// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // This file is auto-generated from // ui/gl/generate_bindings.py // It's formatted by clang-format using chromium coding style: // clang-format -i -style=chromium filename // DO NOT EDIT! #ifndef UI_GFX_GL_GL_BINDINGS_AUTOGEN_GLX_H_ #define UI_GFX_GL_GL_BINDINGS_AUTOGEN_GLX_H_ namespace gfx { class GLContext; typedef void(GL_BINDING_CALL* glXBindTexImageEXTProc)(Display* dpy, GLXDrawable drawable, int buffer, int* attribList); typedef GLXFBConfig*(GL_BINDING_CALL* glXChooseFBConfigProc)( Display* dpy, int screen, const int* attribList, int* nitems); typedef XVisualInfo*(GL_BINDING_CALL* glXChooseVisualProc)(Display* dpy, int screen, int* attribList); typedef void(GL_BINDING_CALL* glXCopyContextProc)(Display* dpy, GLXContext src, GLXContext dst, unsigned long mask); typedef void(GL_BINDING_CALL* glXCopySubBufferMESAProc)(Display* dpy, GLXDrawable drawable, int x, int y, int width, int height); typedef GLXContext(GL_BINDING_CALL* glXCreateContextProc)(Display* dpy, XVisualInfo* vis, GLXContext shareList, int direct); typedef GLXContext(GL_BINDING_CALL* glXCreateContextAttribsARBProc)( Display* dpy, GLXFBConfig config, GLXContext share_context, int direct, const int* attrib_list); typedef GLXPixmap(GL_BINDING_CALL* glXCreateGLXPixmapProc)(Display* dpy, XVisualInfo* visual, Pixmap pixmap); typedef GLXContext(GL_BINDING_CALL* glXCreateNewContextProc)( Display* dpy, GLXFBConfig config, int renderType, GLXContext shareList, int direct); typedef GLXPbuffer(GL_BINDING_CALL* glXCreatePbufferProc)( Display* dpy, GLXFBConfig config, const int* attribList); typedef GLXPixmap(GL_BINDING_CALL* glXCreatePixmapProc)(Display* dpy, GLXFBConfig config, Pixmap pixmap, const int* attribList); typedef GLXWindow(GL_BINDING_CALL* glXCreateWindowProc)(Display* dpy, GLXFBConfig config, Window win, const int* attribList); typedef void(GL_BINDING_CALL* glXDestroyContextProc)(Display* dpy, GLXContext ctx); typedef void(GL_BINDING_CALL* glXDestroyGLXPixmapProc)(Display* dpy, GLXPixmap pixmap); typedef void(GL_BINDING_CALL* glXDestroyPbufferProc)(Display* dpy, GLXPbuffer pbuf); typedef void(GL_BINDING_CALL* glXDestroyPixmapProc)(Display* dpy, GLXPixmap pixmap); typedef void(GL_BINDING_CALL* glXDestroyWindowProc)(Display* dpy, GLXWindow window); typedef const char*(GL_BINDING_CALL* glXGetClientStringProc)(Display* dpy, int name); typedef int(GL_BINDING_CALL* glXGetConfigProc)(Display* dpy, XVisualInfo* visual, int attrib, int* value); typedef GLXContext(GL_BINDING_CALL* glXGetCurrentContextProc)(void); typedef Display*(GL_BINDING_CALL* glXGetCurrentDisplayProc)(void); typedef GLXDrawable(GL_BINDING_CALL* glXGetCurrentDrawableProc)(void); typedef GLXDrawable(GL_BINDING_CALL* glXGetCurrentReadDrawableProc)(void); typedef int(GL_BINDING_CALL* glXGetFBConfigAttribProc)(Display* dpy, GLXFBConfig config, int attribute, int* value); typedef GLXFBConfig(GL_BINDING_CALL* glXGetFBConfigFromVisualSGIXProc)( Display* dpy, XVisualInfo* visualInfo); typedef GLXFBConfig*(GL_BINDING_CALL* glXGetFBConfigsProc)(Display* dpy, int screen, int* nelements); typedef