// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/render_text_harfbuzz.h" #include #include "base/debug/leak_annotations.h" #include "base/i18n/bidi_line_iterator.h" #include "base/i18n/break_iterator.h" #include "base/i18n/char_iterator.h" #include "base/lazy_instance.h" #include "third_party/harfbuzz-ng/src/hb.h" #include "third_party/icu/source/common/unicode/ubidi.h" #include "third_party/skia/include/core/SkColor.h" #include "third_party/skia/include/core/SkTypeface.h" #include "ui/gfx/canvas.h" #include "ui/gfx/utf16_indexing.h" #if defined(OS_WIN) #include "ui/gfx/font_smoothing_win.h" #endif namespace gfx { namespace { // The maximum number of scripts a Unicode character can belong to. This value // is arbitrarily chosen to be a good limit because it is unlikely for a single // character to belong to more scripts. const size_t kMaxScripts = 5; // Maps from code points to glyph indices in a font. typedef std::map GlyphCache; // Font data provider for HarfBuzz using Skia. Copied from Blink. // TODO(ckocagil): Eliminate the duplication. http://crbug.com/368375 struct FontData { FontData(GlyphCache* glyph_cache) : glyph_cache_(glyph_cache) {} SkPaint paint_; GlyphCache* glyph_cache_; }; hb_position_t SkiaScalarToHarfBuzzPosition(SkScalar value) { return SkScalarToFixed(value); } // Deletes the object at the given pointer after casting it to the given type. template void DeleteByType(void* data) { Type* typed_data = reinterpret_cast(data); delete typed_data; } template void DeleteArrayByType(void* data) { Type* typed_data = reinterpret_cast(data); delete[] typed_data; } // Outputs the |width| and |extents| of the glyph with index |codepoint| in // |paint|'s font. void GetGlyphWidthAndExtents(SkPaint* paint, hb_codepoint_t codepoint, hb_position_t* width, hb_glyph_extents_t* extents) { DCHECK_LE(codepoint, 0xFFFFU); paint->setTextEncoding(SkPaint::kGlyphID_TextEncoding); SkScalar sk_width; SkRect sk_bounds; uint16_t glyph = codepoint; paint->getTextWidths(&glyph, sizeof(glyph), &sk_width, &sk_bounds); if (width) *width = SkiaScalarToHarfBuzzPosition(sk_width); if (extents) { // Invert y-axis because Skia is y-grows-down but we set up HarfBuzz to be // y-grows-up. extents->x_bearing = SkiaScalarToHarfBuzzPosition(sk_bounds.fLeft); extents->y_bearing = SkiaScalarToHarfBuzzPosition(-sk_bounds.fTop); extents->width = SkiaScalarToHarfBuzzPosition(sk_bounds.width()); extents->height = SkiaScalarToHarfBuzzPosition(-sk_bounds.height()); } } // Writes the |glyph| index for the given |unicode| code point. Returns whether // the glyph exists, i.e. it is not a missing glyph. hb_bool_t GetGlyph(hb_font_t* font, void* data, hb_codepoint_t unicode, hb_codepoint_t variation_selector, hb_codepoint_t* glyph, void* user_data) { FontData* font_data = reinterpret_cast(data); GlyphCache* cache = font_data->glyph_cache_; bool exists = cache->count(unicode) != 0; if (!exists) { SkPaint* paint = &font_data->paint_; paint->setTextEncoding(SkPaint::kUTF32_TextEncoding); paint->textToGlyphs(&unicode, sizeof(hb_codepoint_t), &(*cache)[unicode]); } *glyph = (*cache)[unicode]; return !!*glyph; } // Returns the horizontal advance value of the |glyph|. hb_position_t GetGlyphHorizontalAdvance(hb_font_t* font, void* data, hb_codepoint_t glyph, void* user_data) { FontData* font_data = reinterpret_cast(data); hb_position_t advance = 0; GetGlyphWidthAndExtents(&font_data->paint_, glyph, &advance, 0); return advance; } hb_bool_t GetGlyphHorizontalOrigin(hb_font_t* font, void* data, hb_codepoint_t glyph, hb_position_t* x, hb_position_t* y, void* user_data) { // Just return true, like the HarfBuzz-FreeType implementation. return true; } hb_position_t GetGlyphKerning(FontData* font_data, hb_codepoint_t first_glyph, hb_codepoint_t second_glyph) { SkTypeface* typeface = font_data->paint_.getTypeface(); const uint16_t glyphs[2] = { static_cast(first_glyph), static_cast(second_glyph) }; int32_t kerning_adjustments[1] = { 0 }; if (!typeface->getKerningPairAdjustments(glyphs, 2, kerning_adjustments)) return 