// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/logging.h" #include "ui/gl/scoped_cgl.h" namespace gfx { ScopedCGLSetCurrentContext::ScopedCGLSetCurrentContext(CGLContextObj context) { CGLContextObj previous_context = CGLGetCurrentContext(); // It is possible for the previous context to have a zero reference count, // because making a context current does not increment the reference count. // In that case, do not restore the previous context. if (previous_context && CGLGetContextRetainCount(previous_context)) { previous_context_.reset(previous_context, base::scoped_policy::RETAIN); } CGLError error = CGLSetCurrentContext(context); DCHECK_EQ(error, kCGLNoError) << "CGLSetCurrentContext should never fail"; } ScopedCGLSetCurrentContext::~ScopedCGLSetCurrentContext() { CGLError error = CGLSetCurrentContext(previous_context_); DCHECK_EQ(error, kCGLNoError) << "CGLSetCurrentContext should never fail"; } } // namespace gfx