// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_MOJO_GEOMETRY_GEOMETRY_UTIL_H_ #define UI_MOJO_GEOMETRY_GEOMETRY_UTIL_H_ #include "ui/mojo/geometry/geometry.mojom.h" namespace mojo { inline bool operator==(const Rect& lhs, const Rect& rhs) { return lhs.x == rhs.x && lhs.y == rhs.y && lhs.width == rhs.width && lhs.height == lhs.height; } inline bool operator!=(const Rect& lhs, const Rect& rhs) { return !(lhs == rhs); } inline bool operator==(const Size& lhs, const Size& rhs) { return lhs.width == rhs.width && lhs.height == rhs.height; } inline bool operator!=(const Size& lhs, const Size& rhs) { return !(lhs == rhs); } inline bool operator==(const Point& lhs, const Point& rhs) { return lhs.x == rhs.x && lhs.y == rhs.y; } inline bool operator!=(const Point& lhs, const Point& rhs) { return !(lhs == rhs); } } #endif // UI_MOJO_GEOMETRY_GEOMETRY_UTIL_H_