0; SkScalar upm = SkIntToScalar(typeface->getUnitsPerEm()); SkScalar size = font_data->paint_.getTextSize(); return SkiaScalarToHarfBuzzPosition( SkScalarMulDiv(SkIntToScalar(kerning_adjustments[0]), size, upm)); } hb_position_t GetGlyphHorizontalKerning(hb_font_t* font, void* data, hb_codepoint_t left_glyph, hb_codepoint_t right_glyph, void* user_data) { FontData* font_data = reinterpret_cast(data); if (font_data->paint_.isVerticalText()) { // We don't support cross-stream kerning. return 0; } return GetGlyphKerning(font_data, left_glyph, right_glyph); } hb_position_t GetGlyphVerticalKerning(hb_font_t* font, void* data, hb_codepoint_t top_glyph, hb_codepoint_t bottom_glyph, void* user_data) { FontData* font_data = reinterpret_cast(data); if (!font_data->paint_.isVerticalText()) { // We don't support cross-stream kerning. return 0; } return GetGlyphKerning(font_data, top_glyph, bottom_glyph); } // Writes the |extents| of |glyph|. hb_bool_t GetGlyphExtents(hb_font_t* font, void* data, hb_codepoint_t glyph, hb_glyph_extents_t* extents, void* user_data) { FontData* font_data = reinterpret_cast(data); GetGlyphWidthAndExtents(&font_data->paint_, glyph, 0, extents); return true; } class FontFuncs { public: FontFuncs() : font_funcs_(hb_font_funcs_create()) { hb_font_funcs_set_glyph_func(font_funcs_, GetGlyph, 0, 0); hb_font_funcs_set_glyph_h_advance_func( font_funcs_, GetGlyphHorizontalAdvance, 0, 0); hb_font_funcs_set_glyph_h_kerning_func( font_funcs_, GetGlyphHorizontalKerning, 0, 0); hb_font_funcs_set_glyph_h_origin_func( font_funcs_, GetGlyphHorizontalOrigin, 0, 0); hb_font_funcs_set_glyph_v_kerning_func( font_funcs_, GetGlyphVerticalKerning, 0, 0); hb_font_funcs_set_glyph_extents_func( font_funcs_, GetGlyphExtents, 0, 0); hb_font_funcs_make_immutable(font_funcs_); } ~FontFuncs() { hb_font_funcs_destroy(font_funcs_); } hb_font_funcs_t* get() { return font_funcs_; } private: hb_font_funcs_t* font_funcs_; DISALLOW_COPY_AND_ASSIGN(FontFuncs); }; base::LazyInstance::Leaky g_font_funcs = LAZY_INSTANCE_INITIALIZER; // Returns the raw data of the font table |tag|. hb_blob_t* GetFontTable(hb_face_t* face, hb_tag_t tag, void* user_data) { SkTypeface* typeface = reinterpret_cast(user_data); const size_t table_size = typeface->getTableSize(tag); if (!table_size) return 0; scoped_ptr buffer(new char[table_size]); if (!buffer) return 0; size_t actual_size = typeface->getTableData(tag, 0, table_size, buffer.get()); if (table_size != actual_size) return 0; char* buffer_raw = buffer.release(); return hb_blob_create(buffer_raw, table_size, HB_MEMORY_MODE_WRITABLE, buffer_raw, DeleteArrayByType); } void UnrefSkTypeface(void* data) { SkTypeface* skia_face = reinterpret_cast(data); SkSafeUnref(skia_face); } // Creates a HarfBuzz face from the given Skia face. hb_face_t* CreateHarfBuzzFace(SkTypeface* skia_face) { SkSafeRef(skia_face); hb_face_t* face = hb_face_create_for_tables(GetFontTable, skia_face, UnrefSkTypeface); DCHECK(face); return face; } // Creates a HarfBuzz font from the given Skia face and text size. hb_font_t* CreateHarfBuzzFont(SkTypeface* skia_face, int text_size) { typedef std::pair FaceCache; // TODO(ckocagil): This shouldn't grow indefinitely. Maybe use base::MRUCache? static std::map face_caches; FaceCache* face_cache = &face_caches[skia_face->uniqueID()]; if (face_cache->first == 0) { // These HarfBuzz faces live indefinitely and are intentionally leaked. ANNOTATE_SCOPED_MEMORY_LEAK; hb_face_t* harfbuzz_face = CreateHarfBuzzFace(skia_face); *face_cache = FaceCache(harfbuzz_face, GlyphCache()); } hb_font_t* harfbuzz_font = hb_font_create(face_cache->first); // TODO(ckocagil): Investigate whether disabling hinting here has any effect // on text quality. int upem = hb_face_get_upem(face_cache->first); hb_font_set_scale(harfbuzz_font, upem, upem); FontData* hb_font_data = new FontData(&face_cache->second); hb_font_data->paint_.setTypeface(skia_face); hb_font_data->paint_.setTextSize(text_size); hb_font_set_funcs(harfbuzz_font, g_font_funcs.Get().get(), hb_font_data, DeleteByType); hb_font_make_immutable(harfbuzz_font); return