// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GL_GL_IMAGE_IO_SURFACE_H_ #define UI_GL_GL_IMAGE_IO_SURFACE_H_ #include "base/mac/scoped_cftyperef.h" #include "ui/gl/gl_image.h" class IOSurfaceSupport; namespace gfx { class GL_EXPORT GLImageIOSurface : public GLImage { public: explicit GLImageIOSurface(gfx::Size size); bool Initialize(gfx::GpuMemoryBufferHandle buffer); // Implement GLImage. virtual void Destroy() OVERRIDE; virtual gfx::Size GetSize() OVERRIDE; virtual bool BindTexImage(unsigned target) OVERRIDE; virtual void ReleaseTexImage(unsigned target) OVERRIDE; virtual void WillUseTexImage() OVERRIDE; virtual void DidUseTexImage() OVERRIDE; protected: virtual ~GLImageIOSurface(); private: IOSurfaceSupport* io_surface_support_; base::ScopedCFTypeRef io_surface_; gfx::Size size_; DISALLOW_COPY_AND_ASSIGN(GLImageIOSurface); }; } // namespace gfx #endif // UI_GL_GL_IMAGE_IO_SURFACE_H_