bool(GL_BINDING_CALL* glXGetMscRateOMLProc)(Display* dpy, GLXDrawable drawable, int32* numerator, int32* denominator); typedef void(GL_BINDING_CALL* glXGetSelectedEventProc)(Display* dpy, GLXDrawable drawable, unsigned long* mask); typedef bool(GL_BINDING_CALL* glXGetSyncValuesOMLProc)(Display* dpy, GLXDrawable drawable, int64* ust, int64* msc, int64* sbc); typedef XVisualInfo*(GL_BINDING_CALL* glXGetVisualFromFBConfigProc)( Display* dpy, GLXFBConfig config); typedef int(GL_BINDING_CALL* glXIsDirectProc)(Display* dpy, GLXContext ctx); typedef int(GL_BINDING_CALL* glXMakeContextCurrentProc)(Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); typedef int(GL_BINDING_CALL* glXMakeCurrentProc)(Display* dpy, GLXDrawable drawable, GLXContext ctx); typedef int(GL_BINDING_CALL* glXQueryContextProc)(Display* dpy, GLXContext ctx, int attribute, int* value); typedef void(GL_BINDING_CALL* glXQueryDrawableProc)(Display* dpy, GLXDrawable draw, int attribute, unsigned int* value); typedef int(GL_BINDING_CALL* glXQueryExtensionProc)(Display* dpy, int* errorb, int* event); typedef const char*(GL_BINDING_CALL* glXQueryExtensionsStringProc)(Display* dpy, int screen); typedef const char*(GL_BINDING_CALL* glXQueryServerStringProc)(Display* dpy, int screen, int name); typedef int(GL_BINDING_CALL* glXQueryVersionProc)(Display* dpy, int* maj, int* min); typedef void(GL_BINDING_CALL* glXReleaseTexImageEXTProc)(Display* dpy, GLXDrawable drawable, int buffer); typedef void(GL_BINDING_CALL* glXSelectEventProc)(Display* dpy, GLXDrawable drawable, unsigned long mask); typedef void(GL_BINDING_CALL* glXSwapBuffersProc)(Display* dpy, GLXDrawable drawable); typedef void(GL_BINDING_CALL* glXSwapIntervalEXTProc)(Display* dpy, GLXDrawable drawable, int interval); typedef void(GL_BINDING_CALL* glXSwapIntervalMESAProc)(unsigned int interval); typedef void(GL_BINDING_CALL* glXUseXFontProc)(Font font, int first, int count, int list); typedef void(GL_BINDING_CALL* glXWaitGLProc)(void); typedef int(GL_BINDING_CALL* glXWaitVideoSyncSGIProc)(int divisor, int remainder, unsigned int* count); typedef void(GL_BINDING_CALL* glXWaitXProc)(void); struct ExtensionsGLX { bool b_GLX_ARB_create_context; bool b_GLX_EXT_swap_control; bool b_GLX_EXT_texture_from_pixmap; bool b_GLX_MESA_copy_sub_buffer; bool b_GLX_MESA_swap_control; bool b_GLX_OML_sync_control; bool b_GLX_SGIX_fbconfig; bool b_GLX_SGI_video_sync; }; struct ProcsGLX { glXBindTexImageEXTProc glXBindTexImageEXTFn; glXChooseFBConfigProc glXChooseFBConfigFn; glXChooseVisualProc glXChooseVisualFn; glXCopyContextProc glXCopyContextFn; glXCopySubBufferMESAProc glXCopySubBufferMESAFn; glXCreateContextProc glXCreateContextFn; glXCreateContextAttribsARBProc glXCreateContextAttribsARBFn; glXCreateGLXPixmapProc glXCreateGLXPixmapFn; glXCreateNewContextProc glXCreateNewContextFn; glXCreatePbufferProc glXCreatePbufferFn; glXCreatePixmapProc glXCreatePixmapFn; glXCreateWindowProc glXCreateWindowFn; glXDestroyContextProc glXDestroyContextFn; glXDestroyGLXPixmapProc glXDestroyGLXPixmapFn; glXDestroyPbufferProc glXDestroyPbufferFn; glXDestroyPixmapProc glXDestroyPixmapFn; glXDestroyWindowProc