// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GL_GL_SURFACE_EGL_H_ #define UI_GL_GL_SURFACE_EGL_H_ #if defined(OS_WIN) #include #endif #include #include "base/compiler_specific.h" #include "base/time/time.h" #include "ui/gfx/size.h" #include "ui/gfx/vsync_provider.h" #include "ui/gl/gl_bindings.h" #include "ui/gl/gl_surface.h" namespace gfx { // Get default EGL display for GLSurfaceEGL (differs by platform). EGLNativeDisplayType GetPlatformDefaultEGLNativeDisplay(); // Interface for EGL surface. class GL_EXPORT GLSurfaceEGL : public GLSurface { public: GLSurfaceEGL(); // Implement GLSurface. virtual EGLDisplay GetDisplay() OVERRIDE; static bool InitializeOneOff(); static EGLDisplay GetHardwareDisplay(); static EGLNativeDisplayType GetNativeDisplay(); // These aren't particularly tied to surfaces, but since we already // have the static InitializeOneOff here, it's easiest to reuse its // initialization guards. static const char* GetEGLExtensions(); static bool HasEGLExtension(const char* name); static bool IsCreateContextRobustnessSupported(); static bool IsEGLSurfacelessContextSupported(); protected: virtual ~GLSurfaceEGL(); private: #if defined(OS_WIN) static EGLDisplay GetPlatformDisplay(EGLNativeDisplayType native_display); #endif DISALLOW_COPY_AND_ASSIGN(GLSurfaceEGL); }; // Encapsulates an EGL surface bound to a view. class GL_EXPORT NativeViewGLSurfaceEGL : public GLSurfaceEGL { public: explicit NativeViewGLSurfaceEGL(EGLNativeWindowType window); // Implement GLSurface. virtual EGLConfig GetConfig() OVERRIDE; virtual bool Initialize() OVERRIDE; virtual void Destroy() OVERRIDE; virtual bool Resize(const gfx::Size& size) OVERRIDE; virtual bool Recreate() OVERRIDE; virtual bool IsOffscreen() OVERRIDE; virtual bool SwapBuffers() OVERRIDE; virtual gfx::Size GetSize() OVERRIDE; virtual EGLSurface GetHandle() OVERRIDE; virtual bool SupportsPostSubBuffer() OVERRIDE; virtual bool PostSubBuffer(int x, int y, int width, int height) OVERRIDE; virtual VSyncProvider* GetVSyncProvider() OVERRIDE; // Create a NativeViewGLSurfaceEGL with an externally provided VSyncProvider. // Takes ownership of the VSyncProvider. virtual bool Initialize(scoped_ptr sync_provider); protected: virtual ~NativeViewGLSurfaceEGL(); EGLNativeWindowType window_; private: EGLSurface surface_; bool supports_post_sub_buffer_; EGLConfig config_; gfx::Size size_; scoped_ptr vsync_provider_; DISALLOW_COPY_AND_ASSIGN(NativeViewGLSurfaceEGL); }; // Encapsulates a pbuffer EGL surface. class GL_EXPORT PbufferGLSurfaceEGL : public GLSurfaceEGL { public: explicit PbufferGLSurfaceEGL(const gfx::Size& size); // Implement GLSurface. virtual EGLConfig GetConfig() OVERRIDE; virtual bool Initialize() OVERRIDE; virtual void Destroy() OVERRIDE; virtual bool IsOffscreen() OVERRIDE; virtual bool SwapBuffers() OVERRIDE; virtual gfx::Size GetSize() OVERRIDE; virtual bool Resize(const gfx::Size& size) OVERRIDE; virtual EGLSurface GetHandle() OVERRIDE; virtual void* GetShareHandle() OVERRIDE; protected: virtual ~PbufferGLSurfaceEGL(); private: gfx::Size size_; EGLSurface surface_; DISALLOW_COPY_AND_ASSIGN(PbufferGLSurfaceEGL); }; // SurfacelessEGL is used as Offscreen surface when platform supports // KHR_surfaceless_context and GL_OES_surfaceless_context. This would avoid the // need to create a dummy EGLsurface in case we render to client API targets. class GL_EXPORT SurfacelessEGL : public GLSurfaceEGL { public: explicit SurfacelessEGL(const gfx::Size& size); // Implement GLSurface. virtual EGLConfig GetConfig() OVERRIDE; virtual bool Initialize() OVERRIDE; virtual void Destroy() OVERRIDE; virtual bool IsOffscreen() OVERRIDE; virtual bool SwapBuffers() OVERRIDE; virtual gfx::Size GetSize() OVERRIDE; virtual bool Resize(const gfx::Size& size) OVERRIDE; virtual EGLSurface GetHandle() OVERRIDE; virtual void* GetShareHandle() OVERRIDE; protected: virtual ~SurfacelessEGL(); private: gfx::Size size_; DISALLOW_COPY_AND_ASSIGN(SurfacelessEGL); }; } // namespace gfx #endif // UI_GL_GL_SURFACE_EGL_H_