// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/keyboard/keyboard_util.h" #include #include "base/command_line.h" #include "base/lazy_instance.h" #include "base/logging.h" #include "base/metrics/histogram.h" #include "base/strings/string16.h" #include "media/audio/audio_manager.h" #include "ui/aura/client/aura_constants.h" #include "ui/aura/window_tree_host.h" #include "ui/base/ime/input_method.h" #include "ui/base/ime/text_input_client.h" #include "ui/events/event_processor.h" #include "ui/events/event_utils.h" #include "ui/events/keycodes/dom/dom_code.h" #include "ui/events/keycodes/dom/dom_key.h" #include "ui/events/keycodes/dom/keycode_converter.h" #include "ui/events/keycodes/keyboard_code_conversion.h" #include "ui/keyboard/keyboard_controller.h" #include "ui/keyboard/keyboard_switches.h" #include "ui/keyboard/keyboard_ui.h" namespace { const char kKeyDown[] ="keydown"; const char kKeyUp[] = "keyup"; void SendProcessKeyEvent(ui::EventType type, aura::WindowTreeHost* host) { ui::KeyEvent event(type, ui::VKEY_PROCESSKEY, ui::DomCode::NONE, ui::EF_IS_SYNTHESIZED, ui::DomKey::PROCESS, ui::EventTimeForNow()); ui::EventDispatchDetails details = host->event_processor()->OnEventFromSource(&event); CHECK(!details.dispatcher_destroyed); } base::LazyInstance g_keyboard_load_time_start = LAZY_INSTANCE_INITIALIZER; bool g_accessibility_keyboard_enabled = false; bool g_hotrod_keyboard_enabled = false; bool g_touch_keyboard_enabled = false; keyboard::KeyboardState g_requested_keyboard_state = keyboard::KEYBOARD_STATE_AUTO; keyboard::KeyboardOverscrolOverride g_keyboard_overscroll_override = keyboard::KEYBOARD_OVERSCROLL_OVERRIDE_NONE; keyboard::KeyboardShowOverride g_keyboard_show_override = keyboard::KEYBOARD_SHOW_OVERRIDE_NONE; } // namespace namespace keyboard { gfx::Rect FullWidthKeyboardBoundsFromRootBounds(const gfx::Rect& root_bounds, int keyboard_height) { return gfx::Rect( root_bounds.x(), root_bounds.bottom() - keyboard_height, root_bounds.width(), keyboard_height); } void SetAccessibilityKeyboardEnabled(bool enabled) { g_accessibility_keyboard_enabled = enabled; } bool GetAccessibilityKeyboardEnabled() { return g_accessibility_keyboard_enabled; } void SetHotrodKeyboardEnabled(bool enabled) { g_hotrod_keyboard_enabled = enabled; } bool GetHotrodKeyboardEnabled() { return g_hotrod_keyboard_enabled; } void SetTouchKeyboardEnabled(bool enabled) { g_touch_keyboard_enabled = enabled; } bool GetTouchKeyboardEnabled() { return g_touch_keyboard_enabled; } void SetRequestedKeyboardState(KeyboardState state) { g_requested_keyboard_state = state; } KeyboardState GetKeyboardRequestedState() { return g_requested_keyboard_state; } std::string GetKeyboardLayout() { // TODO(bshe): layout string is currently hard coded. We should use more // standard keyboard layouts. return GetAccessibilityKeyboardEnabled() ? "system-qwerty" : "qwerty"; } bool IsKeyboardEnabled() { // Accessibility setting prioritized over policy setting. if (g_accessibility_keyboard_enabled) return true; // Policy strictly disables showing a virtual keyboard. if (g_keyboard_show_override == keyboard::KEYBOARD_SHOW_OVERRIDE_DISABLED) return false; // Policy strictly enables the keyboard. if (g_keyboard_show_override == keyboard::KEYBOARD_SHOW_OVERRIDE_ENABLED) return true; // Run-time flag to enable keyboard has been included. if (base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kEnableVirtualKeyboard)) return true; // Requested state from the application layer. if (g_requested_keyboard_state == keyboard::KEYBOARD_STATE_DISABLED) return false; // Check if any of the other flags are enabled. return