Canvas* canvas) : canvas_(canvas), canvas_skia_(canvas->sk_canvas()), underline_thickness_(kUnderlineMetricsNotSet), underline_position_(0.0f) { DCHECK(canvas_skia_); paint_.setTextEncoding(SkPaint::kGlyphID_TextEncoding); paint_.setStyle(SkPaint::kFill_Style); paint_.setAntiAlias(true); paint_.setSubpixelText(true); paint_.setLCDRenderText(true); paint_.setHinting(SkPaint::kNormal_Hinting); } SkiaTextRenderer::~SkiaTextRenderer() { } void SkiaTextRenderer::SetDrawLooper(SkDrawLooper* draw_looper) { paint_.setLooper(draw_looper); } void SkiaTextRenderer::SetFontRenderParams(const FontRenderParams& params, bool subpixel_rendering_suppressed) { ApplyRenderParams(params, subpixel_rendering_suppressed, &paint_); } void SkiaTextRenderer::SetTypeface(SkTypeface* typeface) { paint_.setTypeface(typeface); } void SkiaTextRenderer::SetTextSize(SkScalar size) { paint_.setTextSize(size); } void SkiaTextRenderer::SetFontWithStyle(const Font& font, int style) { skia::RefPtr typeface = CreateSkiaTypeface(font, style); if (typeface) { // |paint_| adds its own ref. So don't |release()| it from the ref ptr here. SetTypeface(typeface.get()); // Enable fake bold text if bold style is needed but new typeface does not // have it. paint_.setFakeBoldText((style & Font::BOLD) && !typeface->isBold()); } } void SkiaTextRenderer::SetForegroundColor(SkColor foreground) { paint_.setColor(foreground); } void SkiaTextRenderer::SetShader(SkShader* shader) { paint_.setShader(shader); } void SkiaTextRenderer::SetUnderlineMetrics(SkScalar thickness, SkScalar position) { underline_thickness_ = thickness; underline_position_ = position; } void SkiaTextRenderer::DrawPosText(const SkPoint* pos, const uint16_t* glyphs, size_t glyph_count) { const size_t byte_length = glyph_count * sizeof(glyphs[0]); canvas_skia_->drawPosText(&glyphs[0], byte_length, &pos[0], paint_); } void SkiaTextRenderer::DrawDecorations(int x, int y, int width, bool underline, bool strike, bool diagonal_strike) { if (underline) DrawUnderline(x, y, width); if (strike) DrawStrike(x, y, width); if (diagonal_strike) { if (!diagonal_) diagonal_.reset(new DiagonalStrike(canvas_, Point(x, y), paint_)); diagonal_->AddPiece(width, paint_.getColor()); } else if (diagonal_) { EndDiagonalStrike(); } } void SkiaTextRenderer::EndDiagonalStrike() { if (diagonal_) { diagonal_->Draw(); diagonal_.reset(); } } void SkiaTextRenderer::DrawUnderline(int x, int y, int width) { SkScalar x_scalar = SkIntToScalar(x); SkRect r = SkRect::MakeLTRB( x_scalar, y + underline_position_, x_scalar + width, y + underline_position_ + underline_thickness_); if (underline_thickness_ == kUnderlineMetricsNotSet) { const SkScalar text_size = paint_.getTextSize(); r.fTop = SkScalarMulAdd(text_size, kUnderlineOffset, y); r.fBottom = r.fTop + SkScalarMul(text_size, kLineThickness); } canvas_skia_->drawRect(r, paint_); } void SkiaTextRenderer::DrawStrike(int x, int y, int width) const { const SkScalar text_size = paint_.getTextSize(); const SkScalar height = SkScalarMul(text_size, kLineThickness); const SkScalar offset = SkScalarMulAdd(text_size, kStrikeThroughOffset, y); SkScalar x_scalar = SkIntToScalar(x); const SkRect r = SkRect::MakeLTRB(x_scalar, offset, x_scalar + width, offset + height); canvas_skia_->drawRect(r, paint_); } SkiaTextRenderer::DiagonalStrike::DiagonalStrike(Canvas* canvas, Point start, const SkPaint& paint) : canvas_(canvas), start_(start), paint_(paint), total_length_(0) { } SkiaTextRenderer::DiagonalStrike::~DiagonalStrike() { } void SkiaTextRenderer::DiagonalStrike::AddPiece(int length, SkColor color) { pieces_.push_back(Piece(length, color)); total_length_ += length; } void SkiaTextRenderer::DiagonalStrike::Draw() { const SkScalar text_size = paint_.getTextSize(); const SkScalar offset = SkScalarMul(text_size, kDiagonalStrikeMarginOffset); const int thickness = SkScalarCeilToInt(SkScalarMul(text_size, kLineThickness) * 2); const int height = SkScalarCeilToInt(text_size - offset); const Point end = start_ + Vector2d(total_length_, -height); const int clip_height = height + 2 * thickness; paint_.setAntiAlias(true); paint_.setStrokeWidth(SkIntToScalar(thickness)); const bool clipped = pieces_.size() > 1; SkCanvas* sk_canvas = canvas_->sk_canvas(); int x = start_.x(); for (size_t i = 0; i < pieces_.size(); ++i) { paint_.setColor(pieces_[i].second); if (clipped) { canvas_->Save(); sk_canvas->clipRect(RectToSkRect( Rect(x, end.y() - thickness, pieces_[i].first, clip_height))); } canvas_->DrawLine(start_, end, paint_); if (clipped) canvas_->Restore(); x += pieces_[i].first; } } StyleIterator::StyleIterator(const BreakList& colors, const BreakList& baselines, const std::vector>& styles) : colors_(colors), baselines_(baselines), styles_(styles) { color_ = colors_.breaks().begin(); baseline_ = baselines_.breaks().begin(); for (size_t i = 0; i < styles_.size(); ++i) style_.push_back(styles_[i].breaks().begin()); } StyleIterator::~StyleIterator() {} Range StyleIterator::GetRange() const { Range range(colors_.GetRange(color_)); range = range.Intersect(baselines_.GetRange(baseline_)); for (size_t i = 0; i < NUM_TEXT_STYLES; ++i) range = range.Intersect(styles_[i].GetRange(style_[i])); return range; } void StyleIterator::UpdatePosition(size_t position) { color_ = colors_.GetBreak(position); baseline_ = baselines_.GetBreak(position); for (size_t i = 0; i < NUM_TEXT_STYLES; ++i) style_[i] = styles_[i].GetBreak(position); } LineSegment::LineSegment() : run(0) {} LineSegment::~LineSegment() {} Line::Line() : preceding_heights(0), baseline(0) {} Line::Line(const Line& other) = default; Line::~Line() {} #if !defined(OS_MACOSX) skia::RefPtr CreateSkiaTypeface(const gfx::Font& font, int style) { SkTypeface::Style skia_style = ConvertFontStyleToSkiaTypefaceStyle(style); return skia::AdoptRef( SkTypeface::CreateFromName(font.GetFontName().c_str(), skia_style)); } #endif void ApplyRenderParams(const FontRenderParams& params, bool subpixel_rendering_suppressed, SkPaint* paint) { paint->setAntiAlias(params.antialiasing); paint->setLCDRenderText(!subpixel_rendering_suppressed && params.subpixel_rendering != FontRenderParams::SUBPIXEL_RENDERING_NONE); paint->setSubpixelText(params.subpixel_positioning); paint->setAutohinted(params.autohinter); paint->setHinting(FontRenderParamsHintingToSkPaintHinting(params.hinting)); } } // namespace internal RenderText::~RenderText() { } // static RenderText* RenderText::CreateInstance() { #if defined(OS_MACOSX) static const bool use_native = !base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kEnableHarfBuzzRenderText); if (use_native) return new RenderTextMac; #endif // defined(OS_MACOSX) return new RenderTextHarfBuzz; } // static RenderText* RenderText::CreateInstanceForEditing() { return new RenderTextHarfBuzz; } void RenderText::SetText(const base::string16& text) { DCHECK(!composition_range_.IsValid()); if (text_ == text) return; text_ = text; UpdateStyleLengths(); // Clear style ranges as they might break new text graphemes and apply // the first style to the whole text instead. colors_.SetValue(colors_.breaks().begin()->second); baselines_.SetValue(baselines_.breaks().begin()->second); for (size_t style = 0; style < NUM_TEXT_STYLES; ++style) styles_[style].SetValue(styles_[style].breaks().begin()->second); cached_bounds_and_offset_valid_ = false; // Reset selection model. SetText should always followed by SetSelectionModel // or SetCursorPosition in upper layer. SetSelectionModel(SelectionModel()); // Invalidate the cached text direction if it depends on the text contents. if (directionality_mode_ == DIRECTIONALITY_FROM_TEXT) text_direction_ = base::i18n::UNKNOWN_DIRECTION; obscured_reveal_index_ = -1; OnTextAttributeChanged(); } void RenderText::AppendText(const base::string16& text) { text_ += text; UpdateStyleLengths(); cached_bounds_and_offset_valid_ = false; obscured_reveal_index_ = -1; OnTextAttributeChanged(); } void RenderText::SetHorizontalAlignment(HorizontalAlignment alignment) { if (horizontal_alignment_ != alignment) { horizontal_alignment_ = alignment; display_offset_ = Vector2d(); cached_bounds_and_offset_valid_ = false; } } void RenderText::SetFontList(const FontList& font_list) { font_list_ = font_list; const int font_style = font_list.GetFontStyle(); SetStyle(BOLD, (font_style & gfx::Font::BOLD) != 0); SetStyle(ITALIC, (font_style & gfx::Font::ITALIC) != 0); SetStyle(UNDERLINE, (font_style & gfx::Font::UNDERLINE) != 0); baseline_ = kInvalidBaseline; cached_bounds_and_offset_valid_ = false; OnLayoutTextAttributeChanged(false); } void RenderText::SetCursorEnabled(bool cursor_enabled) { cursor_enabled_ = cursor_enabled; cached_bounds_and_offset_valid_ = false; } void RenderText::ToggleInsertMode() { insert_mode_ = !insert_mode_; cached_bounds_and_offset_valid_ = false; } void RenderText::SetObscured(bool obscured) { if (obscured != obscured_) { obscured_ = obscured; obscured_reveal_index_ = -1; cached_bounds_and_offset_valid_ = false; OnTextAttributeChanged(); } } void RenderText::SetObscuredRevealIndex(int index) { if (obscured_reveal_index_ == index) return; obscured_reveal_index_ = index; cached_bounds_and_offset_valid_ = false; OnTextAttributeChanged(); } void RenderText::SetMultiline(bool multiline) { if (multiline != multiline_) { multiline_ = multiline; cached_bounds_and_offset_valid_ = false; lines_.clear(); OnTextAttributeChanged(); } } void RenderText::SetWordWrapBehavior(WordWrapBehavior behavior) { if (word_wrap_behavior_ == behavior) return; word_wrap_behavior_ = behavior; if (multiline_) { cached_bounds_and_offset_valid_ = false; lines_.clear(); OnTextAttributeChanged(); } } void RenderText::SetReplaceNewlineCharsWithSymbols(bool replace) { if (replace_newline_chars_with_symbols_ == replace) return; replace_newline_chars_with_symbols_ = replace; cached_bounds_and_offset_valid_ = false; OnTextAttributeChanged(); } void RenderText::SetMinLineHeight(int line_height) { if (min_line_height_ == line_height) return; min_line_height_ = line_height; cached_bounds_and_offset_valid_ = false; lines_.clear(); OnDisplayTextAttributeChanged(); } void RenderText::SetElideBehavior(ElideBehavior elide_behavior) { // TODO(skanuj) : Add a test for triggering layout change. if (elide_behavior_ != elide_behavior) { elide_behavior_ = elide_behavior; OnDisplayTextAttributeChanged(); } } void RenderText::SetDisplayRect(const Rect& r) { if (r != display_rect_) { display_rect_ = r; baseline_ = kInvalidBaseline; cached_bounds_and_offset_valid_ = false; lines_.clear(); if (elide_behavior_ != NO_ELIDE && elide_behavior_ != FADE_TAIL) { OnDisplayTextAttributeChanged(); } } } void RenderText::SetCursorPosition(size_t