// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GL_SCOPED_MAKE_CURRENT_H_ #define UI_GL_SCOPED_MAKE_CURRENT_H_ #include "base/basictypes.h" #include "base/memory/ref_counted.h" #include "ui/gl/gl_export.h" namespace gfx { class GLContext; class GLSurface; } namespace ui { class GL_EXPORT ScopedMakeCurrent { public: ScopedMakeCurrent(gfx::GLContext* context, gfx::GLSurface* surface); ~ScopedMakeCurrent(); bool Succeeded() const; private: scoped_refptr previous_context_; scoped_refptr previous_surface_; scoped_refptr context_; scoped_refptr surface_; bool succeeded_; DISALLOW_COPY_AND_ASSIGN(ScopedMakeCurrent); }; } // namespace ui #endif // UI_GL_SCOPED_MAKE_CURRENT_H_