g_touch_keyboard_enabled || g_requested_keyboard_state == keyboard::KEYBOARD_STATE_ENABLED; } bool IsKeyboardOverscrollEnabled() { if (!IsKeyboardEnabled()) return false; // Users of the accessibility on-screen keyboard are likely to be using mouse // input, which may interfere with overscrolling. if (g_accessibility_keyboard_enabled) return false; // If overscroll enabled override is set, use it instead. Currently // login / out-of-box disable keyboard overscroll. http://crbug.com/363635 if (g_keyboard_overscroll_override != KEYBOARD_OVERSCROLL_OVERRIDE_NONE) { return g_keyboard_overscroll_override == KEYBOARD_OVERSCROLL_OVERRIDE_ENABLED; } if (base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kDisableVirtualKeyboardOverscroll)) { return false; } return true; } void SetKeyboardOverscrollOverride(KeyboardOverscrolOverride override) { g_keyboard_overscroll_override = override; } void SetKeyboardShowOverride(KeyboardShowOverride override) { g_keyboard_show_override = override; } bool IsInputViewEnabled() { return !base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kDisableInputView); } bool IsExperimentalInputViewEnabled() { return base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kEnableExperimentalInputViewFeatures); } bool IsFloatingVirtualKeyboardEnabled() { return base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kEnableFloatingVirtualKeyboard); } bool IsGestureTypingEnabled() { return !base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kDisableGestureTyping); } bool IsGestureEditingEnabled() { return !base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kDisableGestureEditing); } bool IsSmartDeployEnabled() { return !base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kDisableSmartVirtualKeyboard); } bool IsVoiceInputEnabled() { return media::AudioManager::Get()->HasAudioInputDevices() && !base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kDisableVoiceInput); } bool InsertText(const base::string16& text) { keyboard::KeyboardController* controller = KeyboardController::GetInstance(); if (!controller) return false; ui::InputMethod* input_method = controller->ui()->GetInputMethod(); if (!input_method) return false; ui::TextInputClient* tic = input_method->GetTextInputClient(); if (!tic || tic->GetTextInputType() == ui::TEXT_INPUT_TYPE_NONE) return false; tic->InsertText(text); return true; } // TODO(varunjain): It would be cleaner to have something in the // ui::TextInputClient interface, say MoveCaretInDirection(). The code in // here would get the ui::InputMethod from the root_window, and the // ui::TextInputClient from that (see above in InsertText()). bool MoveCursor(int swipe_direction, int modifier_flags, aura::WindowTreeHost* host) { if (!host) return false; ui::DomCode domcodex = ui::DomCode::NONE; ui::DomCode domcodey = ui::DomCode::NONE; if (swipe_direction & kCursorMoveRight) domcodex = ui::DomCode::ARROW_RIGHT; else if (swipe_direction & kCursorMoveLeft) domcodex = ui::DomCode::ARROW_LEFT; if (swipe_direction & kCursorMoveUp) domcodey = ui::DomCode::ARROW_UP; else if (swipe_direction & kCursorMoveDown) domcodey = ui::DomCode::ARROW_DOWN; // First deal with the x movement. if (domcodex != ui::DomCode::NONE) { ui::KeyboardCode codex = ui::VKEY_UNKNOWN; ui::DomKey domkeyx = ui::DomKey::NONE; ignore_result(DomCodeToUsLayoutDomKey(domcodex, ui::EF_NONE, &domkeyx, &codex)); ui::KeyEvent press_event(ui::ET_KEY_PRESSED, codex, domcodex, modifier_flags, domkeyx, ui::EventTimeForNow()); ui::EventDispatchDetails details = host->event_processor()->OnEventFromSource(&press_event); CHECK(!details.dispatcher_destroyed); ui::KeyEvent