harfbuzz_font; } // Returns true if characters of |block_code| may trigger font fallback. bool IsUnusualBlockCode(UBlockCode block_code) { return block_code == UBLOCK_GEOMETRIC_SHAPES || block_code == UBLOCK_MISCELLANEOUS_SYMBOLS; } // Returns the index of the first unusual character after a usual character or // vice versa. Unusual characters are defined by |IsUnusualBlockCode|. size_t FindUnusualCharacter(const base::string16& text, size_t run_start, size_t run_break) { const int32 run_length = static_cast(run_break - run_start); base::i18n::UTF16CharIterator iter(text.c_str() + run_start, run_length); const UBlockCode first_block_code = ublock_getCode(iter.get()); const bool first_block_unusual = IsUnusualBlockCode(first_block_code); while (iter.Advance() && iter.array_pos() < run_length) { const UBlockCode current_block_code = ublock_getCode(iter.get()); if (current_block_code != first_block_code && (first_block_unusual || IsUnusualBlockCode(current_block_code))) { return run_start + iter.array_pos(); } } return run_break; } // If the given scripts match, returns the one that isn't USCRIPT_COMMON or // USCRIPT_INHERITED, i.e. the more specific one. Otherwise returns // USCRIPT_INVALID_CODE. UScriptCode ScriptIntersect(UScriptCode first, UScriptCode second) { if (first == second || (second > USCRIPT_INVALID_CODE && second <= USCRIPT_INHERITED)) { return first; } if (first > USCRIPT_INVALID_CODE && first <= USCRIPT_INHERITED) return second; return USCRIPT_INVALID_CODE; } // Writes the script and the script extensions of the character with the // Unicode |codepoint|. Returns the number of written scripts. int GetScriptExtensions(UChar32 codepoint, UScriptCode* scripts) { UErrorCode icu_error = U_ZERO_ERROR; // ICU documentation incorrectly states that the result of // |uscript_getScriptExtensions| will contain the regular script property. // Write the character's script property to the first element. scripts[0] = uscript_getScript(codepoint, &icu_error); if (U_FAILURE(icu_error)) return 0; // Fill the rest of |scripts| with the extensions. int count = uscript_getScriptExtensions(codepoint, scripts + 1, kMaxScripts - 1, &icu_error); if (U_FAILURE(icu_error)) count = 0; return count + 1; } // Intersects the script extensions set of |codepoint| with |result| and writes // to |result|, reading and updating |result_size|. void ScriptSetIntersect(UChar32 codepoint, UScriptCode* result, size_t* result_size) { UScriptCode scripts[kMaxScripts] = { USCRIPT_INVALID_CODE }; int count = GetScriptExtensions(codepoint, scripts); size_t out_size = 0; for (size_t i = 0; i < *result_size; ++i) { for (int j = 0; j < count; ++j) { UScriptCode intersection = ScriptIntersect(result[i], scripts[j]); if (intersection != USCRIPT_INVALID_CODE) { result[out_size++] = intersection; break; } } } *result_size = out_size; } // Find the longest sequence of characters from 0 and up to |length| that // have at least one common UScriptCode value. Writes the common script value to // |script| and returns the length of the sequence. Takes the characters' script // extensions into account. http://www.unicode.org/reports/tr24/#ScriptX // // Consider 3 characters with the script values {Kana}, {Hira, Kana}, {Kana}. // Without script extensions only the first script in each set would be taken // into account, resulting in 3 runs where 1 would be enough. // TODO(ckocagil): Write a unit test for the case above. int ScriptInterval(const base::string16& text, size_t start, size_t length, UScriptCode* script) { DCHECK_GT(length, 0U); UScriptCode scripts[kMaxScripts] = { USCRIPT_INVALID_CODE }; base::i18n::UTF16CharIterator char_iterator(text.c_str() + start, length); size_t scripts_size = GetScriptExtensions(char_iterator.get(), scripts); *script = scripts[0]; while (char_iterator.Advance()) { ScriptSetIntersect(char_iterator.get(), scripts, &scripts_size); if (scripts_size == 0U) return char_iterator.array_pos(); *script = scripts[0]; } return