// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gl/gl_surface.h" #include #include "base/command_line.h" #include "base/lazy_instance.h" #include "base/logging.h" #include "base/stl_util.h" #include "base/threading/thread_local.h" #include "base/trace_event/trace_event.h" #include "ui/gfx/swap_result.h" #include "ui/gl/gl_context.h" #include "ui/gl/gl_implementation.h" #include "ui/gl/gl_switches.h" namespace gfx { namespace { base::LazyInstance >::Leaky current_surface_ = LAZY_INSTANCE_INITIALIZER; } // namespace // static bool GLSurface::InitializeOneOff() { DCHECK_EQ(kGLImplementationNone, GetGLImplementation()); TRACE_EVENT0("gpu,startup", "GLSurface::InitializeOneOff"); std::vector allowed_impls; GetAllowedGLImplementations(&allowed_impls); DCHECK(!allowed_impls.empty()); base::CommandLine* cmd = base::CommandLine::ForCurrentProcess(); // The default implementation is always the first one in list. GLImplementation impl = allowed_impls[0]; bool fallback_to_osmesa = false; if (cmd->HasSwitch(switches::kOverrideUseGLWithOSMesaForTests)) { impl = kGLImplementationOSMesaGL; } else if (cmd->HasSwitch(switches::kUseGL)) { std::string requested_implementation_name = cmd->GetSwitchValueASCII(switches::kUseGL); if (requested_implementation_name == "any") { fallback_to_osmesa = true; } else if (requested_implementation_name == "swiftshader") { impl = kGLImplementationEGLGLES2; } else { impl = GetNamedGLImplementation(requested_implementation_name); if (!ContainsValue(allowed_impls, impl)) { LOG(ERROR) << "Requested GL implementation is not available."; return false; } } } bool gpu_service_logging = cmd->HasSwitch(switches::kEnableGPUServiceLogging); bool disable_gl_drawing = cmd->HasSwitch(switches::kDisableGLDrawingForTests); return InitializeOneOffImplementation( impl, fallback_to_osmesa, gpu_service_logging, disable_gl_drawing); } // static bool GLSurface::InitializeOneOffImplementation(GLImplementation impl, bool fallback_to_osmesa, bool gpu_service_logging, bool disable_gl_drawing) { bool initialized = InitializeStaticGLBindings(impl) && InitializeOneOffInternal(); if (!initialized && fallback_to_osmesa) { ClearGLBindings(); initialized = InitializeStaticGLBindings(kGLImplementationOSMesaGL) && InitializeOneOffInternal(); } if (!initialized) ClearGLBindings(); if (initialized) { DVLOG(1) << "Using " << GetGLImplementationName(GetGLImplementation()) << " GL implementation."; if (gpu_service_logging) InitializeDebugGLBindings(); if (disable_gl_drawing) InitializeNullDrawGLBindings(); } return initialized; } GLSurface::GLSurface() {} bool GLSurface::Initialize() { return true; } bool GLSurface::Resize(const gfx::Size& size, float scale_factor) { NOTIMPLEMENTED(); return false; } bool GLSurface::Recreate() { NOTIMPLEMENTED(); return false; } bool GLSurface::DeferDraws() { return false; } bool GLSurface::SupportsPostSubBuffer() { return false; } bool GLSurface::SupportsCommitOverlayPlanes() { return false; } bool GLSurface::SupportsAsyncSwap() { return false; } unsigned int GLSurface::GetBackingFrameBufferObject() { return 0; } void GLSurface::SwapBuffersAsync(const SwapCompletionCallback& callback) { NOTREACHED(); } gfx::SwapResult GLSurface::PostSubBuffer(int x, int y, int width, int height) { return gfx::SwapResult::SWAP_FAILED; } void GLSurface::PostSubBufferAsync(int x, int y, int width, int height, const SwapCompletionCallback& callback) { NOTREACHED(); } gfx::SwapResult GLSurface::CommitOverlayPlanes() { NOTREACHED(); return gfx::SwapResult::SWAP_FAILED; } void GLSurface::CommitOverlayPlanesAsync( const SwapCompletionCallback& callback) { NOTREACHED(); } bool GLSurface::OnMakeCurrent(GLContext* context) { return true; } void GLSurface::NotifyWasBound() { } bool GLSurface::SetBackbufferAllocation(bool allocated) { return true; } void GLSurface::SetFrontbufferAllocation(bool allocated) { } void* GLSurface::GetShareHandle() { NOTIMPLEMENTED(); return NULL; } void* GLSurface::GetDisplay() { NOTIMPLEMENTED(); return NULL; } void* GLSurface::GetConfig() { NOTIMPLEMENTED(); return NULL; } unsigned GLSurface::GetFormat() { NOTIMPLEMENTED(); return 