// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GL_GL_CONTEXT_WGL_H_ #define UI_GL_GL_CONTEXT_WGL_H_ #pragma once #include #include "ui/gfx/native_widget_types.h" #include "ui/gl/gl_context.h" namespace gfx { class GLSurface; // This class is a wrapper around a GL context. class GLContextWGL : public GLContext { public: explicit GLContextWGL(GLShareGroup* share_group); virtual ~GLContextWGL(); // Implement GLContext. virtual bool Initialize( GLSurface* compatible_surface, GpuPreference gpu_preference); virtual void Destroy(); virtual bool MakeCurrent(GLSurface* surface); virtual void ReleaseCurrent(GLSurface* surface); virtual bool IsCurrent(GLSurface* surface); virtual void* GetHandle(); virtual void SetSwapInterval(int interval); virtual std::string GetExtensions(); private: HGLRC context_; DISALLOW_COPY_AND_ASSIGN(GLContextWGL); }; } // namespace gfx #endif // UI_GL_GL_CONTEXT_WGL_H_