// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_DPI_WIN_H_ #define UI_GFX_DPI_WIN_H_ #include "ui/gfx/geometry/point.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/size.h" #include "ui/gfx/gfx_export.h" namespace gfx { // Initialization of the scale factor that should be applied for rendering // in this process. Must be called before attempts to call any of the getter // methods below in this file, e.g. in the early toolkit/resource bundle setup. // This can be called multiple times during various tests, but subsequent calls // have no effect. GFX_EXPORT void InitDeviceScaleFactor(float scale); GFX_EXPORT Size GetDPI(); // Gets the scale factor of the display. For example, if the display DPI is // 96 then the scale factor is 1.0. GFX_EXPORT float GetDPIScale(); namespace win { GFX_EXPORT Point ScreenToDIPPoint(const Point& pixel_point); GFX_EXPORT Point DIPToScreenPoint(const Point& dip_point); // WARNING: there is no right way to scale sizes and rects. The implementation // of these strives to maintain a constant size by scaling the size independent // of the origin. An alternative is to get the enclosing rect, which is the // right way for some situations. Understand which you need before blindly // assuming this is the right way. GFX_EXPORT Rect ScreenToDIPRect(const Rect& pixel_bounds); GFX_EXPORT Rect DIPToScreenRect(const Rect& dip_bounds); GFX_EXPORT Size ScreenToDIPSize(const Size& size_in_pixels); GFX_EXPORT Size DIPToScreenSize(const Size& dip_size); // Win32's GetSystemMetrics uses pixel measures. This function calls // GetSystemMetrics for the given |metric|, then converts the result to DIP. GFX_EXPORT int GetSystemMetricsInDIP(int metric); } // namespace win } // namespace gfx #endif // UI_GFX_DPI_WIN_H_