// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gl/android/surface_texture.h" #include #include "base/android/jni_android.h" #include "base/logging.h" #include "jni/SurfaceTexturePlatformWrapper_jni.h" #include "ui/gl/android/scoped_java_surface.h" #include "ui/gl/android/surface_texture_listener.h" #include "ui/gl/gl_bindings.h" namespace gfx { scoped_refptr SurfaceTexture::Create(int texture_id) { JNIEnv* env = base::android::AttachCurrentThread(); return new SurfaceTexture( Java_SurfaceTexturePlatformWrapper_create(env, texture_id)); } SurfaceTexture::SurfaceTexture( const base::android::ScopedJavaLocalRef& j_surface_texture) { j_surface_texture_.Reset(j_surface_texture); } SurfaceTexture::~SurfaceTexture() { JNIEnv* env = base::android::AttachCurrentThread(); Java_SurfaceTexturePlatformWrapper_destroy(env, j_surface_texture_.obj()); } void SurfaceTexture::SetFrameAvailableCallback( const base::Closure& callback) { JNIEnv* env = base::android::AttachCurrentThread(); Java_SurfaceTexturePlatformWrapper_setFrameAvailableCallback( env, j_surface_texture_.obj(), reinterpret_cast(new SurfaceTextureListener(callback, false))); } void SurfaceTexture::SetFrameAvailableCallbackOnAnyThread( const base::Closure& callback) { JNIEnv* env = base::android::AttachCurrentThread(); Java_SurfaceTexturePlatformWrapper_setFrameAvailableCallback( env, j_surface_texture_.obj(), reinterpret_cast(new SurfaceTextureListener(callback, true))); } void SurfaceTexture::UpdateTexImage() { JNIEnv* env = base::android::AttachCurrentThread(); Java_SurfaceTexturePlatformWrapper_updateTexImage(env, j_surface_texture_.obj()); } void SurfaceTexture::GetTransformMatrix(float mtx[16]) { JNIEnv* env = base::android::AttachCurrentThread(); base::android::ScopedJavaLocalRef jmatrix( env, env->NewFloatArray(16)); Java_SurfaceTexturePlatformWrapper_getTransformMatrix( env, j_surface_texture_.obj(), jmatrix.obj()); jboolean is_copy; jfloat* elements = env->GetFloatArrayElements(jmatrix.obj(), &is_copy); for (int i = 0; i < 16; ++i) { mtx[i] = static_cast(elements[i]); } env->ReleaseFloatArrayElements(jmatrix.obj(), elements, JNI_ABORT); } void SurfaceTexture::AttachToGLContext() { int texture_id; glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texture_id); DCHECK(texture_id); JNIEnv* env = base::android::AttachCurrentThread(); Java_SurfaceTexturePlatformWrapper_attachToGLContext( env, j_surface_texture_.obj(), texture_id); } void SurfaceTexture::DetachFromGLContext() { JNIEnv* env = base::android::AttachCurrentThread(); Java_SurfaceTexturePlatformWrapper_detachFromGLContext( env, j_surface_texture_.obj()); } ANativeWindow* SurfaceTexture::CreateSurface() { JNIEnv* env = base::android::AttachCurrentThread(); ScopedJavaSurface surface(this); // Note: This ensures that any local references used by // ANativeWindow_fromSurface are released immediately. This is needed as a // workaround for https://code.google.com/p/android/issues/detail?id=68174 base::android::ScopedJavaLocalFrame scoped_local_reference_frame(env); ANativeWindow* native_window = ANativeWindow_fromSurface( env, surface.j_surface().obj()); return native_window; } bool SurfaceTexture::RegisterSurfaceTexture(JNIEnv* env) { return RegisterNativesImpl(env); } } // namespace gfx