// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/oak/oak_tree_model.h" #include "base/utf_string_conversions.h" #include "ui/aura/root_window.h" #include "ui/aura/window.h" #include "ui/base/models/tree_node_model.h" namespace oak { namespace internal { string16 GetNodeTitleForWindow(aura::Window* window) { std::string window_name = window->name(); if (window_name.empty()) window_name.append("Unnamed window"); return ASCIIToUTF16(window_name); } void AddChildWindows(aura::Window* parent_window, WindowNode* parent_node) { aura::Window::Windows::const_iterator it = parent_window->children().begin(); for (; it != parent_window->children().end(); ++it) { WindowNode* child_node = new WindowNode(GetNodeTitleForWindow(*it), *it); parent_node->Add(child_node, parent_node->child_count()); AddChildWindows(*it, child_node); } } TreeOfWindows* GenerateModel(aura::Window* root) { WindowNode* root_node = new WindowNode(GetNodeTitleForWindow(root), root); TreeOfWindows* tree = new TreeOfWindows(root_node); AddChildWindows(root, root_node); return tree; } } // namespace internal } // namespace oak