include_rules = [ "+third_party/khronos", "+third_party/skia", "+ui/base", "+ui/events", "+ui/gfx", "+ui/ozone/public", ] specific_include_rules = { # This is the only target that should use the osmesa.h header. Everything else # should use the GLES2 headers from third_party/khronos/ or use gl_bindings.h to # get access to desktop OpenGL. "gl_surface_osmesa.cc": [ "+third_party/mesa/src/include/GL/osmesa.h", ], # Allow us to include ANGLE's base platform implementation. "angle_platform_impl.h": [ "+third_party/angle/include/platform/Platform.h", ], }