glXDestroyWindowFn; glXGetClientStringProc glXGetClientStringFn; glXGetConfigProc glXGetConfigFn; glXGetCurrentContextProc glXGetCurrentContextFn; glXGetCurrentDisplayProc glXGetCurrentDisplayFn; glXGetCurrentDrawableProc glXGetCurrentDrawableFn; glXGetCurrentReadDrawableProc glXGetCurrentReadDrawableFn; glXGetFBConfigAttribProc glXGetFBConfigAttribFn; glXGetFBConfigFromVisualSGIXProc glXGetFBConfigFromVisualSGIXFn; glXGetFBConfigsProc glXGetFBConfigsFn; glXGetMscRateOMLProc glXGetMscRateOMLFn; glXGetSelectedEventProc glXGetSelectedEventFn; glXGetSyncValuesOMLProc glXGetSyncValuesOMLFn; glXGetVisualFromFBConfigProc glXGetVisualFromFBConfigFn; glXIsDirectProc glXIsDirectFn; glXMakeContextCurrentProc glXMakeContextCurrentFn; glXMakeCurrentProc glXMakeCurrentFn; glXQueryContextProc glXQueryContextFn; glXQueryDrawableProc glXQueryDrawableFn; glXQueryExtensionProc glXQueryExtensionFn; glXQueryExtensionsStringProc glXQueryExtensionsStringFn; glXQueryServerStringProc glXQueryServerStringFn; glXQueryVersionProc glXQueryVersionFn; glXReleaseTexImageEXTProc glXReleaseTexImageEXTFn; glXSelectEventProc glXSelectEventFn; glXSwapBuffersProc glXSwapBuffersFn; glXSwapIntervalEXTProc glXSwapIntervalEXTFn; glXSwapIntervalMESAProc glXSwapIntervalMESAFn; glXUseXFontProc glXUseXFontFn; glXWaitGLProc glXWaitGLFn; glXWaitVideoSyncSGIProc glXWaitVideoSyncSGIFn; glXWaitXProc glXWaitXFn; }; class GL_EXPORT GLXApi { public: GLXApi(); virtual ~GLXApi(); virtual void glXBindTexImageEXTFn(Display* dpy, GLXDrawable drawable, int buffer, int* attribList) = 0; virtual GLXFBConfig* glXChooseFBConfigFn(Display* dpy, int screen, const int* attribList, int* nitems) = 0; virtual XVisualInfo* glXChooseVisualFn(Display* dpy, int screen, int* attribList) = 0; virtual void glXCopyContextFn(Display* dpy, GLXContext src, GLXContext dst, unsigned long mask) = 0; virtual void glXCopySubBufferMESAFn(Display* dpy, GLXDrawable drawable, int x, int y, int width, int height) = 0; virtual GLXContext glXCreateContextFn(Display* dpy, XVisualInfo* vis, GLXContext shareList, int direct) = 0; virtual GLXContext glXCreateContextAttribsARBFn(Display* dpy, GLXFBConfig config, GLXContext share_context, int direct, const int* attrib_list) = 0; virtual GLXPixmap glXCreateGLXPixmapFn(Display* dpy, XVisualInfo* visual, Pixmap pixmap) = 0; virtual GLXContext glXCreateNewContextFn(Display* dpy, GLXFBConfig config, int renderType, GLXContext shareList, int direct) = 0; virtual GLXPbuffer glXCreatePbufferFn(Display* dpy, GLXFBConfig config, const int* attribList) = 0; virtual GLXPixmap glXCreatePixmapFn(Display* dpy, GLXFBConfig config, Pixmap pixmap, const int* attribList) = 0; virtual GLXWindow glXCreateWindowFn(Display* dpy, GLXFBConfig config, Window win, const int* attribList) = 0; virtual void glXDestroyContextFn(Display* dpy, GLXContext ctx) = 0; virtual void glXDestroyGLXPixmapFn(Display* dpy, GLXPixmap pixmap) = 0; virtual void glXDestroyPbufferFn(Display* dpy, GLXPbuffer pbuf) = 0; virtual void glXDestroyPixmapFn(Display* dpy, GLXPixmap pixmap) = 0; virtual void glXDestroyWindowFn(Display* dpy, GLXWindow