// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_GPU_DISPLAY_MANAGER_H_ #define UI_OZONE_PLATFORM_DRM_GPU_DRM_GPU_DISPLAY_MANAGER_H_ #include "base/memory/scoped_vector.h" #include "ui/ozone/common/gpu/ozone_gpu_message_params.h" namespace ui { class DrmDeviceManager; class DrmDisplay; class ScreenManager; struct GammaRampRGBEntry; class DrmGpuDisplayManager { public: DrmGpuDisplayManager(ScreenManager* screen_manager, DrmDeviceManager* drm_device_manager); ~DrmGpuDisplayManager(); // Returns a list of the connected displays. When this is called the list of // displays is refreshed. std::vector GetDisplays(); // Takes/releases the control of the DRM devices. bool TakeDisplayControl(); bool RelinquishDisplayControl(); bool ConfigureDisplay(int64_t id, const DisplayMode_Params& mode, const gfx::Point& origin); bool DisableDisplay(int64_t id); bool GetHDCPState(int64_t display_id, HDCPState* state); bool SetHDCPState(int64_t display_id, HDCPState state); void SetGammaRamp(int64_t id, const std::vector& lut); private: DrmDisplay* FindDisplay(int64_t display_id); // Notify ScreenManager of all the displays that were present before the // update but are gone after the update. void NotifyScreenManager(const std::vector& new_displays, const std::vector& old_displays) const; ScreenManager* screen_manager_; // Not owned. DrmDeviceManager* drm_device_manager_; // Not owned. ScopedVector displays_; DISALLOW_COPY_AND_ASSIGN(DrmGpuDisplayManager); }; } // namespace ui #endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_GPU_DISPLAY_MANAGER_H_