// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/ozone/demo/gl_renderer.h" #include "base/location.h" #include "base/thread_task_runner_handle.h" #include "base/trace_event/trace_event.h" #include "ui/gl/gl_bindings.h" #include "ui/gl/gl_context.h" #include "ui/gl/gl_surface.h" namespace ui { GlRenderer::GlRenderer(gfx::AcceleratedWidget widget, const scoped_refptr& surface, const gfx::Size& size) : RendererBase(widget, size), surface_(surface), weak_ptr_factory_(this) {} GlRenderer::~GlRenderer() { } bool GlRenderer::Initialize() { context_ = gfx::GLContext::CreateGLContext(NULL, surface_.get(), gfx::PreferIntegratedGpu); if (!context_.get()) { LOG(ERROR) << "Failed to create GL context"; return false; } surface_->Resize(size_, 1.f, true); if (!context_->MakeCurrent(surface_.get())) { LOG(ERROR) << "Failed to make GL context current"; return false; } PostRenderFrameTask(gfx::SwapResult::SWAP_ACK); return true; } void GlRenderer::RenderFrame() { TRACE_EVENT0("ozone", "GlRenderer::RenderFrame"); float fraction = NextFraction(); context_->MakeCurrent(surface_.get()); glViewport(0, 0, size_.width(), size_.height()); glClearColor(1 - fraction, fraction, 0.0, 1.0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); surface_->SwapBuffersAsync(base::Bind(&GlRenderer::PostRenderFrameTask, weak_ptr_factory_.GetWeakPtr())); } void GlRenderer::PostRenderFrameTask(gfx::SwapResult result) { base::ThreadTaskRunnerHandle::Get()->PostTask( FROM_HERE, base::Bind(&GlRenderer::RenderFrame, weak_ptr_factory_.GetWeakPtr())); } } // namespace ui