#!/usr/bin/env python # Copyright (c) 2012 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. """code generator for GL/GLES extension wrangler.""" import os import collections import re import sys GL_FUNCTIONS = [ { 'return_type': 'void', 'names': ['glActiveTexture'], 'arguments': 'GLenum texture', }, { 'return_type': 'void', 'names': ['glAttachShader'], 'arguments': 'GLuint program, GLuint shader', }, { 'return_type': 'void', 'names': ['glBeginQuery'], 'arguments': 'GLenum target, GLuint id', }, { 'return_type': 'void', 'names': ['glBeginQueryARB', 'glBeginQueryEXT'], 'arguments': 'GLenum target, GLuint id', }, { 'return_type': 'void', 'names': ['glBindAttribLocation'], 'arguments': 'GLuint program, GLuint index, const char* name', }, { 'return_type': 'void', 'names': ['glBindBuffer'], 'arguments': 'GLenum target, GLuint buffer', }, { 'return_type': 'void', 'names': ['glBindFragDataLocation'], 'arguments': 'GLuint program, GLuint colorNumber, const char* name', }, { 'return_type': 'void', 'names': ['glBindFragDataLocationIndexed'], 'arguments': 'GLuint program, GLuint colorNumber, GLuint index, const char* name', }, { 'return_type': 'void', 'names': ['glBindFramebufferEXT', 'glBindFramebuffer'], 'arguments': 'GLenum target, GLuint framebuffer', }, { 'return_type': 'void', 'names': ['glBindRenderbufferEXT', 'glBindRenderbuffer'], 'arguments': 'GLenum target, GLuint renderbuffer', }, { 'return_type': 'void', 'names': ['glBindTexture'], 'arguments': 'GLenum target, GLuint texture', }, { 'return_type': 'void', 'names': ['glBlendColor'], 'arguments': 'GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha', }, { 'return_type': 'void', 'names': ['glBlendEquation'], 'arguments': ' GLenum mode ', }, { 'return_type': 'void', 'names': ['glBlendEquationSeparate'], 'arguments': 'GLenum modeRGB, GLenum modeAlpha', }, { 'return_type': 'void', 'names': ['glBlendFunc'], 'arguments': 'GLenum sfactor, GLenum dfactor', }, { 'return_type': 'void', 'names': ['glBlendFuncSeparate'], 'arguments': 'GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha', }, { 'return_type': 'void', 'names': ['glBlitFramebufferEXT', 'glBlitFramebuffer'], 'arguments': 'GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, ' 'GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, ' 'GLbitfield mask, GLenum filter', }, { 'return_type': 'void', 'names': ['glBlitFramebufferANGLE', 'glBlitFramebuffer'], 'arguments': 'GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, ' 'GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, ' 'GLbitfield mask, GLenum filter', }, { 'return_type': 'void', 'names': ['glBufferData'], 'arguments': 'GLenum target, GLsizei size, const void* data, GLenum usage', }, { 'return_type': 'void', 'names': ['glBufferSubData'], 'arguments': 'GLenum target, GLint offset, GLsizei size, const void* data', }, { 'return_type': 'GLenum', 'names': ['glCheckFramebufferStatusEXT', 'glCheckFramebufferStatus'], 'arguments': 'GLenum target', 'logging_code': """ GL_SERVICE_LOG("GL_RESULT: " << GLES2Util::GetStringEnum(result)); """, }, { 'return_type': 'void', 'names': ['glClear'], 'arguments': 'GLbitfield mask', }, { 'return_type': 'void', 'names': ['glClearColor'], 'arguments': 'GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha', }, { 'return_type': 'void', 'names': ['glClearDepth'], 'arguments': 'GLclampd depth', }, { 'return_type': 'void', 'names': ['glClearDepthf'], 'arguments': 'GLclampf depth', }, { 'return_type': 'void', 'names': ['glClearStencil'], 'arguments': 'GLint s', }, { 'return_type': 'void', 'names': ['glColorMask'], 'arguments': 'GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha', }, { 'return_type': 'void', 'names': ['glCompileShader'], 'arguments': 'GLuint shader', }, { 'return_type': 'void', 'names': ['glCompressedTexImage2D'], 'arguments': 'GLenum target, GLint level, GLenum internalformat, GLsizei width, ' 'GLsizei height, GLint border, GLsizei imageSize, const void* data', }, { 'return_type': 'void', 'names': ['glCompressedTexSubImage2D'], 'arguments': 'GLenum target, GLint level, GLint xoffset, GLint yoffset, ' 'GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, ' 'const void* data', }, { 'return_type': 'void', 'names': ['glCopyTexImage2D'], 'arguments': 'GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, ' 'GLsizei width, GLsizei height, GLint border', }, { 'return_type': 'void', 'names': ['glCopyTexSubImage2D'], 'arguments': 'GLenum target, GLint level, GLint xoffset, ' 'GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height', }, { 'return_type': 'GLuint', 'names': ['glCreateProgram'], 'arguments': 'void', }, { 'return_type': 'GLuint', 'names': ['glCreateShader'], 'arguments': 'GLenum type', }, { 'return_type': 'void', 'names': ['glCullFace'], 'arguments': 'GLenum mode', }, { 'return_type': 'void', 'names': ['glDeleteBuffersARB', 'glDeleteBuffers'], 'arguments': 'GLsizei n, const GLuint* buffers', }, { 'return_type': 'void', 'names': ['glDeleteFramebuffersEXT', 'glDeleteFramebuffers'], 'arguments': 'GLsizei n, const GLuint* framebuffers', }, { 'return_type': 'void', 'names': ['glDeleteProgram'], 'arguments': 'GLuint program', }, { 'return_type': 'void', 'names': ['glDeleteQueries'], 'arguments': 'GLsizei n, const GLuint* ids', }, { 'return_type': 'void', 'names': ['glDeleteQueriesARB', 'glDeleteQueriesEXT'], 'arguments': 'GLsizei n, const GLuint* ids', }, { 'return_type': 'void', 'names': ['glDeleteRenderbuffersEXT', 'glDeleteRenderbuffers'], 'arguments': 'GLsizei n, const GLuint* renderbuffers', }, { 'return_type': 'void', 'names': ['glDeleteShader'], 'arguments': 'GLuint shader', }, { 'return_type': 'void', 'names': ['glDeleteTextures'], 'arguments': 'GLsizei n, const GLuint* textures', }, { 'return_type': 'void', 'names': ['glDepthFunc'], 'arguments': 'GLenum func', }, { 'return_type': 'void', 'names': ['glDepthMask'], 'arguments': 'GLboolean flag', }, { 'return_type': 'void', 'names': ['glDepthRange'], 'arguments': 'GLclampd zNear, GLclampd zFar', }, { 'return_type': 'void', 'names': ['glDepthRangef'], 'arguments': 'GLclampf zNear, GLclampf zFar', }, { 'return_type': 'void', 'names': ['glDetachShader'], 'arguments': 'GLuint program, GLuint shader', }, { 'return_type': 'void', 'names': ['glDisable'], 'arguments': 'GLenum cap', }, { 'return_type': 'void', 'names': ['glDisableVertexAttribArray'], 'arguments': 'GLuint index', }, { 'return_type': 'void', 'names': ['glDrawArrays'], 'arguments': 'GLenum mode, GLint first, GLsizei count', }, { 'return_type': 'void', 'names': ['glDrawBuffer'], 'arguments': 'GLenum mode', }, { 'return_type': 'void', 'names': ['glDrawBuffersARB'], 'arguments': 'GLsizei n, const GLenum* bufs', }, { 'return_type': 'void', 