position) { MoveCursorTo(position, false); } void RenderText::MoveCursor(BreakType break_type, VisualCursorDirection direction, bool select) { SelectionModel cursor(cursor_position(), selection_model_.caret_affinity()); // Cancelling a selection moves to the edge of the selection. if (break_type != LINE_BREAK && !selection().is_empty() && !select) { SelectionModel selection_start = GetSelectionModelForSelectionStart(); int start_x = GetCursorBounds(selection_start, true).x(); int cursor_x = GetCursorBounds(cursor, true).x(); // Use the selection start if it is left (when |direction| is CURSOR_LEFT) // or right (when |direction| is CURSOR_RIGHT) of the selection end. if (direction == CURSOR_RIGHT ? start_x > cursor_x : start_x < cursor_x) cursor = selection_start; // Use the nearest word boundary in the proper |direction| for word breaks. if (break_type == WORD_BREAK) cursor = GetAdjacentSelectionModel(cursor, break_type, direction); // Use an adjacent selection model if the cursor is not at a valid position. if (!IsValidCursorIndex(cursor.caret_pos())) cursor = GetAdjacentSelectionModel(cursor, CHARACTER_BREAK, direction); } else { cursor = GetAdjacentSelectionModel(cursor, break_type, direction); } if (select) cursor.set_selection_start(selection().start()); MoveCursorTo(cursor); } bool RenderText::MoveCursorTo(const SelectionModel& model) { // Enforce valid selection model components. size_t text_length = text().length(); Range range(std::min(model.selection().start(), static_cast(text_length)), std::min(model.caret_pos(), text_length)); // The current model only supports caret positions at valid cursor indices. if (!IsValidCursorIndex(range.start()) || !IsValidCursorIndex(range.end())) return false; SelectionModel sel(range, model.caret_affinity()); bool changed = sel != selection_model_; SetSelectionModel(sel); return changed; } bool RenderText::SelectRange(const Range& range) { uint32_t text_length = static_cast(text().length()); Range sel(std::min(range.start(), text_length), std::min(range.end(), text_length)); // Allow selection bounds at valid indicies amid multi-character graphemes. if (!IsValidLogicalIndex(sel.start()) || !IsValidLogicalIndex(sel.end())) return false; LogicalCursorDirection affinity = (sel.is_reversed() || sel.is_empty()) ? CURSOR_FORWARD : CURSOR_BACKWARD; SetSelectionModel(SelectionModel(sel, affinity)); return true; } bool RenderText::IsPointInSelection(const Point& point) { if (selection().is_empty()) return false; SelectionModel cursor = FindCursorPosition(point); return RangeContainsCaret( selection(), cursor.caret_pos(), cursor.caret_affinity()); } void RenderText::ClearSelection() { SetSelectionModel(SelectionModel(cursor_position(), selection_model_.caret_affinity())); } void RenderText::SelectAll(bool reversed) { const size_t length = text().length(); const Range all = reversed ? Range(length, 0) : Range(0, length); const bool success = SelectRange(all); DCHECK(success); } void RenderText::SelectWord() { if (obscured_) { SelectAll(false); return; } size_t selection_max = selection().GetMax(); base::i18n::BreakIterator iter(text(), base::i18n::BreakIterator::BREAK_WORD); bool success = iter.Init(); DCHECK(success); if (!success) return; size_t selection_min = selection().GetMin(); if (selection_min == text().length() && selection_min != 0) --selection_min; for (; selection_min != 0; --selection_min) { if (iter.IsStartOfWord(selection_min) || iter.IsEndOfWord(selection_min)) break; } if (selection_min == selection_max && selection_max != text().length()) ++selection_max; for (; selection_max < text().length(); ++selection_max) if (iter.IsEndOfWord(selection_max) || iter.IsStartOfWord(selection_max)) break; const bool reversed = selection().is_reversed(); MoveCursorTo(reversed ? selection_max : selection_min, false); MoveCursorTo(reversed ? selection_min : selection_max, true); } void RenderText::SetCompositionRange(const Range& composition_range) { CHECK(!composition_range.IsValid() || Range(0, text_.length()).Contains(composition_range)); composition_range_.set_end(composition_range.end()); composition_range_.set_start(composition_range.start()); // TODO(oshima|msw): Altering composition underlines shouldn't // require layout changes. It's currently necessary because // RenderTextHarfBuzz paints text decorations by run, and // RenderTextMac applies all styles during layout. OnLayoutTextAttributeChanged(false); } void RenderText::SetColor(SkColor value) { colors_.SetValue(value); OnTextColorChanged(); } void RenderText::ApplyColor(SkColor value, const Range& range) { colors_.ApplyValue(value, range); OnTextColorChanged(); } void RenderText::SetBaselineStyle(BaselineStyle value) { baselines_.SetValue(value); } void RenderText::ApplyBaselineStyle(BaselineStyle value, const Range& range) { baselines_.ApplyValue(value, range); } void RenderText::SetStyle(TextStyle style, bool value) { styles_[style].SetValue(value); cached_bounds_and_offset_valid_ = false; // TODO(oshima|msw): Not all style change requires layout changes. // Consider optimizing based on the type of change. OnLayoutTextAttributeChanged(false); } void RenderText::ApplyStyle(TextStyle style, bool value, const Range& range) { // Do not change styles mid-grapheme to avoid breaking ligatures. const size_t start = IsValidCursorIndex(range.start()) ? range.start() : IndexOfAdjacentGrapheme(range.start(), CURSOR_BACKWARD); const size_t end = IsValidCursorIndex(range.end()) ? range.end() : IndexOfAdjacentGrapheme(range.end(), CURSOR_FORWARD); styles_[style].ApplyValue(value, Range(start, end)); cached_bounds_and_offset_valid_ = false; // TODO(oshima|msw): Not all style change requires layout changes. // Consider optimizing based on the type of change. OnLayoutTextAttributeChanged(false); } bool RenderText::GetStyle(TextStyle style) const { return (styles_[style].breaks().size() == 1) && styles_[style].breaks().front().second; } void RenderText::SetDirectionalityMode(DirectionalityMode mode) { if (mode == directionality_mode_) return; directionality_mode_ = mode; text_direction_ = base::i18n::UNKNOWN_DIRECTION; cached_bounds_and_offset_valid_ = false; OnLayoutTextAttributeChanged(false); } base::i18n::TextDirection RenderText::GetDisplayTextDirection() { return GetTextDirection(GetDisplayText()); } VisualCursorDirection RenderText::GetVisualDirectionOfLogicalEnd() { return GetDisplayTextDirection() == base::i18n::LEFT_TO_RIGHT ? CURSOR_RIGHT : CURSOR_LEFT; } SizeF RenderText::GetStringSizeF() { return gfx::SizeF(GetStringSize()); } float RenderText::GetContentWidthF() { const float string_size = GetStringSizeF().width(); // The cursor is drawn one pixel beyond the int-enclosed text bounds. return cursor_enabled_ ? std::ceil(string_size) + 1 : string_size; } int RenderText::GetContentWidth() { return ToCeiledInt(GetContentWidthF()); } int RenderText::GetBaseline() { if (baseline_ == kInvalidBaseline) baseline_ = DetermineBaselineCenteringText(display_rect(), font_list()); DCHECK_NE(kInvalidBaseline, baseline_); return baseline_; } void RenderText::Draw(Canvas* canvas) { EnsureLayout(); if (clip_to_display_rect()) { Rect clip_rect(display_rect()); clip_rect.Inset(ShadowValue::GetMargin(shadows_)); canvas->Save(); canvas->ClipRect(clip_rect); } if (!text().empty() && focused()) DrawSelection(canvas); if (cursor_enabled() && cursor_visible() && focused()) DrawCursor(canvas, selection_model_); if (!text().empty()) { internal::SkiaTextRenderer renderer(canvas); DrawVisualText(&renderer); } if (clip_to_display_rect()) canvas->Restore(); } void RenderText::DrawCursor(Canvas* canvas, const SelectionModel& position) { // Paint cursor. Replace cursor is drawn as rectangle for now. // TODO(msw): Draw a better cursor with a better indication of association. canvas->FillRect(GetCursorBounds(position, true), cursor_color_); } bool RenderText::IsValidLogicalIndex(size_t index) const { // Check that the index is at a valid code point (not mid-surrgate-pair) and // that it's not truncated from the display text (its glyph may be shown). // // Indices within truncated text are disallowed so users can easily interact // with the underlying truncated text using the ellipsis as a proxy. This lets // users select all text, select the truncated text, and transition from the // last rendered glyph to the end of the text without getting invisible cursor // positions nor needing unbounded arrow key presses to traverse the ellipsis. return index == 0 || index == text().length() || (index < text().length() && (truncate_length_ == 0 || index < truncate_length_) && IsValidCodePointIndex(text(), index)); } Rect RenderText::GetCursorBounds(const SelectionModel& caret, bool insert_mode) { // TODO(ckocagil): Support multiline. This function should return the height // of the line the cursor is on. |GetStringSize()| now returns // the multiline size, eliminate its use here. EnsureLayout(); size_t caret_pos = caret.caret_pos(); DCHECK(IsValidLogicalIndex(caret_pos)); // In overtype mode, ignore the affinity and always indicate that we will // overtype the next character. LogicalCursorDirection caret_affinity = insert_mode ? caret.caret_affinity() : CURSOR_FORWARD; int x = 0, width = 1; Size size = GetStringSize(); if (caret_pos == (caret_affinity == CURSOR_BACKWARD ? 0 : text().length())) { // The caret is attached to the boundary. Always return a 1-dip width caret, // since there is nothing to overtype. if ((GetDisplayTextDirection() == base::i18n::RIGHT_TO_LEFT) == (caret_pos == 0)) { x = size.width(); } } else { size_t grapheme_start = (caret_affinity == CURSOR_FORWARD) ? caret_pos : IndexOfAdjacentGrapheme(caret_pos, CURSOR_BACKWARD); Range xspan(GetGlyphBounds(grapheme_start)); if (insert_mode) { x = (caret_affinity == CURSOR_BACKWARD) ? xspan.end() : xspan.start(); } else { // overtype mode x = xspan.GetMin(); width = xspan.length(); } } return Rect(ToViewPoint(Point(x, 0)), Size(width, size.height())); } const Rect& RenderText::GetUpdatedCursorBounds() { UpdateCachedBoundsAndOffset(); return cursor_bounds_; } size_t RenderText::IndexOfAdjacentGrapheme(size_t index, LogicalCursorDirection direction) { if (index > text().length()) return text().length(); EnsureLayout(); if (direction == CURSOR_FORWARD) { while (index < text().length()) { index++; if (IsValidCursorIndex(index)) return index; } return text().length(); } while (index > 0) { index--; if (IsValidCursorIndex(index)) return index; } return 0; } SelectionModel RenderText::GetSelectionModelForSelectionStart() const { const Range& sel = selection(); if (sel.is_empty()) return selection_model_; return SelectionModel(sel.start(), sel.is_reversed() ? CURSOR_BACKWARD : CURSOR_FORWARD); } const Vector2d& RenderText::GetUpdatedDisplayOffset() { UpdateCachedBoundsAndOffset(); return display_offset_; } void RenderText::SetDisplayOffset(int horizontal_offset) { const int extra_content = GetContentWidth() - display_rect_.width(); const int cursor_width = cursor_enabled_ ? 