release_event(ui::ET_KEY_RELEASED, codex, domcodex, modifier_flags, domkeyx, ui::EventTimeForNow()); details = host->event_processor()->OnEventFromSource(&release_event); CHECK(!details.dispatcher_destroyed); } // Then deal with the y movement. if (domcodey != ui::DomCode::NONE) { ui::KeyboardCode codey = ui::VKEY_UNKNOWN; ui::DomKey domkeyy = ui::DomKey::NONE; ignore_result(DomCodeToUsLayoutDomKey(domcodey, ui::EF_NONE, &domkeyy, &codey)); ui::KeyEvent press_event(ui::ET_KEY_PRESSED, codey, domcodey, modifier_flags, domkeyy, ui::EventTimeForNow()); ui::EventDispatchDetails details = host->event_processor()->OnEventFromSource(&press_event); CHECK(!details.dispatcher_destroyed); ui::KeyEvent release_event(ui::ET_KEY_RELEASED, codey, domcodey, modifier_flags, domkeyy, ui::EventTimeForNow()); details = host->event_processor()->OnEventFromSource(&release_event); CHECK(!details.dispatcher_destroyed); } return true; } bool SendKeyEvent(const std::string type, int key_value, int key_code, std::string key_name, int modifiers, aura::WindowTreeHost* host) { ui::EventType event_type = ui::ET_UNKNOWN; if (type == kKeyDown) event_type = ui::ET_KEY_PRESSED; else if (type == kKeyUp) event_type = ui::ET_KEY_RELEASED; if (event_type == ui::ET_UNKNOWN) return false; ui::KeyboardCode code = static_cast(key_code); ui::InputMethod* input_method = host->GetInputMethod(); if (code == ui::VKEY_UNKNOWN) { // Handling of special printable characters (e.g. accented characters) for // which there is no key code. if (event_type == ui::ET_KEY_RELEASED) { if (!input_method) return false; ui::TextInputClient* tic = input_method->GetTextInputClient(); SendProcessKeyEvent(ui::ET_KEY_PRESSED, host); ui::KeyEvent char_event(key_value, code, ui::EF_NONE); tic->InsertChar(char_event); SendProcessKeyEvent(ui::ET_KEY_RELEASED, host); } } else { if (event_type == ui::ET_KEY_RELEASED) { // The number of key press events seen since the last backspace. static int keys_seen = 0; if (code == ui::VKEY_BACK) { // Log the rough lengths of characters typed between backspaces. This // metric will be used to determine the error rate for the keyboard. UMA_HISTOGRAM_CUSTOM_COUNTS( "VirtualKeyboard.KeystrokesBetweenBackspaces", keys_seen, 1, 1000, 50); keys_seen = 0; } else { ++keys_seen; } } ui::DomCode dom_code = ui::KeycodeConverter::CodeStringToDomCode(key_name); if (dom_code == ui::DomCode::NONE) dom_code = ui::UsLayoutKeyboardCodeToDomCode(code); CHECK(dom_code != ui::DomCode::NONE); ui::KeyEvent event( event_type, code, dom_code, modifiers); if (input_method) { input_method->DispatchKeyEvent(&event); } else { ui::EventDispatchDetails details = host->event_processor()->OnEventFromSource(&event); CHECK(!details.dispatcher_destroyed); } } return true; } void MarkKeyboardLoadStarted() { if (!g_keyboard_load_time_start.Get().ToInternalValue()) g_keyboard_load_time_start.Get() = base::Time::Now(); } void MarkKeyboardLoadFinished() { // Possible to get a load finished without a start if navigating directly to // chrome://keyboard. if (!g_keyboard_load_time_start.Get().ToInternalValue()) return; // It should not be possible to finish loading the keyboard without starting // to load it first. DCHECK(g_keyboard_load_time_start.Get().ToInternalValue()); static bool logged = false; if (!logged) { // Log the delta only once. UMA_HISTOGRAM_TIMES( "VirtualKeyboard.FirstLoadTime", base::Time::Now() - g_keyboard_load_time_start.Get()); logged = true; } } void LogKeyboardControlEvent(KeyboardControlEvent event) { UMA_HISTOGRAM_ENUMERATION( "VirtualKeyboard.KeyboardControlEvent", event, keyboard::KEYBOARD_CONTROL_MAX); } } // namespace keyboard