'names': ['glDrawElements'], 'arguments': 'GLenum mode, GLsizei count, GLenum type, const void* indices', }, { 'return_type': 'void', 'names': ['glEGLImageTargetTexture2DOES'], 'arguments': 'GLenum target, GLeglImageOES image', }, { 'return_type': 'void', 'names': ['glEGLImageTargetRenderbufferStorageOES'], 'arguments': 'GLenum target, GLeglImageOES image', }, { 'return_type': 'void', 'names': ['glEnable'], 'arguments': 'GLenum cap', }, { 'return_type': 'void', 'names': ['glEnableVertexAttribArray'], 'arguments': 'GLuint index', }, { 'return_type': 'void', 'names': ['glEndQuery'], 'arguments': 'GLenum target', }, { 'return_type': 'void', 'names': ['glEndQueryARB', 'glEndQueryEXT'], 'arguments': 'GLenum target', }, { 'return_type': 'void', 'names': ['glFinish'], 'arguments': 'void', }, { 'return_type': 'void', 'names': ['glFlush'], 'arguments': 'void', }, { 'return_type': 'void', 'names': ['glFramebufferRenderbufferEXT', 'glFramebufferRenderbuffer'], 'arguments': \ 'GLenum target, GLenum attachment, GLenum renderbuffertarget, ' 'GLuint renderbuffer', }, { 'return_type': 'void', 'names': ['glFramebufferTexture2DEXT', 'glFramebufferTexture2D'], 'arguments': 'GLenum target, GLenum attachment, GLenum textarget, GLuint texture, ' 'GLint level', }, { 'return_type': 'void', 'names': ['glFrontFace'], 'arguments': 'GLenum mode', }, { 'return_type': 'void', 'names': ['glGenBuffersARB', 'glGenBuffers'], 'arguments': 'GLsizei n, GLuint* buffers', }, { 'return_type': 'void', 'names': ['glGenQueries'], 'arguments': 'GLsizei n, GLuint* ids', }, { 'return_type': 'void', 'names': ['glGenQueriesARB', 'glGenQueriesEXT'], 'arguments': 'GLsizei n, GLuint* ids', }, { 'return_type': 'void', 'names': ['glGenerateMipmapEXT', 'glGenerateMipmap'], 'arguments': 'GLenum target', }, { 'return_type': 'void', 'names': ['glGenFramebuffersEXT', 'glGenFramebuffers'], 'arguments': 'GLsizei n, GLuint* framebuffers', }, { 'return_type': 'void', 'names': ['glGenRenderbuffersEXT', 'glGenRenderbuffers'], 'arguments': 'GLsizei n, GLuint* renderbuffers', }, { 'return_type': 'void', 'names': ['glGenTextures'], 'arguments': 'GLsizei n, GLuint* textures', }, { 'return_type': 'void', 'names': ['glGetActiveAttrib'], 'arguments': 'GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, ' 'GLint* size, GLenum* type, char* name', }, { 'return_type': 'void', 'names': ['glGetActiveUniform'], 'arguments': 'GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, ' 'GLint* size, GLenum* type, char* name', }, { 'return_type': 'void', 'names': ['glGetAttachedShaders'], 'arguments': 'GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders', }, { 'return_type': 'GLint', 'names': ['glGetAttribLocation'], 'arguments': 'GLuint program, const char* name', }, { 'return_type': 'void', 'names': ['glGetBooleanv'], 'arguments': 'GLenum pname, GLboolean* params', }, { 'return_type': 'void', 'names': ['glGetBufferParameteriv'], 'arguments': 'GLenum target, GLenum pname, GLint* params', }, { 'return_type': 'GLenum', 'names': ['glGetError'], 'arguments': 'void', 'logging_code': """ GL_SERVICE_LOG("GL_RESULT: " << GLES2Util::GetStringError(result)); """, }, { 'return_type': 'void', 'names': ['glGetFloatv'], 'arguments': 'GLenum pname, GLfloat* params', }, { 'return_type': 'void', 'names': ['glGetFramebufferAttachmentParameterivEXT', 'glGetFramebufferAttachmentParameteriv'], 'arguments': 'GLenum target, ' 'GLenum attachment, GLenum pname, GLint* params', }, { 'return_type': 'GLenum', 'names': ['glGetGraphicsResetStatusARB', 'glGetGraphicsResetStatusEXT'], 'arguments': 'void', }, { 'return_type': 'void', 'names': ['glGetIntegerv'], 'arguments': 'GLenum pname, GLint* params', }, { 'return_type': 'void', 'names': ['glGetProgramBinary', 'glGetProgramBinaryOES'], 'arguments': 'GLuint program, GLsizei bufSize, GLsizei* length, ' 'GLenum* binaryFormat, GLvoid* binary', 'other_extensions': ['ARB_get_program_binary', 'OES_get_program_binary'] }, { 'return_type': 'void', 'names': ['glGetProgramiv'], 'arguments': 'GLuint program, GLenum pname, GLint* params', }, { 'return_type': 'void', 'names': ['glGetProgramInfoLog'], 'arguments': 'GLuint program, GLsizei bufsize, GLsizei* length, char* infolog', }, { 'return_type': 'void', 'names': ['glGetQueryiv'], 'arguments': 'GLenum target, GLenum pname, GLint* params', }, { 'return_type': 'void', 'names': ['glGetQueryivARB', 'glGetQueryivEXT'], 'arguments': 'GLenum target, GLenum pname, GLint* params', }, { 'return_type': 'void', 'names': ['glGetQueryObjecti64v'], 'arguments': 'GLuint id, GLenum pname, GLint64* params', }, { 'return_type': 'void', 'names': ['glGetQueryObjectiv'], 'arguments': 'GLuint id, GLenum pname, GLint* params', }, { 'return_type': 'void', 'names': ['glGetQueryObjectui64v'], 'arguments': 'GLuint id, GLenum pname, GLuint64* params', }, { 'return_type': 'void', 'names': ['glGetQueryObjectuiv'], 'arguments': 'GLuint id, GLenum pname, GLuint* params', }, { 'return_type': 'void', 'names': ['glGetQueryObjectuivARB', 'glGetQueryObjectuivEXT'], 'arguments': 'GLuint id, GLenum pname, GLuint* params', }, { 'return_type': 'void', 'names': ['glGetRenderbufferParameterivEXT', 'glGetRenderbufferParameteriv'], 'arguments': 'GLenum target, GLenum pname, GLint* params', }, { 'return_type': 'void', 'names': ['glGetShaderiv'], 'arguments': 'GLuint shader, GLenum pname, GLint* params', }, { 'return_type': 'void', 'names': ['glGetShaderInfoLog'], 'arguments': 'GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog', }, { 'return_type': 'void', 'names': ['glGetShaderPrecisionFormat'], 'arguments': 'GLenum shadertype, GLenum precisiontype, ' 'GLint* range, GLint* precision', }, { 'return_type': 'void', 'names': ['glGetShaderSource'], 'arguments': 'GLuint shader, GLsizei bufsize, GLsizei* length, char* source', }, { 'return_type': 'const GLubyte*', 'names': ['glGetString'], 'arguments': 'GLenum name', }, { 'return_type': 'void', 'names': ['glGetTexLevelParameterfv'], 'arguments': 'GLenum target, GLint level, GLenum pname, GLfloat* params', }, { 'return_type': 'void', 'names': ['glGetTexLevelParameteriv'], 'arguments': 'GLenum target, GLint level, GLenum pname, GLint* params', }, { 'return_type': 'void', 'names': ['glGetTexParameterfv'], 'arguments': 'GLenum target, GLenum pname, GLfloat* params', }, { 'return_type': 'void', 'names': ['glGetTexParameteriv'], 'arguments': 'GLenum target, GLenum pname, GLint* params', }, { 'return_type': 'void', 'names': ['glGetTranslatedShaderSourceANGLE'], 'arguments': 'GLuint shader, GLsizei bufsize, GLsizei* length, char* source', }, { 'return_type': 'void', 'names': ['glGetUniformfv'], 'arguments': 'GLuint program, GLint location, GLfloat* params', }, { 'return_type': 'void', 