// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GL_GL_SURFACE_NSVIEW_H_ #define UI_GL_GL_SURFACE_NSVIEW_H_ #include "base/compiler_specific.h" #include "ui/gfx/size.h" #include "ui/gl/gl_surface.h" namespace gfx { class GLContextNSView; // GLSurfaceNSView provides an implementation of the the GLSurface interface // that is backed by an NSView. This interface pairs with the GLContextNSView // class, and the NSView is expected to use this context for drawing. class GLSurfaceNSView : public GLSurface { public: explicit GLSurfaceNSView(AcceleratedWidget view); virtual ~GLSurfaceNSView(); // GLSurface: virtual void Destroy() OVERRIDE; virtual bool IsOffscreen() OVERRIDE; virtual bool SwapBuffers() OVERRIDE; virtual gfx::Size GetSize() OVERRIDE; virtual void* GetHandle() OVERRIDE; // Allow the surface to call back to context when in need of |FlushBuffer|. virtual bool OnMakeCurrent(GLContext* context) OVERRIDE; private: // Weak. An |NSView*|. AcceleratedWidget view_; // Weak. Associated context. GLContextNSView* context_; DISALLOW_COPY_AND_ASSIGN(GLSurfaceNSView); }; } // namespace gfx #endif // UI_GL_GL_SURFACE_NSVIEW_H_