// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ #define UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" #include "base/observer_list.h" #include "ui/aura/window_observer.h" #include "ui/base/ime/input_method_observer.h" #include "ui/keyboard/keyboard_export.h" namespace aura { class Window; } namespace gfx { class Rect; } namespace ui { class InputMethod; class TextInputClient; } namespace keyboard { class KeyboardControllerObserver; class KeyboardControllerProxy; class KeyboardLayoutManager; // Provides control of the virtual keyboard, including providing a container // and controlling visibility. class KEYBOARD_EXPORT KeyboardController : public ui::InputMethodObserver, public aura::WindowObserver { public: // Takes ownership of |proxy|. explicit KeyboardController(KeyboardControllerProxy* proxy); virtual ~KeyboardController(); // Returns the container for the keyboard, which is then owned by the caller. // It is the responsibility of the caller to Show() the returned window. aura::Window* GetContainerWindow(); // Management of the observer list. virtual void AddObserver(KeyboardControllerObserver* observer); virtual void RemoveObserver(KeyboardControllerObserver* observer); private: // For access to Observer methods for simulation. friend class KeyboardControllerTest; // aura::WindowObserver overrides virtual void OnWindowHierarchyChanged( const HierarchyChangeParams& params) OVERRIDE; virtual void OnWindowDestroying(aura::Window* window) OVERRIDE; // InputMethodObserver overrides virtual void OnTextInputStateChanged( const ui::TextInputClient* client) OVERRIDE; virtual void OnInputMethodDestroyed( const ui::InputMethod* input_method) OVERRIDE; scoped_ptr proxy_; aura::Window* container_; ui::InputMethod* input_method_; ObserverList observer_list_; DISALLOW_COPY_AND_ASSIGN(KeyboardController); }; } // namespace keyboard #endif // UI_KEYBOARD_KEYBOARD_CONTROLLER_H_