'names': ['glGetUniformiv'], 'arguments': 'GLuint program, GLint location, GLint* params', }, { 'return_type': 'GLint', 'names': ['glGetUniformLocation'], 'arguments': 'GLuint program, const char* name', }, { 'return_type': 'void', 'names': ['glGetVertexAttribfv'], 'arguments': 'GLuint index, GLenum pname, GLfloat* params', }, { 'return_type': 'void', 'names': ['glGetVertexAttribiv'], 'arguments': 'GLuint index, GLenum pname, GLint* params', }, { 'return_type': 'void', 'names': ['glGetVertexAttribPointerv'], 'arguments': 'GLuint index, GLenum pname, void** pointer', }, { 'return_type': 'void', 'names': ['glHint'], 'arguments': 'GLenum target, GLenum mode', }, { 'return_type': 'GLboolean', 'names': ['glIsBuffer'], 'arguments': 'GLuint buffer', }, { 'return_type': 'GLboolean', 'names': ['glIsEnabled'], 'arguments': 'GLenum cap', }, { 'return_type': 'GLboolean', 'names': ['glIsFramebufferEXT', 'glIsFramebuffer'], 'arguments': 'GLuint framebuffer', }, { 'return_type': 'GLboolean', 'names': ['glIsProgram'], 'arguments': 'GLuint program', }, { 'return_type': 'GLboolean', 'names': ['glIsQueryARB', 'glIsQueryEXT'], 'arguments': 'GLuint query', }, { 'return_type': 'GLboolean', 'names': ['glIsRenderbufferEXT', 'glIsRenderbuffer'], 'arguments': 'GLuint renderbuffer', }, { 'return_type': 'GLboolean', 'names': ['glIsShader'], 'arguments': 'GLuint shader', }, { 'return_type': 'GLboolean', 'names': ['glIsTexture'], 'arguments': 'GLuint texture', }, { 'return_type': 'void', 'names': ['glLineWidth'], 'arguments': 'GLfloat width', }, { 'return_type': 'void', 'names': ['glLinkProgram'], 'arguments': 'GLuint program', }, { 'return_type': 'void*', 'names': ['glMapBuffer', 'glMapBufferOES'], 'arguments': 'GLenum target, GLenum access', }, { 'return_type': 'void', 'names': ['glPixelStorei'], 'arguments': 'GLenum pname, GLint param', }, { 'return_type': 'void', 'names': ['glPointParameteri'], 'arguments': 'GLenum pname, GLint param', }, { 'return_type': 'void', 'names': ['glPolygonOffset'], 'arguments': 'GLfloat factor, GLfloat units', }, { 'return_type': 'void', 'names': ['glProgramBinary', 'glProgramBinaryOES'], 'arguments': 'GLuint program, GLenum binaryFormat, ' 'const GLvoid* binary, GLsizei length', 'other_extensions': ['ARB_get_program_binary', 'OES_get_program_binary'] }, { 'return_type': 'void', 'names': ['glProgramParameteri'], 'arguments': 'GLuint program, GLenum pname, GLint value', 'other_extensions': ['ARB_get_program_binary'] }, { 'return_type': 'void', 'names': ['glQueryCounter'], 'arguments': 'GLuint id, GLenum target', }, { 'return_type': 'void', 'names': ['glReadBuffer'], 'arguments': 'GLenum src', }, { 'return_type': 'void', 'names': ['glReadPixels'], 'arguments': 'GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, ' 'GLenum type, void* pixels', }, { 'return_type': 'void', 'names': ['glReleaseShaderCompiler'], 'arguments': 'void', }, { 'return_type': 'void', 'names': ['glRenderbufferStorageMultisampleEXT', 'glRenderbufferStorageMultisample'], 'arguments': 'GLenum target, GLsizei samples, GLenum internalformat, ' 'GLsizei width, GLsizei height', }, { 'return_type': 'void', 'names': ['glRenderbufferStorageMultisampleANGLE', 'glRenderbufferStorageMultisample'], 'arguments': 'GLenum target, GLsizei samples, GLenum internalformat, ' 'GLsizei width, GLsizei height', }, { 'return_type': 'void', 'names': ['glRenderbufferStorageEXT', 'glRenderbufferStorage'], 'arguments': 'GLenum target, GLenum internalformat, GLsizei width, GLsizei height', }, { 'return_type': 'void', 'names': ['glSampleCoverage'], 'arguments': 'GLclampf value, GLboolean invert', }, { 'return_type': 'void', 'names': ['glScissor'], 'arguments': 'GLint x, GLint y, GLsizei width, GLsizei height', }, { 'return_type': 'void', 'names': ['glShaderBinary'], 'arguments': 'GLsizei n, const GLuint* shaders, GLenum binaryformat, ' 'const void* binary, GLsizei length', }, { 'return_type': 'void', 'names': ['glShaderSource'], 'arguments': 'GLuint shader, GLsizei count, const char** str, const GLint* length', 'logging_code': """ GL_SERVICE_LOG_CODE_BLOCK({ for (GLsizei ii = 0; ii < count; ++ii) { if (str[ii]) { if (length && length[ii] >= 0) { std::string source(str[ii], length[ii]); GL_SERVICE_LOG(" " << ii << ": ---\\n" << source << "\\n---"); } else { GL_SERVICE_LOG(" " << ii << ": ---\\n" << str[ii] << "\\n---"); } } else { GL_SERVICE_LOG(" " << ii << ": NULL"); } } }); """, }, { 'return_type': 'void', 'names': ['glStencilFunc'], 'arguments': 'GLenum func, GLint ref, GLuint mask', }, { 'return_type': 'void', 'names': ['glStencilFuncSeparate'], 'arguments': 'GLenum face, GLenum func, GLint ref, GLuint mask', }, { 'return_type': 'void', 'names': ['glStencilMask'], 'arguments': 'GLuint mask', }, { 'return_type': 'void', 'names': ['glStencilMaskSeparate'], 'arguments': 'GLenum face, GLuint mask', }, { 'return_type': 'void', 'names': ['glStencilOp'], 'arguments': 'GLenum fail, GLenum zfail, GLenum zpass', }, { 'return_type': 'void', 'names': ['glStencilOpSeparate'], 'arguments': 'GLenum face, GLenum fail, GLenum zfail, GLenum zpass', }, { 'return_type': 'void', 'names': ['glTexImage2D'], 'arguments': 'GLenum target, GLint level, GLint internalformat, GLsizei width, ' 'GLsizei height, GLint border, GLenum format, GLenum type, ' 'const void* pixels', }, { 'return_type': 'void', 'names': ['glTexParameterf'], 'arguments': 'GLenum target, GLenum pname, GLfloat param', }, { 'return_type': 'void', 'names': ['glTexParameterfv'], 'arguments': 'GLenum target, GLenum pname, const GLfloat* params', }, { 'return_type': 'void', 'names': ['glTexParameteri'], 'arguments': 'GLenum target, GLenum pname, GLint param', }, { 'return_type': 'void', 'names': ['glTexParameteriv'], 'arguments': 'GLenum target, GLenum pname, const GLint* params', }, { 'return_type': 'void', 'names': ['glTexStorage2DEXT'], 'arguments': 'GLenum target, GLsizei levels, GLenum internalformat, ' 'GLsizei width, GLsizei height', }, { 'return_type': 'void', 'names': ['glTexSubImage2D'], 'arguments': 'GLenum target, GLint level, GLint xoffset, GLint yoffset, ' 'GLsizei width, GLsizei height, GLenum format, GLenum type, ' 'const void* pixels', }, { 'return_type': 'void', 'names': ['glUniform1f'], 'arguments': 'GLint location, GLfloat x', }, { 'return_type': 'void', 'names': ['glUniform1fv'], 'arguments': 'GLint location, GLsizei count, const GLfloat* v', }, { 'return_type': 'void', 'names': ['glUniform1i'], 'arguments': 'GLint location, GLint x', }, { 'return_type': 'void', 'names': ['glUniform1iv'], 'arguments': 'GLint location, GLsizei count, const GLint* v', }, { 'return_type': 'void', 'names': ['glUniform2f'], 'arguments': 'GLint location, GLfloat x, GLfloat y', }, { 'return_type': 'void', 