0; } VSyncProvider* GLSurface::GetVSyncProvider() { return NULL; } bool GLSurface::ScheduleOverlayPlane(int z_order, OverlayTransform transform, gl::GLImage* image, const Rect& bounds_rect, const RectF& crop_rect) { NOTIMPLEMENTED(); return false; } bool GLSurface::ScheduleCALayer(gl::GLImage* contents_image, const RectF& contents_rect, float opacity, unsigned background_color, const SizeF& bounds_size, const gfx::Transform& transform) { NOTIMPLEMENTED(); return false; } bool GLSurface::IsSurfaceless() const { return false; } GLSurface* GLSurface::GetCurrent() { return current_surface_.Pointer()->Get(); } GLSurface::~GLSurface() { if (GetCurrent() == this) SetCurrent(NULL); } void GLSurface::SetCurrent(GLSurface* surface) { current_surface_.Pointer()->Set(surface); } bool GLSurface::ExtensionsContain(const char* c_extensions, const char* name) { DCHECK(name); if (!c_extensions) return false; std::string extensions(c_extensions); extensions += " "; std::string delimited_name(name); delimited_name += " "; return extensions.find(delimited_name) != std::string::npos; } void GLSurface::OnSetSwapInterval(int interval) { } GLSurfaceAdapter::GLSurfaceAdapter(GLSurface* surface) : surface_(surface) {} bool GLSurfaceAdapter::Initialize() { return surface_->Initialize(); } void GLSurfaceAdapter::Destroy() { surface_->Destroy(); } bool GLSurfaceAdapter::Resize(const gfx::Size& size, float scale_factor) { return surface_->Resize(size, scale_factor); } bool GLSurfaceAdapter::Recreate() { return surface_->Recreate(); } bool GLSurfaceAdapter::DeferDraws() { return surface_->DeferDraws(); } bool GLSurfaceAdapter::IsOffscreen() { return surface_->IsOffscreen(); } gfx::SwapResult GLSurfaceAdapter::SwapBuffers() { return surface_->SwapBuffers(); } void GLSurfaceAdapter::SwapBuffersAsync( const SwapCompletionCallback& callback) { surface_->SwapBuffersAsync(callback); } gfx::SwapResult GLSurfaceAdapter::PostSubBuffer(int x, int y, int width, int height) { return surface_->PostSubBuffer(x, y, width, height); } void GLSurfaceAdapter::PostSubBufferAsync( int x, int y, int width, int height, const SwapCompletionCallback& callback) { surface_->PostSubBufferAsync(x, y, width, height, callback); } gfx::SwapResult GLSurfaceAdapter::CommitOverlayPlanes() { return surface_->CommitOverlayPlanes(); } void GLSurfaceAdapter::CommitOverlayPlanesAsync( const SwapCompletionCallback& callback) { surface_->CommitOverlayPlanesAsync(callback); } bool GLSurfaceAdapter::SupportsPostSubBuffer() { return surface_->SupportsPostSubBuffer(); } bool GLSurfaceAdapter::SupportsCommitOverlayPlanes() { return surface_->SupportsCommitOverlayPlanes(); } bool GLSurfaceAdapter::SupportsAsyncSwap() { return surface_->SupportsAsyncSwap(); } gfx::Size GLSurfaceAdapter::GetSize() { return surface_->GetSize(); } void* GLSurfaceAdapter::GetHandle() { return surface_->GetHandle(); } unsigned int GLSurfaceAdapter::GetBackingFrameBufferObject() { return surface_->GetBackingFrameBufferObject(); } bool GLSurfaceAdapter::OnMakeCurrent(GLContext* context) { return surface_->OnMakeCurrent(context); } bool GLSurfaceAdapter::SetBackbufferAllocation(bool allocated) { return surface_->SetBackbufferAllocation(allocated); } void GLSurfaceAdapter::SetFrontbufferAllocation(bool allocated) { surface_->SetFrontbufferAllocation(allocated); } void* GLSurfaceAdapter::GetShareHandle() { return surface_->GetShareHandle(); } void* GLSurfaceAdapter::GetDisplay() { return surface_->GetDisplay(); } void* GLSurfaceAdapter::GetConfig() { return surface_->GetConfig(); } unsigned GLSurfaceAdapter::GetFormat() { return surface_->GetFormat(); } VSyncProvider* GLSurfaceAdapter::GetVSyncProvider() { return surface_->GetVSyncProvider(); } bool GLSurfaceAdapter::ScheduleOverlayPlane(int z_order, OverlayTransform transform, gl::GLImage* image, const Rect& bounds_rect, const RectF& crop_rect) { return surface_->ScheduleOverlayPlane( z_order, transform, image, bounds_rect, crop_rect); } bool GLSurfaceAdapter::IsSurfaceless() const { return surface_->IsSurfaceless(); } GLSurfaceAdapter::~GLSurfaceAdapter() {} } // namespace gfx