// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/screen.h" #include #include #include "base/logging.h" #include "ui/gfx/display.h" namespace { bool GetScreenWorkArea(gfx::Rect* out_rect) { gboolean ok; guchar* raw_data = NULL; gint data_len = 0; ok = gdk_property_get(gdk_get_default_root_window(), // a gdk window gdk_atom_intern("_NET_WORKAREA", FALSE), // property gdk_atom_intern("CARDINAL", FALSE), // property type 0, // byte offset into property 0xff, // property length to retrieve false, // delete property after retrieval? NULL, // returned property type NULL, // returned data format &data_len, // returned data len &raw_data); // returned data if (!ok) return false; // We expect to get four longs back: x, y, width, height. if (data_len < static_cast(4 * sizeof(glong))) { NOTREACHED(); g_free(raw_data); return false; } glong* data = reinterpret_cast(raw_data); gint x = data[0]; gint y = data[1]; gint width = data[2]; gint height = data[3]; g_free(raw_data); out_rect->SetRect(x, y, width, height); return true; } gfx::Rect NativePrimaryMonitorBounds() { GdkScreen* screen = gdk_screen_get_default(); GdkRectangle rect; gdk_screen_get_monitor_geometry(screen, 0, &rect); return gfx::Rect(rect); } gfx::Rect GetMonitorAreaNearestWindow(gfx::NativeView view) { GdkScreen* screen = gdk_screen_get_default(); gint monitor_num = 0; if (view && GTK_IS_WINDOW(view)) { GtkWidget* top_level = gtk_widget_get_toplevel(view); DCHECK(GTK_IS_WINDOW(top_level)); GtkWindow* window = GTK_WINDOW(top_level); screen = gtk_window_get_screen(window); monitor_num = gdk_screen_get_monitor_at_window( screen, gtk_widget_get_window(top_level)); } GdkRectangle bounds; gdk_screen_get_monitor_geometry(screen, monitor_num, &bounds); return gfx::Rect(bounds); } } // namespace namespace gfx { // static bool Screen::IsDIPEnabled() { return false; } // static gfx::Point Screen::GetCursorScreenPoint() { gint x, y; gdk_display_get_pointer(gdk_display_get_default(), NULL, &x, &y, NULL); return gfx::Point(x, y); } // static gfx::NativeWindow Screen::GetWindowAtCursorScreenPoint() { GdkWindow* window = gdk_window_at_pointer(NULL, NULL); if (!window) return NULL; gpointer data = NULL; gdk_window_get_user_data(window, &data); GtkWidget* widget = reinterpret_cast(data); if (!widget) return NULL; widget = gtk_widget_get_toplevel(widget); return GTK_IS_WINDOW(widget) ? GTK_WINDOW(widget) : NULL; } // static gfx::Display Screen::GetDisplayNearestWindow(gfx::NativeView view) { gfx::Rect bounds = GetMonitorAreaNearestWindow(view); // Do not use the _NET_WORKAREA here, this is supposed to be an area on a // specific monitor, and _NET_WORKAREA is a hint from the WM that generally // spans across all monitors. This would make the work area larger than the // monitor. // TODO(danakj) This is a work-around as there is no standard way to get this // area, but it is a rect that we should be computing. The standard means // to compute this rect would be to watch all windows with // _NET_WM_STRUT(_PARTIAL) hints, and subtract their space from the physical // area of the display to construct a work area. // TODO(oshima): Implement ID and Observer. return gfx::Display(0, bounds); } // static gfx::Display Screen::GetDisplayNearestPoint(const gfx::Point& point) { GdkScreen* screen = gdk_screen_get_default(); gint monitor = gdk_screen_get_monitor_at_point(screen, point.x(), point.y()); GdkRectangle bounds; gdk_screen_get_monitor_geometry(screen, monitor, &bounds); // TODO(oshima): Implement ID and Observer. return gfx::Display(0, gfx::Rect(bounds)); } // static gfx::Display Screen::GetDisplayMatching(const gfx::Rect& match_rect) { // TODO(thestig) Implement multi-monitor support. return GetPrimaryDisplay(); } // static gfx::Display Screen::GetPrimaryDisplay() { gfx::Rect bounds = NativePrimaryMonitorBounds(); // TODO(oshima): Implement ID and Observer. gfx::Display display(0, bounds); gfx::Rect rect; if (GetScreenWorkArea(&rect)) { display.set_work_area(rect.Intersect(bounds)); } else { // Return the best we've got. display.set_work_area(bounds); } return display; } // static int Screen::GetNumDisplays() { // This query is kinda bogus for Linux -- do we want number of X screens? // The number of monitors Xinerama has? We'll just use whatever GDK uses. GdkScreen* screen = gdk_screen_get_default(); return gdk_screen_get_n_monitors(screen); } } // namespace gfx