'names': ['glUniform2fv'], 'arguments': 'GLint location, GLsizei count, const GLfloat* v', }, { 'return_type': 'void', 'names': ['glUniform2i'], 'arguments': 'GLint location, GLint x, GLint y', }, { 'return_type': 'void', 'names': ['glUniform2iv'], 'arguments': 'GLint location, GLsizei count, const GLint* v', }, { 'return_type': 'void', 'names': ['glUniform3f'], 'arguments': 'GLint location, GLfloat x, GLfloat y, GLfloat z', }, { 'return_type': 'void', 'names': ['glUniform3fv'], 'arguments': 'GLint location, GLsizei count, const GLfloat* v', }, { 'return_type': 'void', 'names': ['glUniform3i'], 'arguments': 'GLint location, GLint x, GLint y, GLint z', }, { 'return_type': 'void', 'names': ['glUniform3iv'], 'arguments': 'GLint location, GLsizei count, const GLint* v', }, { 'return_type': 'void', 'names': ['glUniform4f'], 'arguments': 'GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w', }, { 'return_type': 'void', 'names': ['glUniform4fv'], 'arguments': 'GLint location, GLsizei count, const GLfloat* v', }, { 'return_type': 'void', 'names': ['glUniform4i'], 'arguments': 'GLint location, GLint x, GLint y, GLint z, GLint w', }, { 'return_type': 'void', 'names': ['glUniform4iv'], 'arguments': 'GLint location, GLsizei count, const GLint* v', }, { 'return_type': 'void', 'names': ['glUniformMatrix2fv'], 'arguments': 'GLint location, GLsizei count, ' 'GLboolean transpose, const GLfloat* value', }, { 'return_type': 'void', 'names': ['glUniformMatrix3fv'], 'arguments': 'GLint location, GLsizei count, ' 'GLboolean transpose, const GLfloat* value', }, { 'return_type': 'void', 'names': ['glUniformMatrix4fv'], 'arguments': 'GLint location, GLsizei count, ' 'GLboolean transpose, const GLfloat* value', }, { 'return_type': 'GLboolean', 'names': ['glUnmapBuffer', 'glUnmapBufferOES'], 'arguments': 'GLenum target', }, { 'return_type': 'void', 'names': ['glUseProgram'], 'arguments': 'GLuint program', }, { 'return_type': 'void', 'names': ['glValidateProgram'], 'arguments': 'GLuint program', }, { 'return_type': 'void', 'names': ['glVertexAttrib1f'], 'arguments': 'GLuint indx, GLfloat x', }, { 'return_type': 'void', 'names': ['glVertexAttrib1fv'], 'arguments': 'GLuint indx, const GLfloat* values', }, { 'return_type': 'void', 'names': ['glVertexAttrib2f'], 'arguments': 'GLuint indx, GLfloat x, GLfloat y', }, { 'return_type': 'void', 'names': ['glVertexAttrib2fv'], 'arguments': 'GLuint indx, const GLfloat* values', }, { 'return_type': 'void', 'names': ['glVertexAttrib3f'], 'arguments': 'GLuint indx, GLfloat x, GLfloat y, GLfloat z', }, { 'return_type': 'void', 'names': ['glVertexAttrib3fv'], 'arguments': 'GLuint indx, const GLfloat* values', }, { 'return_type': 'void', 'names': ['glVertexAttrib4f'], 'arguments': 'GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w', }, { 'return_type': 'void', 'names': ['glVertexAttrib4fv'], 'arguments': 'GLuint indx, const GLfloat* values', }, { 'return_type': 'void', 'names': ['glVertexAttribPointer'], 'arguments': 'GLuint indx, GLint size, GLenum type, GLboolean normalized, ' 'GLsizei stride, const void* ptr', }, { 'return_type': 'void', 'names': ['glViewport'], 'arguments': 'GLint x, GLint y, GLsizei width, GLsizei height', }, { 'return_type': 'void', 'names': ['glGenFencesNV'], 'arguments': 'GLsizei n, GLuint* fences', }, { 'return_type': 'void', 'names': ['glDeleteFencesNV'], 'arguments': 'GLsizei n, const GLuint* fences', }, { 'return_type': 'void', 'names': ['glSetFenceNV'], 'arguments': 'GLuint fence, GLenum condition', }, { 'return_type': 'GLboolean', 'names': ['glTestFenceNV'], 'arguments': 'GLuint fence', }, { 'return_type': 'void', 'names': ['glFinishFenceNV'], 'arguments': 'GLuint fence', }, { 'return_type': 'GLboolean', 'names': ['glIsFenceNV'], 'arguments': 'GLuint fence', }, { 'return_type': 'void', 'names': ['glGetFenceivNV'], 'arguments': 'GLuint fence, GLenum pname, GLint* params', }, { 'return_type': 'GLsync', 'names': ['glFenceSync'], 'arguments': 'GLenum condition, GLbitfield flags', }, { 'return_type': 'void', 'names': ['glDeleteSync'], 'arguments': 'GLsync sync', }, { 'return_type': 'void', 'names': ['glGetSynciv'], 'arguments': 'GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length,' 'GLint* values', }, { 'return_type': 'void', 'names': ['glDrawArraysInstancedANGLE', 'glDrawArraysInstancedARB'], 'arguments': 'GLenum mode, GLint first, GLsizei count, GLsizei primcount', }, { 'return_type': 'void', 'names': ['glDrawElementsInstancedANGLE', 'glDrawElementsInstancedARB'], 'arguments': 'GLenum mode, GLsizei count, GLenum type, const void* indices, ' 'GLsizei primcount', }, { 'return_type': 'void', 'names': ['glVertexAttribDivisorANGLE', 'glVertexAttribDivisorARB'], 'arguments': 'GLuint index, GLuint divisor', }, ] OSMESA_FUNCTIONS = [ { 'return_type': 'OSMesaContext', 'names': ['OSMesaCreateContext'], 'arguments': 'GLenum format, OSMesaContext sharelist', }, { 'return_type': 'OSMesaContext', 'names': ['OSMesaCreateContextExt'], 'arguments': 'GLenum format, GLint depthBits, GLint stencilBits, GLint accumBits, ' 'OSMesaContext sharelist', }, { 'return_type': 'void', 'names': ['OSMesaDestroyContext'], 'arguments': 'OSMesaContext ctx', }, { 'return_type': 'GLboolean', 'names': ['OSMesaMakeCurrent'], 'arguments': 'OSMesaContext ctx, void* buffer, GLenum type, GLsizei width, ' 'GLsizei height', }, { 'return_type': 'OSMesaContext', 'names': ['OSMesaGetCurrentContext'], 'arguments': 'void', }, { 'return_type': 'void', 'names': ['OSMesaPixelStore'], 'arguments': 'GLint pname, GLint value', }, { 'return_type': 'void', 'names': ['OSMesaGetIntegerv'], 'arguments': 'GLint pname, GLint* value', }, { 'return_type': 'GLboolean', 'names': ['OSMesaGetDepthBuffer'], 'arguments': 'OSMesaContext c, GLint* width, GLint* height, GLint* bytesPerValue, ' 'void** buffer', }, { 'return_type': 'GLboolean', 'names': ['OSMesaGetColorBuffer'], 'arguments': 'OSMesaContext c, GLint* width, GLint* height, GLint* format, ' 'void** buffer', }, { 'return_type': 'OSMESAproc', 'names': ['OSMesaGetProcAddress'], 'arguments': 'const char* funcName', }, { 'return_type': 'void', 'names': ['OSMesaColorClamp'], 'arguments': 'GLboolean enable', }, ] EGL_FUNCTIONS = [ { 'return_type': 'EGLint', 'names': ['eglGetError'], 'arguments': 'void', }, { 'return_type': 'EGLDisplay', 'names': ['eglGetDisplay'], 'arguments': 'EGLNativeDisplayType display_id', }, { 'return_type': 'EGLBoolean', 'names': ['eglInitialize'], 'arguments': 'EGLDisplay dpy, EGLint* major, EGLint* minor', }, { 'return_type': 'EGLBoolean', 'names': ['eglTerminate'], 'arguments': 'EGLDisplay dpy', }, { 'return_type': 'const char*', 'names': ['eglQueryString'], 'arguments': 'EGLDisplay dpy, EGLint name', }, { 'return_type': 