1 : 0; int min_offset = 0; int max_offset = 0; if (extra_content > 0) { switch (GetCurrentHorizontalAlignment()) { case ALIGN_LEFT: min_offset = -extra_content; break; case ALIGN_RIGHT: max_offset = extra_content; break; case ALIGN_CENTER: // The extra space reserved for cursor at the end of the text is ignored // when centering text. So, to calculate the valid range for offset, we // exclude that extra space, calculate the range, and add it back to the // range (if cursor is enabled). min_offset = -(extra_content - cursor_width + 1) / 2 - cursor_width; max_offset = (extra_content - cursor_width) / 2; break; default: break; } } if (horizontal_offset < min_offset) horizontal_offset = min_offset; else if (horizontal_offset > max_offset) horizontal_offset = max_offset; cached_bounds_and_offset_valid_ = true; display_offset_.set_x(horizontal_offset); cursor_bounds_ = GetCursorBounds(selection_model_, insert_mode_); } Vector2d RenderText::GetLineOffset(size_t line_number) { Vector2d offset = display_rect().OffsetFromOrigin(); // TODO(ckocagil): Apply the display offset for multiline scrolling. if (!multiline()) offset.Add(GetUpdatedDisplayOffset()); else offset.Add(Vector2d(0, lines_[line_number].preceding_heights)); offset.Add(GetAlignmentOffset(line_number)); return offset; } RenderText::RenderText() : horizontal_alignment_(base::i18n::IsRTL() ? ALIGN_RIGHT : ALIGN_LEFT), directionality_mode_(DIRECTIONALITY_FROM_TEXT), text_direction_(base::i18n::UNKNOWN_DIRECTION), cursor_enabled_(true), cursor_visible_(false), insert_mode_(true), cursor_color_(kDefaultColor), selection_color_(kDefaultColor), selection_background_focused_color_(kDefaultSelectionBackgroundColor), focused_(false), composition_range_(Range::InvalidRange()), colors_(kDefaultColor), baselines_(NORMAL_BASELINE), styles_(NUM_TEXT_STYLES), composition_and_selection_styles_applied_(false), obscured_(false), obscured_reveal_index_(-1), truncate_length_(0), elide_behavior_(NO_ELIDE), text_elided_(false), min_line_height_(0), multiline_(false), word_wrap_behavior_(IGNORE_LONG_WORDS), replace_newline_chars_with_symbols_(true), subpixel_rendering_suppressed_(false), clip_to_display_rect_(true), baseline_(kInvalidBaseline), cached_bounds_and_offset_valid_(false) { } SelectionModel RenderText::GetAdjacentSelectionModel( const SelectionModel& current, BreakType break_type, VisualCursorDirection direction) { EnsureLayout(); if (break_type == LINE_BREAK || text().empty()) return EdgeSelectionModel(direction); if (break_type == CHARACTER_BREAK) return AdjacentCharSelectionModel(current, direction); DCHECK(break_type == WORD_BREAK); return AdjacentWordSelectionModel(current, direction); } SelectionModel RenderText::EdgeSelectionModel( VisualCursorDirection direction) { if (direction == GetVisualDirectionOfLogicalEnd()) return SelectionModel(text().length(), CURSOR_FORWARD); return SelectionModel(0, CURSOR_BACKWARD); } void RenderText::SetSelectionModel(const SelectionModel& model) { DCHECK_LE(model.selection().GetMax(), text().length()); selection_model_ = model; cached_bounds_and_offset_valid_ = false; } void RenderText::OnTextColorChanged() { } void RenderText::UpdateDisplayText(float text_width) { // TODO(oshima): Consider support eliding for multi-line text. // This requires max_line support first. if (multiline_ || elide_behavior() == NO_ELIDE || elide_behavior() == FADE_TAIL || text_width < display_rect_.width() || layout_text_.empty()) { text_elided_ = false; display_text_.clear(); return; } // This doesn't trim styles so ellipsis may get rendered as a different // style than the preceding text. See crbug.com/327850. display_text_.assign(Elide(layout_text_, text_width, static_cast(display_rect_.width()), elide_behavior_)); text_elided_ = display_text_ != layout_text_; if (!text_elided_) display_text_.clear(); } const BreakList& RenderText::GetLineBreaks() { if (line_breaks_.max() != 0) return line_breaks_; const base::string16& layout_text = GetDisplayText(); const size_t text_length = layout_text.length(); line_breaks_.SetValue(0); line_breaks_.SetMax(text_length); base::i18n::BreakIterator iter(layout_text, base::i18n::BreakIterator::BREAK_LINE); const bool success = iter.Init(); DCHECK(success); if (success) { do { line_breaks_.ApplyValue(iter.pos(), Range(iter.pos(), text_length)); } while (iter.Advance()); } return line_breaks_; } void RenderText::ApplyCompositionAndSelectionStyles() { // Save the underline and color breaks to undo the temporary styles later. DCHECK(!composition_and_selection_styles_applied_); saved_colors_ = colors_; saved_underlines_ = styles_[UNDERLINE]; // Apply an underline to the composition range in |underlines|. if (composition_range_.IsValid() && !composition_range_.is_empty()) styles_[UNDERLINE].ApplyValue(true, composition_range_); // Apply the selected text color to the [un-reversed] selection range. if (!selection().is_empty() && focused()) { const Range