// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_MESSAGE_CENTER_NOTIFICATION_H_ #define UI_MESSAGE_CENTER_NOTIFICATION_H_ #include #include #include #include "base/strings/string16.h" #include "base/time/time.h" #include "base/values.h" #include "ui/gfx/image/image.h" #include "ui/message_center/message_center_export.h" #include "ui/message_center/notification_delegate.h" #include "ui/message_center/notification_types.h" #include "ui/message_center/notifier_settings.h" #include "url/gurl.h" namespace message_center { struct MESSAGE_CENTER_EXPORT NotificationItem { base::string16 title; base::string16 message; NotificationItem(const base::string16& title, const base::string16& message); }; struct MESSAGE_CENTER_EXPORT ButtonInfo { base::string16 title; gfx::Image icon; ButtonInfo(const base::string16& title); }; class MESSAGE_CENTER_EXPORT RichNotificationData { public: RichNotificationData(); RichNotificationData(const RichNotificationData& other); ~RichNotificationData(); int priority; bool never_timeout; base::Time timestamp; base::string16 context_message; gfx::Image image; gfx::Image small_image; std::vector items; int progress; std::vector buttons; bool should_make_spoken_feedback_for_popup_updates; bool clickable; #if defined(OS_CHROMEOS) // Flag if the notification is pinned. If true, the notification is pinned // and user can't remove it. bool pinned; #endif // defined(OS_CHROMEOS) std::vector vibration_pattern; bool renotify; bool silent; }; class MESSAGE_CENTER_EXPORT Notification { public: Notification(NotificationType type, const std::string& id, const base::string16& title, const base::string16& message, const gfx::Image& icon, const base::string16& display_source, const GURL& origin_url, const NotifierId& notifier_id, const RichNotificationData& optional_fields, NotificationDelegate* delegate); Notification(const std::string& id, const Notification& other); Notification(const Notification& other); virtual ~Notification(); // Copies the internal on-memory state from |base|, i.e. shown_as_popup, // is_read and never_timeout. void CopyState(Notification* base); NotificationType type() const { return type_; } void set_type(NotificationType type) { type_ = type; } // Uniquely identifies a notification in the message center. For // notification front ends that support multiple profiles, this id should // identify a unique profile + frontend_notification_id combination. You can // Use this id against the MessageCenter interface but not the // NotificationUIManager interface. const std::string& id() const { return id_; } const base::string16& title() const { return title_; } void set_title(const base::string16& title) { title_ = title; } const base::string16& message() const { return message_; } void set_message(const base::string16& message) { message_ = message; } // The origin URL of the script which requested the notification. // Can be empty if the notification is requested by an extension or // Chrome app. const GURL& origin_url() const { return origin_url_; } // A display string for the source of the notification. const base::string16& display_source() const { return display_source_; } const NotifierId& notifier_id() const { return notifier_id_; } void set_profile_id(const std::string& profile_id) { notifier_id_.profile_id = profile_id; } // Begin unpacked values from optional_fields. int priority() const { return optional_fields_.priority; } void set_priority(int priority) { optional_fields_.priority = priority; } // This vibration_pattern property currently has no effect on // non-Android platforms. const std::vector& vibration_pattern() const { return optional_fields_.vibration_pattern; } void set_vibration_pattern(const std::vector& vibration_pattern) { optional_fields_.vibration_pattern = vibration_pattern; } // This property currently only works in platforms that support native // notifications. // It determines whether the sound and vibration effects should signal // if the notification is replacing another notification. bool renotify() const { return optional_fields_.renotify; } void set_renotify(bool renotify) { optional_fields_.renotify = renotify; } // This property currently has no effect on non-Android platforms. bool silent() const { return optional_fields_.silent; } void set_silent(bool silent) { optional_fields_.silent = silent; } base::Time timestamp() const { return optional_fields_.timestamp; } void set_timestamp(const base::Time& timestamp) { optional_fields_.timestamp = timestamp; } const base::string16 context_message() const { return optional_fields_.context_message; } void set_context_message(const base::string16& context_message) { optional_fields_.context_message = context_message; } // Decides