'EGLBoolean', 'names': ['eglGetConfigs'], 'arguments': 'EGLDisplay dpy, EGLConfig* configs, EGLint config_size, ' 'EGLint* num_config', }, { 'return_type': 'EGLBoolean', 'names': ['eglChooseConfig'], 'arguments': 'EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, ' 'EGLint config_size, EGLint* num_config', }, { 'return_type': 'EGLBoolean', 'names': ['eglGetConfigAttrib'], 'arguments': 'EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint* value', }, { 'return_type': 'EGLImageKHR', 'names': ['eglCreateImageKHR'], 'arguments': 'EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, ' 'const EGLint* attrib_list', 'other_extensions': ['EGL_KHR_image_base'] }, { 'return_type': 'EGLBoolean', 'names': ['eglDestroyImageKHR'], 'arguments': 'EGLDisplay dpy, EGLImageKHR image', 'other_extensions': ['EGL_KHR_image_base'] }, { 'return_type': 'EGLSurface', 'names': ['eglCreateWindowSurface'], 'arguments': 'EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, ' 'const EGLint* attrib_list', }, { 'return_type': 'EGLSurface', 'names': ['eglCreatePbufferSurface'], 'arguments': 'EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list', }, { 'return_type': 'EGLSurface', 'names': ['eglCreatePixmapSurface'], 'arguments': 'EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, ' 'const EGLint* attrib_list', }, { 'return_type': 'EGLBoolean', 'names': ['eglDestroySurface'], 'arguments': 'EGLDisplay dpy, EGLSurface surface', }, { 'return_type': 'EGLBoolean', 'names': ['eglQuerySurface'], 'arguments': 'EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint* value', }, { 'return_type': 'EGLBoolean', 'names': ['eglBindAPI'], 'arguments': 'EGLenum api', }, { 'return_type': 'EGLenum', 'names': ['eglQueryAPI'], 'arguments': 'void', }, { 'return_type': 'EGLBoolean', 'names': ['eglWaitClient'], 'arguments': 'void', }, { 'return_type': 'EGLBoolean', 'names': ['eglReleaseThread'], 'arguments': 'void', }, { 'return_type': 'EGLSurface', 'names': ['eglCreatePbufferFromClientBuffer'], 'arguments': 'EGLDisplay dpy, EGLenum buftype, void* buffer, EGLConfig config, ' 'const EGLint* attrib_list', }, { 'return_type': 'EGLBoolean', 'names': ['eglSurfaceAttrib'], 'arguments': 'EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value', }, { 'return_type': 'EGLBoolean', 'names': ['eglBindTexImage'], 'arguments': 'EGLDisplay dpy, EGLSurface surface, EGLint buffer', }, { 'return_type': 'EGLBoolean', 'names': ['eglReleaseTexImage'], 'arguments': 'EGLDisplay dpy, EGLSurface surface, EGLint buffer', }, { 'return_type': 'EGLBoolean', 'names': ['eglSwapInterval'], 'arguments': 'EGLDisplay dpy, EGLint interval', }, { 'return_type': 'EGLContext', 'names': ['eglCreateContext'], 'arguments': 'EGLDisplay dpy, EGLConfig config, EGLContext share_context, ' 'const EGLint* attrib_list', }, { 'return_type': 'EGLBoolean', 'names': ['eglDestroyContext'], 'arguments': 'EGLDisplay dpy, EGLContext ctx', }, { 'return_type': 'EGLBoolean', 'names': ['eglMakeCurrent'], 'arguments': 'EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx', }, { 'return_type': 'EGLContext', 'names': ['eglGetCurrentContext'], 'arguments': 'void', }, { 'return_type': 'EGLSurface', 'names': ['eglGetCurrentSurface'], 'arguments': 'EGLint readdraw', }, { 'return_type': 'EGLDisplay', 'names': ['eglGetCurrentDisplay'], 'arguments': 'void', }, { 'return_type': 'EGLBoolean', 'names': ['eglQueryContext'], 'arguments': 'EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint* value', }, { 'return_type': 'EGLBoolean', 'names': ['eglWaitGL'], 'arguments': 'void', }, { 'return_type': 'EGLBoolean', 'names': ['eglWaitNative'], 'arguments': 'EGLint engine', }, { 'return_type': 'EGLBoolean', 'names': ['eglSwapBuffers'], 'arguments': 'EGLDisplay dpy, EGLSurface surface', }, { 'return_type': 'EGLBoolean', 'names': ['eglCopyBuffers'], 'arguments': 'EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target', }, { 'return_type': '__eglMustCastToProperFunctionPointerType', 'names': ['eglGetProcAddress'], 'arguments': 'const char* procname', }, { 'return_type': 'EGLBoolean', 'names': ['eglPostSubBufferNV'], 'arguments': 'EGLDisplay dpy, EGLSurface surface, ' 'EGLint x, EGLint y, EGLint width, EGLint height', }, { 'return_type': 'EGLBoolean', 'names': ['eglQuerySurfacePointerANGLE'], 'arguments': 'EGLDisplay dpy, EGLSurface surface, EGLint attribute, void** value', }, ] WGL_FUNCTIONS = [ { 'return_type': 'HGLRC', 'names': ['wglCreateContext'], 'arguments': 'HDC hdc', }, { 'return_type': 'HGLRC', 'names': ['wglCreateLayerContext'], 'arguments': 'HDC hdc, int iLayerPlane', }, { 'return_type': 'BOOL', 'names': ['wglCopyContext'], 'arguments': 'HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask', }, { 'return_type': 'BOOL', 'names': ['wglDeleteContext'], 'arguments': 'HGLRC hglrc', }, { 'return_type': 'HGLRC', 'names': ['wglGetCurrentContext'], 'arguments': '', }, { 'return_type': 'HDC', 'names': ['wglGetCurrentDC'], 'arguments': '', }, { 'return_type': 'BOOL', 'names': ['wglMakeCurrent'], 'arguments': 'HDC hdc, HGLRC hglrc', }, { 'return_type': 'BOOL', 'names': ['wglShareLists'], 'arguments': 'HGLRC hglrc1, HGLRC hglrc2', }, { 'return_type': 'BOOL', 'names': ['wglSwapIntervalEXT'], 'arguments': 'int interval', }, { 'return_type': 'BOOL', 'names': ['wglSwapLayerBuffers'], 'arguments': 'HDC hdc, UINT fuPlanes', }, { 'return_type': 'const char*', 'names': ['wglGetExtensionsStringARB'], 'arguments': 'HDC hDC', }, { 'return_type': 'const char*', 'names': ['wglGetExtensionsStringEXT'], 'arguments': '', }, { 'return_type': 'BOOL', 'names': ['wglChoosePixelFormatARB'], 'arguments': 'HDC dc, const int* int_attrib_list, const float* float_attrib_list, ' 'UINT max_formats, int* formats, UINT* num_formats', }, { 'return_type': 'HPBUFFERARB', 'names': ['wglCreatePbufferARB'], 'arguments': 'HDC hDC, int iPixelFormat, int iWidth, int iHeight, ' 'const int* piAttribList', }, { 'return_type': 'HDC', 'names': ['wglGetPbufferDCARB'], 'arguments': 'HPBUFFERARB hPbuffer', }, { 'return_type': 'int', 'names': ['wglReleasePbufferDCARB'], 'arguments': 'HPBUFFERARB hPbuffer, HDC hDC', }, { 'return_type': 'BOOL', 'names': ['wglDestroyPbufferARB'], 'arguments': 'HPBUFFERARB hPbuffer', }, { 'return_type': 'BOOL', 'names': ['wglQueryPbufferARB'], 'arguments': 'HPBUFFERARB hPbuffer, int iAttribute, int* piValue', }, ] GLX_FUNCTIONS = [ { 'return_type': 'XVisualInfo*', 'names': ['glXChooseVisual'], 'arguments': 'Display* dpy, int screen, int* attribList', }, { 'return_type': 'void', 'names': ['glXCopySubBufferMESA'], 'arguments': 'Display* dpy, GLXDrawable drawable, ' 'int x, int y, int width, int height', }, { 'return_type': 'GLXContext', 'names': ['glXCreateContext'], 'arguments': 