length; } // A port of hb_icu_script_to_script because harfbuzz on CrOS is built without // hb-icu. See http://crbug.com/356929 inline hb_script_t ICUScriptToHBScript(UScriptCode script) { if (script == USCRIPT_INVALID_CODE) return HB_SCRIPT_INVALID; return hb_script_from_string(uscript_getShortName(script), -1); } } // namespace namespace internal { TextRunHarfBuzz::TextRunHarfBuzz() : width(0), preceding_run_widths(0), is_rtl(false), level(0), script(USCRIPT_INVALID_CODE), glyph_count(-1), font_size(0), font_style(0), strike(false), diagonal_strike(false), underline(false) {} TextRunHarfBuzz::~TextRunHarfBuzz() {} size_t TextRunHarfBuzz::CharToGlyph(size_t pos) const { DCHECK(range.start() <= pos && pos < range.end()); if (!is_rtl) { size_t cluster_start = 0; for (size_t i = 1; i < glyph_count && pos >= glyph_to_char[i]; ++i) if (glyph_to_char[i] != glyph_to_char[i - 1]) cluster_start = i; return cluster_start; } for (size_t i = 0; i < glyph_count; ++i) { if (pos >= glyph_to_char[i]) return i; } NOTREACHED(); return 0; } Range TextRunHarfBuzz::CharRangeToGlyphRange(const Range& char_range) const { DCHECK(range.Contains(char_range)); DCHECK(!char_range.is_reversed()); DCHECK(!char_range.is_empty()); size_t first = 0; size_t last = 0; if (is_rtl) { // For RTL runs, we subtract 1 from |char_range| to get the leading edges. last = CharToGlyph(char_range.end() - 1); // Loop until we find a non-empty glyph range. For multi-character clusters, // the loop is needed to find the cluster end. Do the same for LTR below. for (size_t i = char_range.start(); i > range.start(); --i) { first = CharToGlyph(i - 1); if (first != last) return Range(last, first); } return Range(last, glyph_count); } first = CharToGlyph(char_range.start()); for (size_t i = char_range.end(); i < range.end(); ++i) { last = CharToGlyph(i); if (first != last) return Range(first, last); } return Range(first, glyph_count); } // Returns whether the given shaped run contains any missing glyphs. bool TextRunHarfBuzz::HasMissingGlyphs() const { static const int kMissingGlyphId = 0; for (size_t i = 0; i < glyph_count; ++i) { if (glyphs[i] == kMissingGlyphId) return true; } return false; } int TextRunHarfBuzz::GetGlyphXBoundary(size_t text_index, bool trailing) const { if (text_index == range.end()) { trailing = true; --text_index; } Range glyph_range = CharRangeToGlyphRange(Range(text_index, text_index + 1)); const size_t glyph_pos = (is_rtl == trailing) ? glyph_range.start() : glyph_range.end(); const int x = glyph_pos < glyph_count ? SkScalarRoundToInt(positions[glyph_pos].x()) : width; return preceding_run_widths + x; } } // namespace internal RenderTextHarfBuzz::RenderTextHarfBuzz() : RenderText(), needs_layout_(false) {} RenderTextHarfBuzz::~RenderTextHarfBuzz() {} Size RenderTextHarfBuzz::GetStringSize() { EnsureLayout(); return lines()[0].size; } SelectionModel RenderTextHarfBuzz::FindCursorPosition(const Point& point) { EnsureLayout(); int x = ToTextPoint(point).x(); int offset = 0; size_t run_index = GetRunContainingXCoord(x, &offset); if (run_index >= runs_.size()) return EdgeSelectionModel((x < 0) ? CURSOR_LEFT : CURSOR_RIGHT); const internal::TextRunHarfBuzz& run = *runs_[run_index]; for (size_t i = 0; i < run.glyph_count; ++i) { const SkScalar end = i + 1 == run.glyph_count ? run.width : run.positions[i + 1].x(); const SkScalar middle = (end + run.positions[i].x()) / 2; if (offset < middle) { return SelectionModel(LayoutIndexToTextIndex( run.glyph_to_char[i] + (run.is_rtl ? 1 : 0)), (run.is_rtl ? CURSOR_BACKWARD : CURSOR_FORWARD)); } if (offset < end) { return SelectionModel(LayoutIndexToTextIndex( run.glyph_to_char[i] + (run.is_rtl ? 