range(selection().GetMin(), selection().GetMax()); colors_.ApplyValue(selection_color_, range); } composition_and_selection_styles_applied_ = true; } void RenderText::UndoCompositionAndSelectionStyles() { // Restore the underline and color breaks to undo the temporary styles. DCHECK(composition_and_selection_styles_applied_); colors_ = saved_colors_; styles_[UNDERLINE] = saved_underlines_; composition_and_selection_styles_applied_ = false; } Point RenderText::ToTextPoint(const Point& point) { return point - GetLineOffset(0); // TODO(ckocagil): Convert multiline view space points to text space. } Point RenderText::ToViewPoint(const Point& point) { if (!multiline()) return point + GetLineOffset(0); // TODO(ckocagil): Traverse individual line segments for RTL support. DCHECK(!lines_.empty()); int x = point.x(); size_t line = 0; for (; line < lines_.size() && x > lines_[line].size.width(); ++line) x -= lines_[line].size.width(); return Point(x, point.y()) + GetLineOffset(line); } std::vector RenderText::TextBoundsToViewBounds(const Range& x) { std::vector rects; if (!multiline()) { rects.push_back(Rect(ToViewPoint(Point(x.GetMin(), 0)), Size(x.length(), GetStringSize().height()))); return rects; } EnsureLayout(); // Each line segment keeps its position in text coordinates. Traverse all line // segments and if the segment intersects with the given range, add the view // rect corresponding to the intersection to |rects|. for (size_t line = 0; line < lines_.size(); ++line) { int line_x = 0; const Vector2d offset = GetLineOffset(line); for (size_t i = 0; i < lines_[line].segments.size(); ++i) { const internal::LineSegment* segment = &lines_[line].segments[i]; const Range intersection = segment->x_range.Intersect(x).Ceil(); if (!intersection.is_empty()) { Rect rect(line_x + intersection.start() - segment->x_range.start(), 0, intersection.length(), lines_[line].size.height()); rects.push_back(rect + offset); } line_x += segment->x_range.length(); } } return rects; } HorizontalAlignment RenderText::GetCurrentHorizontalAlignment() { if (horizontal_alignment_ != ALIGN_TO_HEAD) return horizontal_alignment_; return GetDisplayTextDirection() == base::i18n::RIGHT_TO_LEFT ? ALIGN_RIGHT : ALIGN_LEFT; } Vector2d RenderText::GetAlignmentOffset(size_t line_number) { // TODO(ckocagil): Enable |lines_| usage on RenderTextMac. if (MultilineSupported() && multiline_) DCHECK_LT(line_number, lines_.size()); Vector2d offset; HorizontalAlignment horizontal_alignment = GetCurrentHorizontalAlignment(); if (horizontal_alignment != ALIGN_LEFT) { const int width = multiline_ ? std::ceil(lines_[line_number].size.width()) + (cursor_enabled_ ? 1 : 0) : GetContentWidth(); offset.set_x(display_rect().width() - width); // Put any extra margin pixel on the left to match legacy behavior. if (horizontal_alignment == ALIGN_CENTER) offset.set_x((offset.x() + 1) / 2); } // Vertically center the text. if (multiline_) { const int text_height = lines_.back().preceding_heights + lines_.back().size.height(); offset.set_y((display_rect_.height() - text_height) / 2); } else { offset.set_y(GetBaseline() - GetDisplayTextBaseline()); } return offset; } void RenderText::ApplyFadeEffects(internal::SkiaTextRenderer* renderer) { const int width = display_rect().width(); if (multiline() || elide_behavior_ != FADE_TAIL || GetContentWidth() <= width) return; const int gradient_width = CalculateFadeGradientWidth(font_list(), width); if (gradient_width == 0) return; HorizontalAlignment horizontal_alignment = GetCurrentHorizontalAlignment(); Rect solid_part = display_rect(); Rect left_part; Rect right_part; if (horizontal_alignment != ALIGN_LEFT) { left_part = solid_part; left_part.Inset(0, 0, solid_part.width() - gradient_width, 0); solid_part.Inset(gradient_width, 0, 0, 0); } if (horizontal_alignment != ALIGN_RIGHT) { right_part = solid_part; right_part.Inset(solid_part.width() - gradient_width, 0, 0, 0); solid_part.Inset(0, 0, gradient_width, 0); } Rect text_rect = display_rect(); text_rect.Inset(GetAlignmentOffset(0).x(), 0, 0, 0); // TODO(msw): Use the actual text colors corresponding to each faded part. skia::RefPtr shader = CreateFadeShader(font_list(), text_rect, left_part, right_part, colors_.breaks().front().second); if (shader) renderer->SetShader(shader.get()); } void RenderText::ApplyTextShadows(internal::SkiaTextRenderer* renderer) { skia::RefPtr looper = CreateShadowDrawLooper(shadows_); renderer->SetDrawLooper(looper.get()); } base::i18n::TextDirection RenderText::GetTextDirection( const base::string16& text) { if (text_direction_ == base::i18n::UNKNOWN_DIRECTION) { switch (directionality_mode_) { case DIRECTIONALITY_FROM_TEXT: // Derive the direction from the display text, which differs from text() // in the case of obscured (password) textfields. text_direction_ = base::i18n::GetFirstStrongCharacterDirection(text); break; case DIRECTIONALITY_FROM_UI: text_direction_ = base::i18n::IsRTL() ? base::i18n::RIGHT_TO_LEFT : base::i18n::LEFT_TO_RIGHT; break; case DIRECTIONALITY_FORCE_LTR: text_direction_ = base::i18n::LEFT_TO_RIGHT; break; case DIRECTIONALITY_FORCE_RTL: text_direction_ = base::i18n::RIGHT_TO_LEFT; break; default: NOTREACHED(); } } return text_direction_; } size_t RenderText::TextIndexToGivenTextIndex(const base::string16& given_text, size_t index) const { DCHECK(given_text == layout_text() || given_text == display_text()); DCHECK_LE(index, text().length()); ptrdiff_t i = obscured() ? UTF16IndexToOffset(text(), 0, index) : index; CHECK_GE(i, 0); // Clamp indices to the length of the given layout or display text. return std::min(given_text.length(), i); } void RenderText::UpdateStyleLengths() { const size_t text_length = text_.length(); colors_.SetMax(text_length); baselines_.SetMax(text_length); for (size_t style = 0; style < NUM_TEXT_STYLES; ++style) styles_[style].SetMax(text_length); } // static bool RenderText::RangeContainsCaret(const Range& range, size_t caret_pos, LogicalCursorDirection caret_affinity) { // NB: exploits unsigned wraparound (WG14/N1124 section 6.2.5 paragraph 9). size_t adjacent = (caret_affinity == CURSOR_BACKWARD) ? caret_pos - 1 : caret_pos + 1; return range.Contains(Range(caret_pos, adjacent)); } void RenderText::MoveCursorTo(size_t position, bool select) { size_t cursor = std::min(position, text().length()); if (IsValidCursorIndex(cursor)) SetSelectionModel(SelectionModel( Range(select ? selection().start() : cursor, cursor), (cursor == 0) ? CURSOR_FORWARD : CURSOR_BACKWARD)); } void RenderText::OnTextAttributeChanged() { layout_text_.clear(); display_text_.clear(); text_elided_ = false; line_breaks_.SetMax(0); if (obscured_) { size_t obscured_text_length = static_cast(UTF16IndexToOffset(text_, 0, text_.length())); layout_text_.assign(obscured_text_length, kPasswordReplacementChar); if (obscured_reveal_index_ >= 0 && obscured_reveal_index_ < static_cast(text_.length())) { // Gets the index range in |text_| to be revealed. size_t start = obscured_reveal_index_; U16_SET_CP_START(text_.data(), 0, start); size_t end = start; UChar32 unused_char; U16_NEXT(text_.data(), end, text_.length(), unused_char); // Gets the index in |layout_text_| to be replaced. const size_t cp_start = static_cast(UTF16IndexToOffset(text_, 0, start)); if (layout_text_.length() > cp_start) layout_text_.replace(cp_start, 1, text_.substr(start, end - start)); } } else { layout_text_ = text_; } const base::string16& text = layout_text_; if (truncate_length_ > 0 && truncate_length_ < text.length()) { // Truncate the text at a valid character break and append an ellipsis. icu::StringCharacterIterator iter(text.c_str()); // Respect ELIDE_HEAD and ELIDE_MIDDLE preferences during truncation. if (elide_behavior_ == ELIDE_HEAD) { iter.setIndex32(text.length() - truncate_length_ + 1); layout_text_.assign(kEllipsisUTF16 + text.substr(iter.getIndex())); } else if (elide_behavior_ == ELIDE_MIDDLE) { iter.setIndex32(truncate_length_ / 2); const size_t ellipsis_start = iter.getIndex(); iter.setIndex32(text.length() - (truncate_length_ / 2)); const size_t ellipsis_end = iter.getIndex(); DCHECK_LE(ellipsis_start, ellipsis_end); layout_text_.assign(text.substr(0, ellipsis_start) + kEllipsisUTF16 + text.substr(ellipsis_end)); } else { iter.setIndex32(truncate_length_ - 1); layout_text_.assign(text.substr(0, iter.getIndex()) + kEllipsisUTF16); } } static const base::char16 kNewline[] = { '\n', 0 }; static const base::char16 kNewlineSymbol[] = { 0x2424, 0 }; if (!multiline_ && replace_newline_chars_with_symbols_) base::ReplaceChars(layout_text_, kNewline, kNewlineSymbol, &layout_text_); OnLayoutTextAttributeChanged(true); } base::string16 RenderText::Elide(const base::string16& text, float text_width, float available_width, ElideBehavior behavior) { if (available_width <= 0 || text.empty()) return base::string16(); if (behavior == ELIDE_EMAIL) return ElideEmail(text, available_width); if (text_width > 0 && text_width < available_width) return text; TRACE_EVENT0("ui", "RenderText::Elide"); // Create a RenderText copy with attributes that affect the rendering width. scoped_ptr render_text = CreateInstanceOfSameType(); render_text->SetFontList(font_list_); render_text->SetDirectionalityMode(directionality_mode_); render_text->SetCursorEnabled(cursor_enabled_); render_text->set_truncate_length(truncate_length_); render_text->styles_ = styles_; render_text->baselines_ = baselines_; render_text->colors_ = colors_; if (text_width == 0) { render_text->SetText(text); text_width = render_text->GetContentWidthF(); } if (text_width <= available_width) return text; const base::string16 ellipsis = base::string16(kEllipsisUTF16); const bool insert_ellipsis = (behavior != TRUNCATE); const bool elide_in_middle = (behavior == ELIDE_MIDDLE); const bool elide_at_beginning = (behavior == ELIDE_HEAD); if (insert_ellipsis) { render_text->SetText(ellipsis); const float ellipsis_width = render_text->GetContentWidthF(); if (ellipsis_width > available_width) return base::string16(); } StringSlicer slicer(text, ellipsis, elide_in_middle, elide_at_beginning); // Use binary search to compute the elided text. size_t lo = 0; size_t hi = text.length() - 1; const base::i18n::TextDirection text_direction = GetTextDirection(text); for (size_t guess = (lo + hi) / 2; lo <= hi; guess = (lo + hi) / 2) { // Restore colors. They will be truncated to size by SetText. render_text->colors_ = colors_; base::string16 new_text = slicer.CutString(guess, insert_ellipsis && behavior != ELIDE_TAIL); render_text->SetText(new_text); // This has to be an additional step so that the ellipsis is rendered with // same style as trailing part of the text. if (insert_ellipsis && behavior == ELIDE_TAIL) { // When ellipsis follows text whose directionality is not the same as that // of the whole text, it will be rendered with the directionality of the // whole text. Since we want ellipsis to indicate continuation of the // preceding text, we force the directionality of ellipsis to be same as // the preceding text using LTR or RTL markers. base::i18n::TextDirection trailing_text_direction = base::i18n::GetLastStrongCharacterDirection(new_text); new_text.append(ellipsis); if (trailing_text_direction != text_direction) { if (trailing_text_direction == base::i18n::LEFT_TO_RIGHT) new_text += base::i18n::kLeftToRightMark; else new_text += base::i18n::kRightToLeftMark; } render_text->SetText(new_text); } // Restore styles and baselines without breaking multi-character graphemes. render_text->styles_ = styles_; for (size_t style = 0; style < NUM_TEXT_STYLES; ++style) RestoreBreakList(render_text.get(), &render_text->styles_[style]); RestoreBreakList(render_text.get(), &render_text->baselines_); // We check the width of the whole desired string at once to ensure we // handle kerning/ligatures/etc. correctly. const float guess_width = render_text->GetContentWidthF(); if (guess_width == available_width) break; if (guess_width > available_width) { hi = guess - 1; // Move back on the loop terminating condition when the guess is too wide. if (hi < lo) lo = hi; } else { lo = guess + 1; } } return render_text->text(); } base::string16 RenderText::ElideEmail(const base::string16& email, float available_width) { // The returned string will have at least one character besides the ellipsis // on either side of '@'; if that's impossible, a single ellipsis is returned. // If possible, only the username is elided. Otherwise, the domain is elided // in the middle, splitting available width equally with the elided username. // If the username is short enough that it doesn't need half the available // width, the elided domain will occupy that extra width. // Split the email into its local-part (username) and domain-part. The email // spec allows for @ symbols in the username under some special requirements, // but not in the domain part, so splitting at the last @ symbol is safe. const size_t split_index = email.find_last_of('@'); DCHECK_NE(split_index, base::string16::npos); base::string16 username = email.substr(0, split_index); base::string16 domain = email.substr(split_index + 1); DCHECK(!username.empty()); DCHECK(!domain.empty()); // Subtract the @ symbol from the available width as it is mandatory. const base::string16 kAtSignUTF16 = base::ASCIIToUTF16("@"); available_width -= GetStringWidthF(kAtSignUTF16, font_list()); // Check whether eliding the domain is necessary: if eliding the username // is sufficient, the domain will not be elided. const float full_username_width = GetStringWidthF(username, font_list()); const float available_domain_width = available_width - std::min(full_username_width, GetStringWidthF(username.substr(0, 1) + kEllipsisUTF16, font_list())); if (GetStringWidthF(domain, font_list()) > available_domain_width) { // Elide the domain so that it only takes half of the available width. // Should the username not need all the width available in its half, the // domain will occupy the leftover width. // If |desired_domain_width| is greater than |available_domain_width|: the // minimal username elision allowed by the specifications will not fit; thus // |desired_domain_width| must be <= |available_domain_width| at all cost. const float desired_domain_width = std::min(available_domain_width, std::max(available_width - full_username_width, available_width / 2)); domain = Elide(domain, 0, desired_domain_width, ELIDE_MIDDLE); // Failing to elide the domain such that at least one character remains // (other than the ellipsis itself) remains: return a single ellipsis. if (domain.length() <= 1U) return base::string16(kEllipsisUTF16); } // Fit the username in the remaining width (at this point the elided username // is guaranteed to fit with at least one character remaining given all the // precautions taken earlier). available_width -= GetStringWidthF(domain, font_list()); username = Elide(username, 0, available_width, ELIDE_TAIL); return username + kAtSignUTF16 + domain; } void RenderText::UpdateCachedBoundsAndOffset() { if (cached_bounds_and_offset_valid_) return; // TODO(ckocagil): Add support for scrolling multiline text. int delta_x = 0; if (cursor_enabled()) { // When cursor is enabled, ensure it is visible. For this, set the valid // flag true and calculate the current cursor bounds using the stale // |display_offset_|. Then calculate the change in offset needed to move the // cursor into the visible area. cached_bounds_and_offset_valid_ = true; cursor_bounds_ = GetCursorBounds(selection_model_, insert_mode_); // TODO(bidi): Show RTL glyphs at the cursor position for ALIGN_LEFT, etc. if (cursor_bounds_.right() > display_rect_.right()) delta_x = display_rect_.right() - cursor_bounds_.right(); else if (cursor_bounds_.x() < display_rect_.x()) delta_x = display_rect_.x() - cursor_bounds_.x(); } SetDisplayOffset(display_offset_.x() + delta_x); } void RenderText::DrawSelection(Canvas* canvas) { for (const Rect& s : GetSubstringBounds(selection())) canvas->FillRect(s, selection_background_focused_color_); } } // namespace gfx