// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gl/gl_context_nsview.h" #include #import #import #include "base/debug/trace_event.h" #include "base/logging.h" #include "ui/gl/gl_surface_nsview.h" namespace gfx { GLContextNSView::GLContextNSView(GLShareGroup* group) : GLContext(group) { } GLContextNSView::~GLContextNSView() { } bool GLContextNSView::Initialize(GLSurface* surface, GpuPreference gpu_preference) { DCHECK(!context_) << "NSGLContext was previously initialized."; gpu_preference_ = gpu_preference; std::vector attributes; attributes.push_back(NSOpenGLPFAAccelerated); attributes.push_back(NSOpenGLPFADoubleBuffer); attributes.push_back(0); base::scoped_nsobject pixel_format; pixel_format.reset([[NSOpenGLPixelFormat alloc] initWithAttributes:&attributes.front()]); if (!pixel_format) { LOG(ERROR) << "NSOpenGLPixelFormat initWithAttributes failed."; return false; } context_.reset([[NSOpenGLContext alloc] initWithFormat:pixel_format shareContext:nil]); if (!context_) { LOG(ERROR) << "NSOpenGLContext initWithFormat failed"; return false; } return true; } void GLContextNSView::Destroy() { context_.reset(nil); } bool GLContextNSView::MakeCurrent(GLSurface* surface) { TRACE_EVENT0("gpu", "GLContextNSView::MakeCurrent"); AcceleratedWidget view = static_cast(surface->GetHandle()); // Only set the context's view if the view is parented. // I.e. it is a valid drawable. if ([view window]) [context_ setView:view]; [context_ makeCurrentContext]; SetCurrent(surface); if (!surface->OnMakeCurrent(this)) { LOG(ERROR) << "Unable to make gl context current."; return false; } return true; } void GLContextNSView::ReleaseCurrent(GLSurface* surface) { [NSOpenGLContext clearCurrentContext]; } bool GLContextNSView::IsCurrent(GLSurface* surface) { return context_ == [NSOpenGLContext currentContext]; } void* GLContextNSView::GetHandle() { return context_; } void GLContextNSView::SetSwapInterval(int interval) { DCHECK(interval == 0 || interval == 1); GLint swap = interval; [context_ setValues:&swap forParameter:NSOpenGLCPSwapInterval]; } void GLContextNSView::FlushBuffer() { [context_ flushBuffer]; } } // namespace gfx