window) = 0; virtual const char* glXGetClientStringFn(Display* dpy, int name) = 0; virtual int glXGetConfigFn(Display* dpy, XVisualInfo* visual, int attrib, int* value) = 0; virtual GLXContext glXGetCurrentContextFn(void) = 0; virtual Display* glXGetCurrentDisplayFn(void) = 0; virtual GLXDrawable glXGetCurrentDrawableFn(void) = 0; virtual GLXDrawable glXGetCurrentReadDrawableFn(void) = 0; virtual int glXGetFBConfigAttribFn(Display* dpy, GLXFBConfig config, int attribute, int* value) = 0; virtual GLXFBConfig glXGetFBConfigFromVisualSGIXFn( Display* dpy, XVisualInfo* visualInfo) = 0; virtual GLXFBConfig* glXGetFBConfigsFn(Display* dpy, int screen, int* nelements) = 0; virtual bool glXGetMscRateOMLFn(Display* dpy, GLXDrawable drawable, int32* numerator, int32* denominator) = 0; virtual void glXGetSelectedEventFn(Display* dpy, GLXDrawable drawable, unsigned long* mask) = 0; virtual bool glXGetSyncValuesOMLFn(Display* dpy, GLXDrawable drawable, int64* ust, int64* msc, int64* sbc) = 0; virtual XVisualInfo* glXGetVisualFromFBConfigFn(Display* dpy, GLXFBConfig config) = 0; virtual int glXIsDirectFn(Display* dpy, GLXContext ctx) = 0; virtual int glXMakeContextCurrentFn(Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) = 0; virtual int glXMakeCurrentFn(Display* dpy, GLXDrawable drawable, GLXContext ctx) = 0; virtual int glXQueryContextFn(Display* dpy, GLXContext ctx, int attribute, int* value) = 0; virtual void glXQueryDrawableFn(Display* dpy, GLXDrawable draw, int attribute, unsigned int* value) = 0; virtual int glXQueryExtensionFn(Display* dpy, int* errorb, int* event) = 0; virtual const char* glXQueryExtensionsStringFn(Display* dpy, int screen) = 0; virtual const char* glXQueryServerStringFn(Display* dpy, int screen, int name) = 0; virtual int glXQueryVersionFn(Display* dpy, int* maj, int* min) = 0; virtual void glXReleaseTexImageEXTFn(Display* dpy, GLXDrawable drawable, int buffer) = 0; virtual void glXSelectEventFn(Display* dpy, GLXDrawable drawable, unsigned long mask) = 0; virtual void glXSwapBuffersFn(Display* dpy, GLXDrawable drawable) = 0; virtual void glXSwapIntervalEXTFn(Display* dpy, GLXDrawable drawable, int interval) = 0; virtual void glXSwapIntervalMESAFn(unsigned int interval) = 0; virtual void glXUseXFontFn(Font font, int first, int count, int list) = 0; virtual void glXWaitGLFn(void) = 0; virtual int glXWaitVideoSyncSGIFn(int divisor, int remainder, unsigned int* count) = 0; virtual void glXWaitXFn(void) = 0; }; } // namespace gfx #define glXBindTexImageEXT ::gfx::g_current_glx_context->glXBindTexImageEXTFn #define glXChooseFBConfig ::gfx::g_current_glx_context->glXChooseFBConfigFn #define glXChooseVisual ::gfx::g_current_glx_context->glXChooseVisualFn #define glXCopyContext ::gfx::g_current_glx_context->glXCopyContextFn #define glXCopySubBufferMESA \ ::gfx::g_current_glx_context->glXCopySubBufferMESAFn #define glXCreateContext ::gfx::g_current_glx_context->glXCreateContextFn #define glXCreateContextAttribsARB \ ::gfx::g_current_glx_context->glXCreateContextAttribsARBFn #define glXCreateGLXPixmap ::gfx::g_current_glx_context->glXCreateGLXPixmapFn #define