// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/oak/oak_pretty_print.h" #include "base/string_util.h" #include "base/utf_string_conversions.h" #include "base/string_number_conversions.h" #include "base/stringprintf.h" #include "ui/gfx/insets.h" #include "ui/gfx/rect.h" namespace oak { namespace internal { string16 PropertyWithInteger(const std::string& prefix, int value) { return ASCIIToUTF16(prefix) + base::IntToString16(value); } string16 PropertyWithVoidStar(const std::string& prefix, void* ptr) { unsigned int cast_ptr = static_cast(reinterpret_cast(ptr)); return ASCIIToUTF16( prefix + "0x" + (ptr ? base::StringPrintf("%x", cast_ptr) : "0")); } string16 PropertyWithBool(const std::string& prefix, bool value) { return ASCIIToUTF16(prefix + (value ? "true" : "false")); } string16 PropertyWithBounds(const std::string& prefix, const gfx::Rect& bounds) { return ASCIIToUTF16(prefix + bounds.ToString()); } string16 PropertyWithInsets(const std::string& prefix, const gfx::Insets& insets) { return ASCIIToUTF16(prefix + insets.ToString()); } } // namespace internal } // namespace oak