'Display* dpy, XVisualInfo* vis, GLXContext shareList, int direct', }, { 'return_type': 'void', 'names': ['glXBindTexImageEXT'], 'arguments': 'Display* dpy, GLXDrawable drawable, int buffer, int* attribList', }, { 'return_type': 'void', 'names': ['glXReleaseTexImageEXT'], 'arguments': 'Display* dpy, GLXDrawable drawable, int buffer', }, { 'return_type': 'void', 'names': ['glXDestroyContext'], 'arguments': 'Display* dpy, GLXContext ctx', }, { 'return_type': 'int', 'names': ['glXMakeCurrent'], 'arguments': 'Display* dpy, GLXDrawable drawable, GLXContext ctx', }, { 'return_type': 'void', 'names': ['glXCopyContext'], 'arguments': 'Display* dpy, GLXContext src, GLXContext dst, unsigned long mask', }, { 'return_type': 'void', 'names': ['glXSwapBuffers'], 'arguments': 'Display* dpy, GLXDrawable drawable', }, { 'return_type': 'GLXPixmap', 'names': ['glXCreateGLXPixmap'], 'arguments': 'Display* dpy, XVisualInfo* visual, Pixmap pixmap', }, { 'return_type': 'void', 'names': ['glXDestroyGLXPixmap'], 'arguments': 'Display* dpy, GLXPixmap pixmap', }, { 'return_type': 'int', 'names': ['glXQueryExtension'], 'arguments': 'Display* dpy, int* errorb, int* event', }, { 'return_type': 'int', 'names': ['glXQueryVersion'], 'arguments': 'Display* dpy, int* maj, int* min', }, { 'return_type': 'int', 'names': ['glXIsDirect'], 'arguments': 'Display* dpy, GLXContext ctx', }, { 'return_type': 'int', 'names': ['glXGetConfig'], 'arguments': 'Display* dpy, XVisualInfo* visual, int attrib, int* value', }, { 'return_type': 'GLXContext', 'names': ['glXGetCurrentContext'], 'arguments': 'void', }, { 'return_type': 'GLXDrawable', 'names': ['glXGetCurrentDrawable'], 'arguments': 'void', }, { 'return_type': 'void', 'names': ['glXWaitGL'], 'arguments': 'void', }, { 'return_type': 'void', 'names': ['glXWaitX'], 'arguments': 'void', }, { 'return_type': 'void', 'names': ['glXUseXFont'], 'arguments': 'Font font, int first, int count, int list', }, { 'return_type': 'const char*', 'names': ['glXQueryExtensionsString'], 'arguments': 'Display* dpy, int screen', }, { 'return_type': 'const char*', 'names': ['glXQueryServerString'], 'arguments': 'Display* dpy, int screen, int name', }, { 'return_type': 'const char*', 'names': ['glXGetClientString'], 'arguments': 'Display* dpy, int name', }, { 'return_type': 'Display*', 'names': ['glXGetCurrentDisplay'], 'arguments': 'void', }, { 'return_type': 'GLXFBConfig*', 'names': ['glXChooseFBConfig'], 'arguments': 'Display* dpy, int screen, const int* attribList, int* nitems', }, { 'return_type': 'int', 'names': ['glXGetFBConfigAttrib'], 'arguments': 'Display* dpy, GLXFBConfig config, int attribute, int* value', }, { 'return_type': 'GLXFBConfig*', 'names': ['glXGetFBConfigs'], 'arguments': 'Display* dpy, int screen, int* nelements', }, { 'return_type': 'XVisualInfo*', 'names': ['glXGetVisualFromFBConfig'], 'arguments': 'Display* dpy, GLXFBConfig config', }, { 'return_type': 'GLXWindow', 'names': ['glXCreateWindow'], 'arguments': 'Display* dpy, GLXFBConfig config, Window win, const int* attribList', }, { 'return_type': 'void', 'names': ['glXDestroyWindow'], 'arguments': 'Display* dpy, GLXWindow window', }, { 'return_type': 'GLXPixmap', 'names': ['glXCreatePixmap'], 'arguments': 'Display* dpy, GLXFBConfig config, ' 'Pixmap pixmap, const int* attribList', }, { 'return_type': 'void', 'names': ['glXDestroyPixmap'], 'arguments': 'Display* dpy, GLXPixmap pixmap', }, { 'return_type': 'GLXPbuffer', 'names': ['glXCreatePbuffer'], 'arguments': 'Display* dpy, GLXFBConfig config, const int* attribList', }, { 'return_type': 'void', 'names': ['glXDestroyPbuffer'], 'arguments': 'Display* dpy, GLXPbuffer pbuf', }, { 'return_type': 'void', 'names': ['glXQueryDrawable'], 'arguments': 'Display* dpy, GLXDrawable draw, int attribute, unsigned int* value', }, { 'return_type': 'GLXContext', 'names': ['glXCreateNewContext'], 'arguments': 'Display* dpy, GLXFBConfig config, int renderType, ' 'GLXContext shareList, int direct', }, { 'return_type': 'int', 'names': ['glXMakeContextCurrent'], 'arguments': 'Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx', }, { 'return_type': 'GLXDrawable', 'names': ['glXGetCurrentReadDrawable'], 'arguments': 'void', }, { 'return_type': 'int', 'names': ['glXQueryContext'], 'arguments': 'Display* dpy, GLXContext ctx, int attribute, int* value', }, { 'return_type': 'void', 'names': ['glXSelectEvent'], 'arguments': 'Display* dpy, GLXDrawable drawable, unsigned long mask', }, { 'return_type': 'void', 'names': ['glXGetSelectedEvent'], 'arguments': 'Display* dpy, GLXDrawable drawable, unsigned long* mask', }, { 'return_type': 'void', 'names': ['glXSwapIntervalMESA'], 'arguments': 'unsigned int interval', }, { 'return_type': 'void', 'names': ['glXSwapIntervalEXT'], 'arguments': 'Display* dpy, GLXDrawable drawable, int interval', }, { 'return_type': 'GLXFBConfig', 'names': ['glXGetFBConfigFromVisualSGIX'], 'arguments': 'Display* dpy, XVisualInfo* visualInfo', }, { 'return_type': 'GLXContext', 'names': ['glXCreateContextAttribsARB'], 'arguments': 'Display* dpy, GLXFBConfig config, GLXContext share_context, int direct, ' 'const int* attrib_list', }, ] FUNCTION_SETS = [ [GL_FUNCTIONS, 'gl', ['../../third_party/mesa/MesaLib/include/GL/glext.h', '../../third_party/khronos/GLES2/gl2ext.h'], []], [OSMESA_FUNCTIONS, 'osmesa', [], []], [EGL_FUNCTIONS, 'egl', ['../../third_party/khronos/EGL/eglext.h'], [ 'EGL_ANGLE_d3d_share_handle_client_buffer', 'EGL_ANGLE_surface_d3d_texture_2d_share_handle', ], ], [WGL_FUNCTIONS, 'wgl', [ '../../third_party/mesa/MesaLib/include/GL/wglext.h'], []], [GLX_FUNCTIONS, 'glx', [ '../../third_party/mesa/MesaLib/include/GL/glx.h', '../../third_party/mesa/MesaLib/include/GL/glxext.h'], []], ] def GenerateHeader(file, functions, set_name, used_extension_functions): """Generates gl_binding_autogen_x.h""" # Write file header. file.write( """// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file is automatically generated. #ifndef UI_GFX_GL_GL_BINDINGS_AUTOGEN_%(name)s_H_ #define UI_GFX_GL_GL_BINDINGS_AUTOGEN_%(name)s_H_ namespace gfx { class GLContext; void InitializeGLBindings%(name)s(); void InitializeGLExtensionBindings%(name)s(GLContext* context); void InitializeDebugGLBindings%(name)s(); void ClearGLBindings%(name)s(); """ % {'name': set_name.upper()}) # Write typedefs for function pointer types. Always use the GL name for the # typedef. file.write('\n') for func in functions: file.write('typedef %s (GL_BINDING_CALL *%sProc)(%s);\n' % (func['return_type'], func['names'][0], func['arguments'])) # Write declarations for booleans indicating which extensions are available. file.write('\n') for extension, ext_functions in used_extension_functions: file.write('GL_EXPORT extern bool