0 : 1)), (run.is_rtl ? CURSOR_FORWARD : CURSOR_BACKWARD)); } } return EdgeSelectionModel(CURSOR_RIGHT); } std::vector RenderTextHarfBuzz::GetFontSpansForTesting() { NOTIMPLEMENTED(); return std::vector(); } int RenderTextHarfBuzz::GetLayoutTextBaseline() { EnsureLayout(); return lines()[0].baseline; } SelectionModel RenderTextHarfBuzz::AdjacentCharSelectionModel( const SelectionModel& selection, VisualCursorDirection direction) { DCHECK(!needs_layout_); internal::TextRunHarfBuzz* run; size_t run_index = GetRunContainingCaret(selection); if (run_index >= runs_.size()) { // The cursor is not in any run: we're at the visual and logical edge. SelectionModel edge = EdgeSelectionModel(direction); if (edge.caret_pos() == selection.caret_pos()) return edge; int visual_index = (direction == CURSOR_RIGHT) ? 0 : runs_.size() - 1; run = runs_[visual_to_logical_[visual_index]]; } else { // If the cursor is moving within the current run, just move it by one // grapheme in the appropriate direction. run = runs_[run_index]; size_t caret = selection.caret_pos(); bool forward_motion = run->is_rtl == (direction == CURSOR_LEFT); if (forward_motion) { if (caret < LayoutIndexToTextIndex(run->range.end())) { caret = IndexOfAdjacentGrapheme(caret, CURSOR_FORWARD); return SelectionModel(caret, CURSOR_BACKWARD); } } else { if (caret > LayoutIndexToTextIndex(run->range.start())) { caret = IndexOfAdjacentGrapheme(caret, CURSOR_BACKWARD); return SelectionModel(caret, CURSOR_FORWARD); } } // The cursor is at the edge of a run; move to the visually adjacent run. int visual_index = logical_to_visual_[run_index]; visual_index += (direction == CURSOR_LEFT) ? -1 : 1; if (visual_index < 0 || visual_index >= static_cast(runs_.size())) return EdgeSelectionModel(direction); run = runs_[visual_to_logical_[visual_index]]; } bool forward_motion = run->is_rtl == (direction == CURSOR_LEFT); return forward_motion ? FirstSelectionModelInsideRun(run) : LastSelectionModelInsideRun(run); } SelectionModel RenderTextHarfBuzz::AdjacentWordSelectionModel( const SelectionModel& selection, VisualCursorDirection direction) { // TODO(ckocagil): This implementation currently matches RenderTextWin, but it // should match the native behavior on other platforms. if (obscured()) return EdgeSelectionModel(direction); base::i18n::BreakIterator iter(text(), base::i18n::BreakIterator::BREAK_WORD); bool success = iter.Init(); DCHECK(success); if (!success) return selection; size_t pos; if (direction == CURSOR_RIGHT) { pos = std::min(selection.caret_pos() + 1, text().length()); while (iter.Advance()) { pos = iter.pos(); if (iter.IsWord() && pos > selection.caret_pos()) break; } } else { // direction == CURSOR_LEFT // Notes: We always iterate words from the beginning. // This is probably fast enough for our usage, but we may // want to modify WordIterator so that it can start from the // middle of string and advance backwards. pos = std::max(selection.caret_pos() - 1, 0); while (iter.Advance()) { if (iter.IsWord()) { size_t begin = iter.pos() - iter.GetString().length(); if (begin == selection.caret_pos()) { // The cursor is at the beginning of a word. // Move to previous word. break; } else if (iter.pos() >= selection.caret_pos()) { // The cursor is in the middle or at the end of a word. // Move to the top of current word. pos = begin; break; } pos = iter.pos() - iter.GetString().length(); } } } return SelectionModel(pos, CURSOR_FORWARD); } Range RenderTextHarfBuzz::GetGlyphBounds(size_t index) { const size_t run_index = GetRunContainingCaret(SelectionModel(index, CURSOR_FORWARD)); // Return edge bounds if the index is invalid or beyond the layout text size. if (run_index >= runs_.size()) return Range(GetStringSize().width()); const size_t layout_index = TextIndexToLayoutIndex(index); return Range(runs_[run_index]->GetGlyphXBoundary(layout_index, false), runs_[run_index]->GetGlyphXBoundary(layout_index, true)); } std::vector RenderTextHarfBuzz::GetSubstringBounds(const Range& range) { DCHECK(!needs_layout_); DCHECK(Range(0, text().length()).Contains(range)); Range layout_range(TextIndexToLayoutIndex(range.start()), TextIndexToLayoutIndex(range.end())); DCHECK(Range(0, GetLayoutText().length()).Contains(layout_range)); std::vector rects; if (layout_range.is_empty()) return rects; std::vector bounds; // Add a Range for each run/selection intersection. // TODO(msw): The bounds should probably not always