glXCreateNewContext ::gfx::g_current_glx_context->glXCreateNewContextFn #define glXCreatePbuffer ::gfx::g_current_glx_context->glXCreatePbufferFn #define glXCreatePixmap ::gfx::g_current_glx_context->glXCreatePixmapFn #define glXCreateWindow ::gfx::g_current_glx_context->glXCreateWindowFn #define glXDestroyContext ::gfx::g_current_glx_context->glXDestroyContextFn #define glXDestroyGLXPixmap ::gfx::g_current_glx_context->glXDestroyGLXPixmapFn #define glXDestroyPbuffer ::gfx::g_current_glx_context->glXDestroyPbufferFn #define glXDestroyPixmap ::gfx::g_current_glx_context->glXDestroyPixmapFn #define glXDestroyWindow ::gfx::g_current_glx_context->glXDestroyWindowFn #define glXGetClientString ::gfx::g_current_glx_context->glXGetClientStringFn #define glXGetConfig ::gfx::g_current_glx_context->glXGetConfigFn #define glXGetCurrentContext \ ::gfx::g_current_glx_context->glXGetCurrentContextFn #define glXGetCurrentDisplay \ ::gfx::g_current_glx_context->glXGetCurrentDisplayFn #define glXGetCurrentDrawable \ ::gfx::g_current_glx_context->glXGetCurrentDrawableFn #define glXGetCurrentReadDrawable \ ::gfx::g_current_glx_context->glXGetCurrentReadDrawableFn #define glXGetFBConfigAttrib \ ::gfx::g_current_glx_context->glXGetFBConfigAttribFn #define glXGetFBConfigFromVisualSGIX \ ::gfx::g_current_glx_context->glXGetFBConfigFromVisualSGIXFn #define glXGetFBConfigs ::gfx::g_current_glx_context->glXGetFBConfigsFn #define glXGetMscRateOML ::gfx::g_current_glx_context->glXGetMscRateOMLFn #define glXGetSelectedEvent ::gfx::g_current_glx_context->glXGetSelectedEventFn #define glXGetSyncValuesOML ::gfx::g_current_glx_context->glXGetSyncValuesOMLFn #define glXGetVisualFromFBConfig \ ::gfx::g_current_glx_context->glXGetVisualFromFBConfigFn #define glXIsDirect ::gfx::g_current_glx_context->glXIsDirectFn #define glXMakeContextCurrent \ ::gfx::g_current_glx_context->glXMakeContextCurrentFn #define glXMakeCurrent ::gfx::g_current_glx_context->glXMakeCurrentFn #define glXQueryContext ::gfx::g_current_glx_context->glXQueryContextFn #define glXQueryDrawable ::gfx::g_current_glx_context->glXQueryDrawableFn #define glXQueryExtension ::gfx::g_current_glx_context->glXQueryExtensionFn #define glXQueryExtensionsString \ ::gfx::g_current_glx_context->glXQueryExtensionsStringFn #define glXQueryServerString \ ::gfx::g_current_glx_context->glXQueryServerStringFn #define glXQueryVersion ::gfx::g_current_glx_context->glXQueryVersionFn #define glXReleaseTexImageEXT \ ::gfx::g_current_glx_context->glXReleaseTexImageEXTFn #define glXSelectEvent ::gfx::g_current_glx_context->glXSelectEventFn #define glXSwapBuffers ::gfx::g_current_glx_context->glXSwapBuffersFn #define glXSwapIntervalEXT ::gfx::g_current_glx_context->glXSwapIntervalEXTFn #define glXSwapIntervalMESA ::gfx::g_current_glx_context->glXSwapIntervalMESAFn #define glXUseXFont ::gfx::g_current_glx_context->glXUseXFontFn #define glXWaitGL ::gfx::g_current_glx_context->glXWaitGLFn #define glXWaitVideoSyncSGI ::gfx::g_current_glx_context->glXWaitVideoSyncSGIFn #define glXWaitX ::gfx::g_current_glx_context->glXWaitXFn #endif // UI_GFX_GL_GL_BINDINGS_AUTOGEN_GLX_H_