// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GL_GL_CONTEXT_WGL_H_ #define UI_GL_GL_CONTEXT_WGL_H_ #include #include "ui/gfx/native_widget_types.h" #include "ui/gl/gl_context.h" namespace gfx { class GLSurface; // This class is a wrapper around a GL context. class GLContextWGL : public GLContextReal { public: explicit GLContextWGL(GLShareGroup* share_group); ~GLContextWGL() override; // Implement GLContext. bool Initialize(GLSurface* compatible_surface, GpuPreference gpu_preference) override; void Destroy() override; bool MakeCurrent(GLSurface* surface) override; void ReleaseCurrent(GLSurface* surface) override; bool IsCurrent(GLSurface* surface) override; void* GetHandle() override; void OnSetSwapInterval(int interval) override; std::string GetExtensions() override; private: HGLRC context_; DISALLOW_COPY_AND_ASSIGN(GLContextWGL); }; } // namespace gfx #endif // UI_GL_GL_CONTEXT_WGL_H_