if the notification origin should be used as a context message bool UseOriginAsContextMessage() const; const std::vector& items() const { return optional_fields_.items; } void set_items(const std::vector& items) { optional_fields_.items = items; } int progress() const { return optional_fields_.progress; } void set_progress(int progress) { optional_fields_.progress = progress; } // End unpacked values. // Images fetched asynchronously. const gfx::Image& icon() const { return icon_; } void set_icon(const gfx::Image& icon) { icon_ = icon; } // Gets and sets whether to draw a solid background colour behind the // notification's icon. Only applies to the Views implementation. bool draw_icon_background() const { return draw_icon_background_; } void set_draw_icon_background(bool draw) { draw_icon_background_ = draw; } const gfx::Image& image() const { return optional_fields_.image; } void set_image(const gfx::Image& image) { optional_fields_.image = image; } const gfx::Image& small_image() const { return optional_fields_.small_image; } void set_small_image(const gfx::Image& image) { optional_fields_.small_image = image; } // Buttons, with icons fetched asynchronously. const std::vector& buttons() const { return optional_fields_.buttons; } void set_buttons(const std::vector& buttons) { optional_fields_.buttons = buttons; } void SetButtonIcon(size_t index, const gfx::Image& icon); bool shown_as_popup() const { return shown_as_popup_; } void set_shown_as_popup(bool shown_as_popup) { shown_as_popup_ = shown_as_popup; } // Read status in the message center. bool IsRead() const; void set_is_read(bool read) { is_read_ = read; } // Used to keep the order of notifications with the same timestamp. // The notification with lesser serial_number is considered 'older'. unsigned serial_number() { return serial_number_; } // Gets and sets whether the notifiction should remain onscreen permanently. bool never_timeout() const { return optional_fields_.never_timeout; } void set_never_timeout(bool never_timeout) { optional_fields_.never_timeout = never_timeout; } bool clickable() const { return optional_fields_.clickable; } void set_clickable(bool clickable) { optional_fields_.clickable = clickable; } bool pinned() const { #if defined(OS_CHROMEOS) return optional_fields_.pinned; #else return false; #endif // defined(OS_CHROMEOS) } #if defined(OS_CHROMEOS) void set_pinned(bool pinned) { optional_fields_.pinned = pinned; } #endif // defined(OS_CHROMEOS) NotificationDelegate* delegate() const { return delegate_.get(); } const RichNotificationData& rich_notification_data() const { return optional_fields_; } // Set the priority to SYSTEM. The system priority user needs to call this // method explicitly, to avoid setting it accidentally. void SetSystemPriority(); // Delegate actions. void Display() const { delegate()->Display(); } bool HasClickedListener() const { return delegate()->HasClickedListener(); } void Click() const { delegate()->Click(); } void ButtonClick(int index) const { delegate()->ButtonClick(index); } void Close(bool by_user) const { delegate()->Close(by_user); } // Helper method to create a simple system notification. |click_callback| // will be invoked when the notification is clicked. static scoped_ptr CreateSystemNotification( const std::string& notification_id, const base::string16& title, const base::string16& message, const gfx::Image& icon, const std::string& system_component_id, const base::Closure& click_callback); protected: Notification& operator=(const Notification& other); // The type of notification we'd like displayed. NotificationType type_; std::string id_; base::string16 title_; base::string16 message_; // Image data for the associated icon, used by Ash when available. gfx::Image icon_; // True by default; controls whether to draw a solid background colour behind // the |icon_|. Only applies to the Views implementation. bool draw_icon_background_; // The display string for the source of the notification. Could be // the same as origin_url_, or the name of an extension. base::string16 display_source_; private: // The origin URL of the script which requested the notification. // Can be empty if requested through a chrome app or extension or if // it's a system notification. GURL origin_url_; NotifierId notifier_id_; unsigned serial_number_; RichNotificationData optional_fields_; bool shown_as_popup_; // True if this has been shown as a popup. bool is_read_; // True if this has been seen in the message center. // A proxy object that allows access back to the JavaScript object that // represents the notification, for firing events. scoped_refptr delegate_; }; } // namespace message_center #endif // UI_MESSAGE_CENTER_NOTIFICATION_H_