g_%s;\n' % extension) # Write declarations for function pointers. Always use the GL name for the # declaration. file.write('\n') for func in functions: file.write('GL_EXPORT extern %sProc g_%s;\n' % (func['names'][0], func['names'][0])) file.write('\n') file.write( '} // namespace gfx\n') # Write macros to invoke function pointers. Always use the GL name for the # macro. file.write('\n') for func in functions: file.write('#define %s ::gfx::g_%s\n' % (func['names'][0], func['names'][0])) file.write('\n') file.write('#endif // UI_GFX_GL_GL_BINDINGS_AUTOGEN_%s_H_\n' % set_name.upper()) def GenerateSource(file, functions, set_name, used_extension_functions): """Generates gl_binding_autogen_x.cc""" # Write file header. file.write( """// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file is automatically generated. #include #include "gpu/command_buffer/common/gles2_cmd_utils.h" #include "ui/gl/gl_bindings.h" #include "ui/gl/gl_context.h" #include "ui/gl/gl_implementation.h" using gpu::gles2::GLES2Util; namespace gfx { """) # Write definitions for booleans indicating which extensions are available. for extension, ext_functions in used_extension_functions: file.write('bool g_%s;\n' % extension) # Write definitions of function pointers. file.write('\n') file.write('static bool g_debugBindingsInitialized;\n') file.write('static void UpdateDebugGLExtensionBindings();\n') file.write('\n') for func in functions: file.write('%sProc g_%s;\n' % (func['names'][0], func['names'][0])) file.write('\n') for func in functions: file.write('static %sProc g_debug_%s;\n' % (func['names'][0], func['names'][0])) # Write function to initialize the core function pointers. The code assumes # any non-NULL pointer returned by GetGLCoreProcAddress() is valid, although # it may be overwritten by an extension function pointer later. file.write('\n') file.write('void InitializeGLBindings%s() {\n' % set_name.upper()) for func in functions: first_name = func['names'][0] for i, name in enumerate(func['names']): if i: file.write(' if (!g_%s)\n ' % first_name) file.write( ' g_%s = reinterpret_cast<%sProc>(GetGLCoreProcAddress("%s"));\n' % (first_name, first_name, name)) file.write('}\n') file.write('\n') # Write function to initialize the extension function pointers. This function # uses a current context to query which extensions are actually supported. file.write('void InitializeGLExtensionBindings%s(GLContext* context) {\n' % set_name.upper()) file.write(' DCHECK(context && context->IsCurrent(NULL));\n') for extension, ext_functions in used_extension_functions: file.write(' g_%s = context->HasExtension("%s");\n' % (extension, extension)) file.write(' if (g_%s) {\n' % (extension)) queried_entry_points = set() for entry_point_name, function_name in ext_functions: # Replace the pointer unconditionally unless this extension has several # alternatives for the same entry point (e.g., # GL_ARB_blend_func_extended). if entry_point_name in queried_entry_points: file.write(' if (!g_%s)\n ' % entry_point_name) file.write( ' g_%s = reinterpret_cast<%sProc>(GetGLProcAddress("%s"));\n' % (entry_point_name, entry_point_name, function_name)) queried_entry_points.add(entry_point_name) file.write(' }\n') file.write(' if (g_debugBindingsInitialized)\n') file.write(' UpdateDebugGLExtensionBindings();\n') file.write('}\n') file.write('\n') # Write logging wrappers for each function. file.write('extern "C" {\n') for func in functions: names = func['names'] return_type = func['return_type'] arguments = func['arguments'] file.write('\n') file.write('static %s GL_BINDING_CALL Debug_%s(%s) {\n' % (return_type, names[0], arguments)) argument_names = re.sub( r'(const )?[a-zA-Z0-9_]+\** ([a-zA-Z0-9_]+)', r'\2', arguments) argument_names = re.sub( r'(const )?[a-zA-Z0-9_]+\** ([a-zA-Z0-9_]+)', r'\2', argument_names) log_argument_names = re.sub( r'const char\* ([a-zA-Z0-9_]+)', r'CONSTCHAR_\1', arguments) log_argument_names = re.sub( r'(const )?[a-zA-Z0-9_]+\* ([a-zA-Z0-9_]+)', r'CONSTVOID_\2', log_argument_names) log_argument_names = re.sub( r'(?(\1)', log_argument_names); log_argument_names = re.sub( r'CONSTCHAR_([a-zA-Z0-9_]+)', r'\1', log_argument_names); log_argument_names = re.sub( r'GLenum_([a-zA-Z0-9_]+)', r'GLES2Util::GetStringEnum(\1)', log_argument_names) log_argument_names = re.sub( r'GLboolean_([a-zA-Z0-9_]+)', r'GLES2Util::GetStringBool(\1)', log_argument_names) log_argument_names = log_argument_names.replace(',', ' << ", " <<') if argument_names == 'void' or argument_names == '': argument_names = '' log_argument_names = '' else: log_argument_names = " << " + log_argument_names function_name = names[0] if return_type == 'void': file.write(' GL_SERVICE_LOG("%s" << "(" %s << ")");\n' % (function_name, log_argument_names)) file.write(' g_debug_%s(%s);\n' % (function_name, argument_names)) if 'logging_code' in func: file.write("%s\n" % func['logging_code']) else: file.write(' GL_SERVICE_LOG("%s" << "(" %s << ")");\n' % (function_name, log_argument_names)) file.write(' %s result = g_debug_%s(%s);\n' % (return_type, function_name, argument_names)) if 'logging_code' in func: file.write("%s\n" % func['logging_code']) else: file.write(' GL_SERVICE_LOG("GL_RESULT: " << result);\n'); file.write(' return result;\n') file.write('}\n') file.write('} // extern "C"\n') # Write function to initialize the debug function pointers. file.write('\n') file.write('void InitializeDebugGLBindings%s() {\n' % set_name.upper()) for func in functions: first_name = func['names'][0] file.write(' if (!g_debug_%s) {\n' % first_name) file.write(' g_debug_%s = g_%s;\n' % (first_name, first_name)) file.write(' g_%s = Debug_%s;\n' % (first_name, first_name)) file.write(' }\n') file.write(' g_debugBindingsInitialized = true;\n') file.write('}\n') # Write function to update the debug function pointers to extension functions # after the extensions have been initialized. file.write('\n') file.write('static void UpdateDebugGLExtensionBindings() {\n') for extension, ext_functions in used_extension_functions: for name, _ in ext_functions: file.write(' if (g_debug_%s != g_%s &&\n' % (name, name)) file.write(' g_%s != Debug_%s) {\n' % (name, name)) file.write(' g_debug_%s = g_%s;\n' % (name, name)) file.write(' g_%s = Debug_%s;\n' % (name, name)) file.write(' }\n') file.write('}\n') # Write function to clear all function pointers. file.write('\n') file.write('void ClearGLBindings%s() {\n' % set_name.upper()) # Clear the availability of GL extensions. for extension, ext_functions in used_extension_functions: file.write(' g_%s = false;\n' % extension) # Clear GL bindings. file.write('\n') for func in functions: file.write(' g_%s = NULL;\n' % func['names'][0]) # Clear debug GL bindings. file.write('\n') for func in functions: file.write(' g_debug_%s = NULL;\n' % func['names'][0]) file.write(' g_debugBindingsInitialized = false;\n') file.write('}\n') file.write('\n') file.write('} // namespace gfx\n') def GenerateMockSource(file, functions): """Generates functions that invoke a mock GLInterface""" file.write( """// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file is automatically generated. #include #include "ui/gl/gl_interface.h" namespace gfx { """) # Write function that trampoline into the GLInterface. for func in functions: file.write('\n') file.write('%s GL_BINDING_CALL Mock_%s(%s) {\n' % (func['return_type'], func['names'][0], func['arguments'])) argument_names = re.sub(r'(const )?