be leading the range ends. for (size_t i = 0; i < runs_.size(); ++i) { const internal::TextRunHarfBuzz* run = runs_[visual_to_logical_[i]]; Range intersection = run->range.Intersect(layout_range); if (intersection.IsValid()) { DCHECK(!intersection.is_reversed()); Range range_x(run->GetGlyphXBoundary(intersection.start(), false), run->GetGlyphXBoundary(intersection.end(), false)); if (range_x.is_empty()) continue; range_x = Range(range_x.GetMin(), range_x.GetMax()); // Union this with the last range if they're adjacent. DCHECK(bounds.empty() || bounds.back().GetMax() <= range_x.GetMin()); if (!bounds.empty() && bounds.back().GetMax() == range_x.GetMin()) { range_x = Range(bounds.back().GetMin(), range_x.GetMax()); bounds.pop_back(); } bounds.push_back(range_x); } } for (size_t i = 0; i < bounds.size(); ++i) { std::vector current_rects = TextBoundsToViewBounds(bounds[i]); rects.insert(rects.end(), current_rects.begin(), current_rects.end()); } return rects; } size_t RenderTextHarfBuzz::TextIndexToLayoutIndex(size_t index) const { DCHECK_LE(index, text().length()); ptrdiff_t i = obscured() ? UTF16IndexToOffset(text(), 0, index) : index; CHECK_GE(i, 0); // Clamp layout indices to the length of the text actually used for layout. return std::min(GetLayoutText().length(), i); } size_t RenderTextHarfBuzz::LayoutIndexToTextIndex(size_t index) const { if (!obscured()) return index; DCHECK_LE(index, GetLayoutText().length()); const size_t text_index = UTF16OffsetToIndex(text(), 0, index); DCHECK_LE(text_index, text().length()); return text_index; } bool RenderTextHarfBuzz::IsValidCursorIndex(size_t index) { if (index == 0 || index == text().length()) return true; if (!IsValidLogicalIndex(index)) return false; EnsureLayout(); // Disallow indices amid multi-character graphemes by checking glyph bounds. // These characters are not surrogate-pairs, but may yield a single glyph: // \x0915\x093f - (ki) - one of many Devanagari biconsonantal conjuncts. // \x0e08\x0e33 - (cho chan + sara am) - a Thai consonant and vowel pair. return GetGlyphBounds(index) != GetGlyphBounds(index - 1); } void RenderTextHarfBuzz::ResetLayout() { needs_layout_ = true; } void RenderTextHarfBuzz::EnsureLayout() { if (needs_layout_) { runs_.clear(); if (!GetLayoutText().empty()) { ItemizeText(); for (size_t i = 0; i < runs_.size(); ++i) ShapeRun(runs_[i]); // Precalculate run width information. size_t preceding_run_widths = 0; for (size_t i = 0; i < runs_.size(); ++i) { internal::TextRunHarfBuzz* run = runs_[visual_to_logical_[i]]; run->preceding_run_widths = preceding_run_widths; preceding_run_widths += run->width; } } needs_layout_ = false; std::vector empty_lines; set_lines(&empty_lines); } if (lines().empty()) { std::vector lines; lines.push_back(internal::Line()); lines[0].baseline = font_list().GetBaseline(); lines[0].size.set_height(font_list().GetHeight()); int current_x = 0; SkPaint paint; for (size_t i = 0; i < runs_.size(); ++i) { const internal::TextRunHarfBuzz& run = *runs_[visual_to_logical_[i]]; internal::LineSegment segment; segment.x_range = Range(current_x, current_x + run.width); segment.char_range = run.range; segment.run = i; lines[0].segments.push_back(segment); paint.setTypeface(run.skia_face.get()); paint.setTextSize(run.font_size); SkPaint::FontMetrics metrics; paint.getFontMetrics(&metrics); lines[0].size.set_width(lines[0].size.width() + run.width); lines[0].size.set_height(std::max(lines[0].size.height(), SkScalarRoundToInt(metrics.fDescent - metrics.fAscent))); lines[0].baseline = std::max(lines[0].baseline, SkScalarRoundToInt(-metrics.fAscent)); } set_lines(&lines); } } void RenderTextHarfBuzz::DrawVisualText(Canvas* canvas) { DCHECK(!needs_layout_); int current_x = 0; internal::SkiaTextRenderer renderer(canvas); ApplyFadeEffects(&renderer); ApplyTextShadows(&renderer); #if defined(OS_WIN) bool smoothing_enabled; bool cleartype_enabled; GetCachedFontSmoothingSettings(&smoothing_enabled, &cleartype_enabled); // Note that |cleartype_enabled| corresponds to Skia's |enable_lcd_text|. renderer.SetFontSmoothingSettings( smoothing_enabled, cleartype_enabled && !background_is_transparent(), smoothing_enabled /* subpixel_positioning */); #endif ApplyCompositionAndSelectionStyles(); const Vector2d line_offset = GetLineOffset(0); for (size_t i = 0; i < runs_.size(); ++i) { const internal::TextRunHarfBuzz& run = *runs_[visual_to_logical_[i]]; renderer.SetTypeface(run.skia_face.get()); renderer.SetTextSize(run.font_size); canvas->Save(); Vector2d origin = line_offset + Vector2d(current_x, lines()[0].baseline); canvas->Translate(origin); for (BreakList::const_iterator it = colors().GetBreak(run.range.start()); it != colors().breaks().end() && it->first < run.range.end(); ++it) { const Range intersection = colors().GetRange(it).Intersect(run.range); const Range colored_glyphs = run.CharRangeToGlyphRange(intersection); // The range may be empty if a portion of a multi-character grapheme is // selected, yielding two colors for a single glyph. For now, this just // paints the glyph with a single style, but it should paint it twice, // clipped according to selection bounds. See http://crbug.com/366786 if (colored_glyphs.is_empty()) continue; renderer.SetForegroundColor(it->second); renderer.DrawPosText(&run.positions[colored_glyphs.start()], &run.glyphs[colored_glyphs.start()], colored_glyphs.length()); int width = (colored_glyphs.end() == run.glyph_count ? run.width : run.positions[colored_glyphs.end()].x()) - run.positions[colored_glyphs.start()].x(); renderer.DrawDecorations(0, 0, width, run.underline, run.strike, run.diagonal_strike); } canvas->Restore(); current_x += run.width; } renderer.EndDiagonalStrike(); UndoCompositionAndSelectionStyles(); } size_t RenderTextHarfBuzz::GetRunContainingCaret( const SelectionModel& caret) const { DCHECK(!needs_layout_); size_t layout_position = TextIndexToLayoutIndex(caret.caret_pos()); LogicalCursorDirection affinity = caret.caret_affinity(); for (size_t run = 0; run < runs_.size(); ++run) { if (RangeContainsCaret(runs_[run]->range, layout_position, affinity)) return run; } return runs_.size(); } size_t RenderTextHarfBuzz::GetRunContainingXCoord(int x, int* offset) const { DCHECK(!needs_layout_); if (x < 0) return runs_.size(); // Find the text run containing the argument point (assumed already offset). int current_x = 0; for (size_t i = 0; i < runs_.size(); ++i) { size_t run = visual_to_logical_[i]; current_x += runs_[run]->width; if (x < current_x) { *offset = x - (current_x - runs_[run]->width); return run; } } return runs_.size(); } SelectionModel RenderTextHarfBuzz::FirstSelectionModelInsideRun( const internal::TextRunHarfBuzz* run) { size_t position = LayoutIndexToTextIndex(run->range.start()); position = IndexOfAdjacentGrapheme(position, CURSOR_FORWARD); return SelectionModel(position, CURSOR_BACKWARD); } SelectionModel RenderTextHarfBuzz::LastSelectionModelInsideRun( const internal::TextRunHarfBuzz* run) { size_t position = LayoutIndexToTextIndex(run->range.end()); position = IndexOfAdjacentGrapheme(position, CURSOR_BACKWARD); return SelectionModel(position, CURSOR_FORWARD); } void RenderTextHarfBuzz::ItemizeText() { const base::string16& text = GetLayoutText(); const bool is_text_rtl = GetTextDirection() == base::i18n::RIGHT_TO_LEFT; DCHECK_NE(0U, text.length()); // If ICU fails to itemize the text, we create a run that spans the entire // text. This is needed because leaving the runs set empty causes some clients // to misbehave since they expect non-zero text metrics from a non-empty text. base::i18n::BiDiLineIterator bidi_iterator; if (!bidi_iterator.Open(text, is_text_rtl, false)) { internal::TextRunHarfBuzz* run = new internal::TextRunHarfBuzz; run->range = Range(0, text.length()); runs_.push_back(run); visual_to_logical_ = logical_to_visual_ = std::vector(1, 0); return; } // Temporarily apply composition underlines and selection colors. ApplyCompositionAndSelectionStyles(); // Build the list of runs from the script items and ranged styles. Use an // empty color BreakList to avoid breaking runs at color