// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_KEYBOARD_KEYBOARD_LAYOUT_MANAGER_H_ #define UI_KEYBOARD_KEYBOARD_LAYOUT_MANAGER_H_ #include "ui/aura/layout_manager.h" #include "ui/aura/window.h" namespace keyboard { class KeyboardController; // LayoutManager for the virtual keyboard container. Manages a single window // (the virtual keyboard) and keeps it positioned at the bottom of the // owner window. class KeyboardLayoutManager : public aura::LayoutManager { public: explicit KeyboardLayoutManager(KeyboardController* controller) : controller_(controller), keyboard_(NULL) { } // Overridden from aura::LayoutManager virtual void OnWindowResized() OVERRIDE; virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE; virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE {} virtual void OnWindowRemovedFromLayout(aura::Window* child) OVERRIDE {} virtual void OnChildWindowVisibilityChanged(aura::Window* child, bool visible) OVERRIDE {} virtual void SetChildBounds(aura::Window* child, const gfx::Rect& requested_bounds) OVERRIDE; private: void ResizeKeyboardToDefault(aura::Window* child); KeyboardController* controller_; aura::Window* keyboard_; DISALLOW_COPY_AND_ASSIGN(KeyboardLayoutManager); }; } // namespace keyboard #endif // UI_KEYBOARD_KEYBOARD_LAYOUT_MANAGER_H_