[a-zA-Z0-9]+\** ([a-zA-Z0-9]+)', r'\2', func['arguments']) if argument_names == 'void': argument_names = '' function_name = func['names'][0][2:] if func['return_type'] == 'void': file.write(' GLInterface::GetGLInterface()->%s(%s);\n' % (function_name, argument_names)) else: file.write(' return GLInterface::GetGLInterface()->%s(%s);\n' % (function_name, argument_names)) file.write('}\n') # Write an 'invalid' function to catch code calling through uninitialized # function pointers or trying to interpret the return value of # GLProcAddress(). file.write('\n') file.write('static void MockInvalidFunction() {\n') file.write(' NOTREACHED();\n') file.write('}\n') # Write a function to lookup a mock GL function based on its name. file.write('\n') file.write('void* GL_BINDING_CALL GetMockGLProcAddress(const char* name) {\n') for func in functions: first_name = func['names'][0] file.write(' if (strcmp(name, "%s") == 0)\n' % first_name) file.write(' return reinterpret_cast(Mock_%s);\n' % first_name) # Always return a non-NULL pointer like some EGL implementations do. file.write(' return reinterpret_cast(&MockInvalidFunction);\n') file.write('}\n'); file.write('\n') file.write('} // namespace gfx\n') def ParseExtensionFunctionsFromHeader(header_file): """Parse a C extension header file and return a map from extension names to a list of functions. Args: header_file: Line-iterable C header file. Returns: Map of extension name => functions. """ extension_start = re.compile(r'#define ([A-Z]+_[A-Z]+_[a-zA-Z]\w+) 1') extension_function = re.compile(r'.+\s+([a-z]+\w+)\s*\(.+\);') typedef = re.compile(r'typedef .*') macro_start = re.compile(r'^#(if|ifdef|ifndef).*') macro_end = re.compile(r'^#endif.*') macro_depth = 0 current_extension = None current_extension_depth = 0 extensions = collections.defaultdict(lambda: []) for line in header_file: if macro_start.match(line): macro_depth += 1 elif macro_end.match(line): macro_depth -= 1 if macro_depth < current_extension_depth: current_extension = None match = extension_start.match(line) if match: current_extension = match.group(1) current_extension_depth = macro_depth assert current_extension not in extensions, \ "Duplicate extension: " + current_extension match = extension_function.match(line) if match and current_extension and not typedef.match(line): extensions[current_extension].append(match.group(1)) return extensions def GetExtensionFunctions(extension_headers): """Parse extension functions from a list of header files. Args: extension_headers: List of header file names. Returns: Map of extension name => list of functions. """ extensions = {} for header in extension_headers: extensions.update(ParseExtensionFunctionsFromHeader(open(header))) return extensions def GetFunctionToExtensionMap(extensions): """Construct map from a function names to extensions which define the function. Args: extensions: Map of extension name => functions. Returns: Map of function name => extension name. """ function_to_extensions = {} for extension, functions in extensions.items(): for function in functions: if not function in function_to_extensions: function_to_extensions[function] = [] function_to_extensions[function].append(extension) return function_to_extensions def LooksLikeExtensionFunction(function): """Heuristic to see if a function name is consistent with extension function naming.""" vendor = re.match(r'\w+?([A-Z][A-Z]+)$', function) return vendor is not None and not vendor.group(1) in ['GL', 'API', 'DC'] def GetUsedExtensionFunctions(functions, extension_headers, extra_extensions): """Determine which functions belong to extensions. Args: functions: List of (return type, function names, arguments). extension_headers: List of header file names. Returns: List of (extension name, [function name alternatives]) sorted with least preferred extensions first. """ # Parse known extensions. extensions = GetExtensionFunctions(extension_headers) functions_to_extensions = GetFunctionToExtensionMap(extensions) # Collect all used extension functions. used_extension_functions = collections.defaultdict(lambda: []) for func in functions: for name in func['names']: # Make sure we know about all extension functions. if (LooksLikeExtensionFunction(name) and not name in functions_to_extensions): raise RuntimeError('%s looks like an extension function but does not ' 'belong to any of the known extensions.' % name) if name in functions_to_extensions: extensions = functions_to_extensions[name][:] if 'other_extensions' in func: extensions.extend(func['other_extensions']) for extension in extensions: used_extension_functions[extension].append((func['names'][0], name)) # Add extensions that do not have any functions. used_extension_functions.update(dict( [(e, []) for e in extra_extensions if e not in used_extension_functions])) def ExtensionSortKey(name): # Prefer ratified extensions and EXTs. preferences = ['_ARB_', '_OES_', '_EXT_', ''] for i, category in enumerate(preferences): if category in name: return -i used_extension_functions = sorted(used_extension_functions.items(), key = lambda item: ExtensionSortKey(item[0])) return used_extension_functions def main(argv): """This is the main function.""" if len(argv) >= 1: dir = argv[0] else: dir = '.' for [functions, set_name, extension_headers, extensions] in FUNCTION_SETS: used_extension_functions = GetUsedExtensionFunctions( functions, extension_headers, extensions) header_file = open( os.path.join(dir, 'gl_bindings_autogen_%s.h' % set_name), 'wb') GenerateHeader(header_file, functions, set_name, used_extension_functions) header_file.close() source_file = open( os.path.join(dir, 'gl_bindings_autogen_%s.cc' % set_name), 'wb') GenerateSource(source_file, functions, set_name, used_extension_functions) source_file.close() source_file = open(os.path.join(dir, 'gl_bindings_autogen_mock.cc'), 'wb') GenerateMockSource(source_file, GL_FUNCTIONS) source_file.close() return 0 if __name__ == '__main__': sys.exit(main(sys.argv[1:]))