boundaries. BreakList empty_colors; empty_colors.SetMax(text.length()); internal::StyleIterator style(empty_colors, styles()); for (size_t run_break = 0; run_break < text.length();) { internal::TextRunHarfBuzz* run = new internal::TextRunHarfBuzz; run->range.set_start(run_break); run->font_style = (style.style(BOLD) ? Font::BOLD : 0) | (style.style(ITALIC) ? Font::ITALIC : 0); run->strike = style.style(STRIKE); run->diagonal_strike = style.style(DIAGONAL_STRIKE); run->underline = style.style(UNDERLINE); int32 script_item_break = 0; bidi_iterator.GetLogicalRun(run_break, &script_item_break, &run->level); // Odd BiDi embedding levels correspond to RTL runs. run->is_rtl = (run->level % 2) == 1; // Find the length and script of this script run. script_item_break = ScriptInterval(text, run_break, script_item_break - run_break, &run->script) + run_break; // Find the next break and advance the iterators as needed. run_break = std::min(static_cast(script_item_break), TextIndexToLayoutIndex(style.GetRange().end())); // Break runs adjacent to character substrings in certain code blocks. // This avoids using their fallback fonts for more characters than needed, // in cases like "\x25B6 Media Title", etc. http://crbug.com/278913 if (run_break > run->range.start()) run_break = FindUnusualCharacter(text, run->range.start(), run_break); DCHECK(IsValidCodePointIndex(text, run_break)); style.UpdatePosition(LayoutIndexToTextIndex(run_break)); run->range.set_end(run_break); runs_.push_back(run); } // Undo the temporarily applied composition underlines and selection colors. UndoCompositionAndSelectionStyles(); const size_t num_runs = runs_.size(); std::vector levels(num_runs); for (size_t i = 0; i < num_runs; ++i) levels[i] = runs_[i]->level; visual_to_logical_.resize(num_runs); ubidi_reorderVisual(&levels[0], num_runs, &visual_to_logical_[0]); logical_to_visual_.resize(num_runs); ubidi_reorderLogical(&levels[0], num_runs, &logical_to_visual_[0]); } void RenderTextHarfBuzz::ShapeRun(internal::TextRunHarfBuzz* run) { const base::string16& text = GetLayoutText(); // TODO(ckocagil|yukishiino): Implement font fallback. const Font& primary_font = font_list().GetPrimaryFont(); run->skia_face = internal::CreateSkiaTypeface(primary_font.GetFontName(), run->font_style); run->font_size = primary_font.GetFontSize(); hb_font_t* harfbuzz_font = CreateHarfBuzzFont(run->skia_face.get(), run->font_size); // Create a HarfBuzz buffer and add the string to be shaped. The HarfBuzz // buffer holds our text, run information to be used by the shaping engine, // and the resulting glyph data. hb_buffer_t* buffer = hb_buffer_create(); hb_buffer_add_utf16(buffer, reinterpret_cast(text.c_str()), text.length(), run->range.start(), run->range.length()); hb_buffer_set_script(buffer, ICUScriptToHBScript(run->script)); hb_buffer_set_direction(buffer, run->is_rtl ? HB_DIRECTION_RTL : HB_DIRECTION_LTR); // TODO(ckocagil): Should we determine the actual language? hb_buffer_set_language(buffer, hb_language_get_default()); // Shape the text. hb_shape(harfbuzz_font, buffer, NULL, 0); // Populate the run fields with the resulting glyph data in the buffer. unsigned int glyph_count = 0; hb_glyph_info_t* infos = hb_buffer_get_glyph_infos(buffer, &glyph_count); hb_glyph_position_t* hb_positions = hb_buffer_get_glyph_positions(buffer, NULL); run->glyph_count = glyph_count; run->glyphs.reset(new uint16[run->glyph_count]); run->glyph_to_char.reset(new uint32[run->glyph_count]); run->positions.reset(new SkPoint[run->glyph_count]); for (size_t i = 0; i < run->glyph_count; ++i) { run->glyphs[i] = infos[i].codepoint; run->glyph_to_char[i] = infos[i].cluster; const int x_offset = SkScalarRoundToInt(SkFixedToScalar(hb_positions[i].x_offset)); const int y_offset = SkScalarRoundToInt(SkFixedToScalar(hb_positions[i].y_offset)); run->positions[i].set(run->width + x_offset, y_offset); run->width += SkScalarRoundToInt(SkFixedToScalar(hb_positions[i].x_advance)); } hb_buffer_destroy(buffer); hb_font_destroy(harfbuzz_font); } } // namespace gfx